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State.button_handlers = {}
if mouse_press_consumed_by_any_button_handler(State, x,y, mouse_button) then -- press on a button and it returned 'true' to short-circuit return end
if mouse_press_consumed_by_any_button_handler(State, x,y, mouse_button) then
-- press on a button and it returned 'true' to short-circuit
return
end