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function edit.run_after_mouse_click(State, x,y, button)
App.fake_mouse_press(x,y, button)
edit.mouse_pressed(State, x,y, button)
App.fake_mouse_release(x,y, button)
edit.mouse_released(State, x,y, button)
function edit.run_after_mouse_click(State, x,y, mouse_button)
App.fake_mouse_press(x,y, mouse_button)
edit.mouse_pressed(State, x,y, mouse_button)
App.fake_mouse_release(x,y, mouse_button)
edit.mouse_released(State, x,y, mouse_button)
function edit.run_after_mouse_press(State, x,y, button)
App.fake_mouse_press(x,y, button)
edit.mouse_pressed(State, x,y, button)
function edit.run_after_mouse_press(State, x,y, mouse_button)
App.fake_mouse_press(x,y, mouse_button)
edit.mouse_pressed(State, x,y, mouse_button)
function edit.run_after_mouse_release(State, x,y, button)
App.fake_mouse_release(x,y, button)
edit.mouse_released(State, x,y, button)
function edit.run_after_mouse_release(State, x,y, mouse_button)
App.fake_mouse_release(x,y, mouse_button)
edit.mouse_released(State, x,y, mouse_button)
function App.run_after_mouse_click(x,y, button)
App.fake_mouse_press(x,y, button)
App.mousepressed(x,y, button)
App.fake_mouse_release(x,y, button)
App.mousereleased(x,y, button)
function App.run_after_mouse_click(x,y, mouse_button)
App.fake_mouse_press(x,y, mouse_button)
App.mousepressed(x,y, mouse_button)
App.fake_mouse_release(x,y, mouse_button)
App.mousereleased(x,y, mouse_button)
function App.run_after_mouse_press(x,y, button)
App.fake_mouse_press(x,y, button)
App.mousepressed(x,y, button)
function App.run_after_mouse_press(x,y, mouse_button)
App.fake_mouse_press(x,y, mouse_button)
App.mousepressed(x,y, mouse_button)
function App.run_after_mouse_release(x,y, button)
App.fake_mouse_release(x,y, button)
App.mousereleased(x,y, button)
function App.run_after_mouse_release(x,y, mouse_button)
App.fake_mouse_release(x,y, mouse_button)
App.mousereleased(x,y, mouse_button)