JCFM5TELMGMNL4YYKBRFGP764MVVLZ2WEMC6GQWKFRHD3GEZW6PAC 7P6XKA2DCFG5YJAVTCAZMQNNDJ6K6OO5AILBBCVYV37XKZNYKHPAC APX2PY6GAMJSUH7SFSMBFOQJBSAWLLOCKH4L4ZQP2VLHNEXJPREAC R5QXEHUIZLELJGGCZAE7ATNS3CLRJ7JFRENMGH4XXH24C5WABZDQC QEXZHD2VPCM4TAPP7PR2K2PIR4BVES5IZWC3T6ZRNJWKWOXFILNQC KKMFQDR43ZWVCDRHQLWWX3FCWCFA3ZSXYOBRJNPHUQZR2XPKWULAC 34QHL4KCLCWXMXY7CBWZIEMKL6BX62DACWANNPQPYUHSV2INSE2QC ENENSZLKCCS7XILJUHIJUQPBOI6VK74YPHBFWPBXAHHHTHT2D3UQC 6SMGKYDRM7QERJDO2URF57M3G7OVJBAVPZGD7XO7K2VZCL4TNYBAC 4VQGE7RAC2B4NWCCKDCUZMMRDRMXLN6357YY4OPFIK6BZBGRWDHQC OI4FPFINEROK6GNDEMOBTGSPYIULCLRGGT5W3H7VLM7VFH22GMWQC JOPVPUSAMMU6RFVDQR4NJC4GNNUFB7GPKVH7OS5FKCYS5QZ53VLQC GBSRQUT4QF5WCFVSTGSOU3BM6VCGPNBBG5WKDEGDGGCOUWTPEC2AC OTIBCAUJ3KDQJLVDN3A536DLZGNRYMGJLORZVR3WLCGXGO6UGO6AC AVTNUQYRBW7IX2YQ3KDLVQ23RGW3BAKTAE7P73ASBYNKOHMQMH5AC JCSLDGAH2F6AIY4Z6XM6K4LOMW7EFY3E4NF5YXLMHLTYTX3A4Z3QC 2Y7YH7UPQWDNYDJN4BYY2MOHA36B2BIRX6DMIAKHJPQC7UP2R6NQC LNUHQOGHIOFGJXNGA3DZLYEASLYYDGLN2I3EDZY5ANASQAHCG3YQC SPNMXTYRSNPNQJNBTYDZSHYDZVZRPM4LI5QX7GR2TLTC6SPJX4DAC 2L5MEZV344TOZLVY3432RHJFIRVXFD6O3GWLL5O4CV66BGAFTURQC K2X6G75Z6XBC4DVIRWC5HC7XA3A2SKOM3MWSQTCFEYWIJL7LME2QC MD3W5IRAC6UQALQE4LJC52VQNDO3I3HXF3XE2XHDABXBYJBUVAXQC PX7DDEMOBGPVK3FXKK5XEPG24CJXZSVW67DLG2JZZ5E77NVEAA3AC -- major tests for drawings-- We minimize assumptions about specific pixels, and try to test at the level-- of specific shapes. In particular, no tests of freehand drawings.function test_creating_drawing_saves()io.write('\ntest_creating_drawing_saves')App.screen.init{width=120, height=60}Editor_state = edit.initialize_test_state()Editor_state.filename = 'foo'Editor_state.lines = load_array{}Text.redraw_all(Editor_state)edit.draw(Editor_state)-- click on button to create drawingedit.run_after_mouse_click(Editor_state, 8,Editor_state.top+8, 1)-- file not immediately savededit.update(Editor_state, 0.01)check_nil(App.filesystem['foo'], 'F - test_creating_drawing_saves/early')-- wait until saveApp.wait_fake_time(3.1)edit.update(Editor_state, 0)-- filesystem contains drawing and an empty line of textcheck_eq(App.filesystem['foo'], '```lines\n```\n\n', 'F - test_creating_drawing_saves')endfunction test_draw_line()io.write('\ntest_draw_line')-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)App.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.filename = 'foo'Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'line'edit.draw(Editor_state)check_eq(#Editor_state.lines, 2, 'F - test_draw_line/baseline/#lines')check_eq(Editor_state.lines[1].mode, 'drawing', 'F - test_draw_line/baseline/mode')check_eq(Editor_state.line_cache[1].starty, Editor_state.top+Drawing_padding_top, 'F - test_draw_line/baseline/y')check_eq(Editor_state.lines[1].h, 128, 'F - test_draw_line/baseline/y')check_eq(#Editor_state.lines[1].shapes, 0, 'F - test_draw_line/baseline/#shapes')-- draw a lineedit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)edit.run_after_mouse_release(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_draw_line/#shapes')check_eq(#drawing.points, 2, 'F - test_draw_line/#points')check_eq(drawing.shapes[1].mode, 'line', 'F - test_draw_line/shape:1')local p1 = drawing.points[drawing.shapes[1].p1]local p2 = drawing.points[drawing.shapes[1].p2]check_eq(p1.x, 5, 'F - test_draw_line/p1:x')check_eq(p1.y, 6, 'F - test_draw_line/p1:y')check_eq(p2.x, 35, 'F - test_draw_line/p2:x')check_eq(p2.y, 36, 'F - test_draw_line/p2:y')-- wait until saveApp.wait_fake_time(3.1)edit.update(Editor_state, 0)-- The format on disk isn't perfectly stable. Table fields can be reordered.-- So just reload from disk to verify.load_from_disk(Editor_state)Text.redraw_all(Editor_state)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_draw_line/save/#shapes')check_eq(#drawing.points, 2, 'F - test_draw_line/save/#points')check_eq(drawing.shapes[1].mode, 'line', 'F - test_draw_line/save/shape:1')local p1 = drawing.points[drawing.shapes[1].p1]local p2 = drawing.points[drawing.shapes[1].p2]check_eq(p1.x, 5, 'F - test_draw_line/save/p1:x')check_eq(p1.y, 6, 'F - test_draw_line/save/p1:y')check_eq(p2.x, 35, 'F - test_draw_line/save/p2:x')check_eq(p2.y, 36, 'F - test_draw_line/save/p2:y')endfunction test_draw_horizontal_line()io.write('\ntest_draw_horizontal_line')-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)App.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'manhattan'edit.draw(Editor_state)check_eq(#Editor_state.lines, 2, 'F - test_draw_horizontal_line/baseline/#lines')check_eq(Editor_state.lines[1].mode, 'drawing', 'F - test_draw_horizontal_line/baseline/mode')check_eq(Editor_state.line_cache[1].starty, Editor_state.top+Drawing_padding_top, 'F - test_draw_horizontal_line/baseline/y')check_eq(Editor_state.lines[1].h, 128, 'F - test_draw_horizontal_line/baseline/y')check_eq(#Editor_state.lines[1].shapes, 0, 'F - test_draw_horizontal_line/baseline/#shapes')-- draw a line that is more horizontal than verticaledit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)edit.run_after_mouse_release(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+26, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_draw_horizontal_line/#shapes')check_eq(#drawing.points, 2, 'F - test_draw_horizontal_line/#points')check_eq(drawing.shapes[1].mode, 'manhattan', 'F - test_draw_horizontal_line/shape_mode')local p1 = drawing.points[drawing.shapes[1].p1]local p2 = drawing.points[drawing.shapes[1].p2]check_eq(p1.x, 5, 'F - test_draw_horizontal_line/p1:x')check_eq(p1.y, 6, 'F - test_draw_horizontal_line/p1:y')check_eq(p2.x, 35, 'F - test_draw_horizontal_line/p2:x')check_eq(p2.y, p1.y, 'F - test_draw_horizontal_line/p2:y')endfunction test_draw_circle()io.write('\ntest_draw_circle')-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)App.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'line'edit.draw(Editor_state)check_eq(#Editor_state.lines, 2, 'F - test_draw_circle/baseline/#lines')check_eq(Editor_state.lines[1].mode, 'drawing', 'F - test_draw_circle/baseline/mode')check_eq(Editor_state.line_cache[1].starty, Editor_state.top+Drawing_padding_top, 'F - test_draw_circle/baseline/y')check_eq(Editor_state.lines[1].h, 128, 'F - test_draw_circle/baseline/y')check_eq(#Editor_state.lines[1].shapes, 0, 'F - test_draw_circle/baseline/#shapes')-- draw a circleApp.mouse_move(Editor_state.left+4, Editor_state.top+Drawing_padding_top+4) -- hover on drawingedit.run_after_keychord(Editor_state, 'C-o')edit.run_after_mouse_press(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)edit.run_after_mouse_release(Editor_state, Editor_state.left+35+30, Editor_state.top+Drawing_padding_top+36, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_draw_circle/#shapes')check_eq(#drawing.points, 1, 'F - test_draw_circle/#points')check_eq(drawing.shapes[1].mode, 'circle', 'F - test_draw_horizontal_line/shape_mode')check_eq(drawing.shapes[1].radius, 30, 'F - test_draw_circle/radius')local center = drawing.points[drawing.shapes[1].center]check_eq(center.x, 35, 'F - test_draw_circle/center:x')check_eq(center.y, 36, 'F - test_draw_circle/center:y')endfunction test_cancel_stroke()io.write('\ntest_cancel_stroke')-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)App.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.filename = 'foo'Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'line'edit.draw(Editor_state)check_eq(#Editor_state.lines, 2, 'F - test_cancel_stroke/baseline/#lines')check_eq(Editor_state.lines[1].mode, 'drawing', 'F - test_cancel_stroke/baseline/mode')check_eq(Editor_state.line_cache[1].starty, Editor_state.top+Drawing_padding_top, 'F - test_cancel_stroke/baseline/y')check_eq(Editor_state.lines[1].h, 128, 'F - test_cancel_stroke/baseline/y')check_eq(#Editor_state.lines[1].shapes, 0, 'F - test_cancel_stroke/baseline/#shapes')-- start drawing a lineedit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)-- canceledit.run_after_keychord(Editor_state, 'escape')edit.run_after_mouse_release(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 0, 'F - test_cancel_stroke/#shapes')endfunction test_keys_do_not_affect_shape_when_mouse_up()io.write('\ntest_keys_do_not_affect_shape_when_mouse_up')-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)App.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'line'edit.draw(Editor_state)-- hover over drawing and press 'o' without holding mouseApp.mouse_move(Editor_state.left+4, Editor_state.top+Drawing_padding_top+4) -- hover on drawingedit.run_after_keychord(Editor_state, 'o')-- no change to drawing modecheck_eq(Editor_state.current_drawing_mode, 'line', 'F - test_keys_do_not_affect_shape_when_mouse_up/drawing_mode')-- no change to text either because we didn't run the textinput eventendfunction test_draw_circle_mid_stroke()io.write('\ntest_draw_circle_mid_stroke')-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)App.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'line'edit.draw(Editor_state)check_eq(#Editor_state.lines, 2, 'F - test_draw_circle_mid_stroke/baseline/#lines')check_eq(Editor_state.lines[1].mode, 'drawing', 'F - test_draw_circle_mid_stroke/baseline/mode')check_eq(Editor_state.line_cache[1].starty, Editor_state.top+Drawing_padding_top, 'F - test_draw_circle_mid_stroke/baseline/y')check_eq(Editor_state.lines[1].h, 128, 'F - test_draw_circle_mid_stroke/baseline/y')check_eq(#Editor_state.lines[1].shapes, 0, 'F - test_draw_circle_mid_stroke/baseline/#shapes')-- draw a circleApp.mouse_move(Editor_state.left+4, Editor_state.top+Drawing_padding_top+4) -- hover on drawingedit.run_after_mouse_press(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)edit.run_after_keychord(Editor_state, 'o')edit.run_after_mouse_release(Editor_state, Editor_state.left+35+30, Editor_state.top+Drawing_padding_top+36, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_draw_circle_mid_stroke/#shapes')check_eq(#drawing.points, 1, 'F - test_draw_circle_mid_stroke/#points')check_eq(drawing.shapes[1].mode, 'circle', 'F - test_draw_horizontal_line/shape_mode')check_eq(drawing.shapes[1].radius, 30, 'F - test_draw_circle_mid_stroke/radius')local center = drawing.points[drawing.shapes[1].center]check_eq(center.x, 35, 'F - test_draw_circle_mid_stroke/center:x')check_eq(center.y, 36, 'F - test_draw_circle_mid_stroke/center:y')endfunction test_draw_arc()io.write('\ntest_draw_arc')-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)App.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'circle'edit.draw(Editor_state)check_eq(#Editor_state.lines, 2, 'F - test_draw_arc/baseline/#lines')check_eq(Editor_state.lines[1].mode, 'drawing', 'F - test_draw_arc/baseline/mode')check_eq(Editor_state.line_cache[1].starty, Editor_state.top+Drawing_padding_top, 'F - test_draw_arc/baseline/y')check_eq(Editor_state.lines[1].h, 128, 'F - test_draw_arc/baseline/y')check_eq(#Editor_state.lines[1].shapes, 0, 'F - test_draw_arc/baseline/#shapes')-- draw an arcedit.run_after_mouse_press(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)App.mouse_move(Editor_state.left+35+30, Editor_state.top+Drawing_padding_top+36)edit.run_after_keychord(Editor_state, 'a') -- arc modeedit.run_after_mouse_release(Editor_state, Editor_state.left+35+50, Editor_state.top+Drawing_padding_top+36+50, 1) -- 45°local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_draw_arc/#shapes')check_eq(#drawing.points, 1, 'F - test_draw_arc/#points')check_eq(drawing.shapes[1].mode, 'arc', 'F - test_draw_horizontal_line/shape_mode')local arc = drawing.shapes[1]check_eq(arc.radius, 30, 'F - test_draw_arc/radius')local center = drawing.points[arc.center]check_eq(center.x, 35, 'F - test_draw_arc/center:x')check_eq(center.y, 36, 'F - test_draw_arc/center:y')check_eq(arc.start_angle, 0, 'F - test_draw_arc/start:angle')check_eq(arc.end_angle, math.pi/4, 'F - test_draw_arc/end:angle')endfunction test_draw_polygon()io.write('\ntest_draw_polygon')-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)App.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)edit.draw(Editor_state)check_eq(Editor_state.current_drawing_mode, 'line', 'F - test_draw_polygon/baseline/drawing_mode')check_eq(#Editor_state.lines, 2, 'F - test_draw_polygon/baseline/#lines')check_eq(Editor_state.lines[1].mode, 'drawing', 'F - test_draw_polygon/baseline/mode')check_eq(Editor_state.line_cache[1].starty, Editor_state.top+Drawing_padding_top, 'F - test_draw_polygon/baseline/y')check_eq(Editor_state.lines[1].h, 128, 'F - test_draw_polygon/baseline/y')check_eq(#Editor_state.lines[1].shapes, 0, 'F - test_draw_polygon/baseline/#shapes')-- first pointedit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)edit.run_after_keychord(Editor_state, 'g') -- polygon mode-- second pointApp.mouse_move(Editor_state.left+65, Editor_state.top+Drawing_padding_top+36)edit.run_after_keychord(Editor_state, 'p') -- add point-- final pointedit.run_after_mouse_release(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+26, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_draw_polygon/#shapes')check_eq(#drawing.points, 3, 'F - test_draw_polygon/vertices')local shape = drawing.shapes[1]check_eq(shape.mode, 'polygon', 'F - test_draw_polygon/shape_mode')check_eq(#shape.vertices, 3, 'F - test_draw_polygon/vertices')local p = drawing.points[shape.vertices[1]]check_eq(p.x, 5, 'F - test_draw_polygon/p1:x')check_eq(p.y, 6, 'F - test_draw_polygon/p1:y')local p = drawing.points[shape.vertices[2]]check_eq(p.x, 65, 'F - test_draw_polygon/p2:x')check_eq(p.y, 36, 'F - test_draw_polygon/p2:y')local p = drawing.points[shape.vertices[3]]check_eq(p.x, 35, 'F - test_draw_polygon/p3:x')check_eq(p.y, 26, 'F - test_draw_polygon/p3:y')endfunction test_draw_rectangle()io.write('\ntest_draw_rectangle')-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)App.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)edit.draw(Editor_state)check_eq(Editor_state.current_drawing_mode, 'line', 'F - test_draw_rectangle/baseline/drawing_mode')check_eq(#Editor_state.lines, 2, 'F - test_draw_rectangle/baseline/#lines')check_eq(Editor_state.lines[1].mode, 'drawing', 'F - test_draw_rectangle/baseline/mode')check_eq(Editor_state.line_cache[1].starty, Editor_state.top+Drawing_padding_top, 'F - test_draw_rectangle/baseline/y')check_eq(Editor_state.lines[1].h, 128, 'F - test_draw_rectangle/baseline/y')check_eq(#Editor_state.lines[1].shapes, 0, 'F - test_draw_rectangle/baseline/#shapes')-- first pointedit.run_after_mouse_press(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)edit.run_after_keychord(Editor_state, 'r') -- rectangle mode-- second point/first edgeApp.mouse_move(Editor_state.left+42, Editor_state.top+Drawing_padding_top+45)edit.run_after_keychord(Editor_state, 'p')-- override second point/first edgeApp.mouse_move(Editor_state.left+75, Editor_state.top+Drawing_padding_top+76)edit.run_after_keychord(Editor_state, 'p')-- release (decides 'thickness' of rectangle perpendicular to first edge)edit.run_after_mouse_release(Editor_state, Editor_state.left+15, Editor_state.top+Drawing_padding_top+26, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_draw_rectangle/#shapes')check_eq(#drawing.points, 5, 'F - test_draw_rectangle/#points') -- currently includes every point addedlocal shape = drawing.shapes[1]check_eq(shape.mode, 'rectangle', 'F - test_draw_rectangle/shape_mode')check_eq(#shape.vertices, 4, 'F - test_draw_rectangle/vertices')local p = drawing.points[shape.vertices[1]]check_eq(p.x, 35, 'F - test_draw_rectangle/p1:x')check_eq(p.y, 36, 'F - test_draw_rectangle/p1:y')local p = drawing.points[shape.vertices[2]]check_eq(p.x, 75, 'F - test_draw_rectangle/p2:x')check_eq(p.y, 76, 'F - test_draw_rectangle/p2:y')local p = drawing.points[shape.vertices[3]]check_eq(p.x, 70, 'F - test_draw_rectangle/p3:x')check_eq(p.y, 81, 'F - test_draw_rectangle/p3:y')local p = drawing.points[shape.vertices[4]]check_eq(p.x, 30, 'F - test_draw_rectangle/p4:x')check_eq(p.y, 41, 'F - test_draw_rectangle/p4:y')endfunction test_draw_rectangle_intermediate()io.write('\ntest_draw_rectangle_intermediate')-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)App.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)edit.draw(Editor_state)check_eq(Editor_state.current_drawing_mode, 'line', 'F - test_draw_rectangle_intermediate/baseline/drawing_mode')check_eq(#Editor_state.lines, 2, 'F - test_draw_rectangle_intermediate/baseline/#lines')check_eq(Editor_state.lines[1].mode, 'drawing', 'F - test_draw_rectangle_intermediate/baseline/mode')check_eq(Editor_state.line_cache[1].starty, Editor_state.top+Drawing_padding_top, 'F - test_draw_rectangle_intermediate/baseline/y')check_eq(Editor_state.lines[1].h, 128, 'F - test_draw_rectangle_intermediate/baseline/y')check_eq(#Editor_state.lines[1].shapes, 0, 'F - test_draw_rectangle_intermediate/baseline/#shapes')-- first pointedit.run_after_mouse_press(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)edit.run_after_keychord(Editor_state, 'r') -- rectangle mode-- second point/first edgeApp.mouse_move(Editor_state.left+42, Editor_state.top+Drawing_padding_top+45)edit.run_after_keychord(Editor_state, 'p')-- override second point/first edgeApp.mouse_move(Editor_state.left+75, Editor_state.top+Drawing_padding_top+76)edit.run_after_keychord(Editor_state, 'p')local drawing = Editor_state.lines[1]check_eq(#drawing.points, 3, 'F - test_draw_rectangle_intermediate/#points') -- currently includes every point addedlocal pending = drawing.pendingcheck_eq(pending.mode, 'rectangle', 'F - test_draw_rectangle_intermediate/shape_mode')check_eq(#pending.vertices, 2, 'F - test_draw_rectangle_intermediate/vertices')local p = drawing.points[pending.vertices[1]]check_eq(p.x, 35, 'F - test_draw_rectangle_intermediate/p1:x')check_eq(p.y, 36, 'F - test_draw_rectangle_intermediate/p1:y')local p = drawing.points[pending.vertices[2]]check_eq(p.x, 75, 'F - test_draw_rectangle_intermediate/p2:x')check_eq(p.y, 76, 'F - test_draw_rectangle_intermediate/p2:y')-- outline of rectangle is drawn based on where the mouse is, but we can't check that so farendfunction test_draw_square()io.write('\ntest_draw_square')-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)App.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)edit.draw(Editor_state)check_eq(Editor_state.current_drawing_mode, 'line', 'F - test_draw_square/baseline/drawing_mode')check_eq(#Editor_state.lines, 2, 'F - test_draw_square/baseline/#lines')check_eq(Editor_state.lines[1].mode, 'drawing', 'F - test_draw_square/baseline/mode')check_eq(Editor_state.line_cache[1].starty, Editor_state.top+Drawing_padding_top, 'F - test_draw_square/baseline/y')check_eq(Editor_state.lines[1].h, 128, 'F - test_draw_square/baseline/y')check_eq(#Editor_state.lines[1].shapes, 0, 'F - test_draw_square/baseline/#shapes')-- first pointedit.run_after_mouse_press(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)edit.run_after_keychord(Editor_state, 's') -- square mode-- second point/first edgeApp.mouse_move(Editor_state.left+42, Editor_state.top+Drawing_padding_top+45)edit.run_after_keychord(Editor_state, 'p')-- override second point/first edgeApp.mouse_move(Editor_state.left+65, Editor_state.top+Drawing_padding_top+66)edit.run_after_keychord(Editor_state, 'p')-- release (decides which side of first edge to draw square on)edit.run_after_mouse_release(Editor_state, Editor_state.left+15, Editor_state.top+Drawing_padding_top+26, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_draw_square/#shapes')check_eq(#drawing.points, 5, 'F - test_draw_square/#points') -- currently includes every point addedcheck_eq(drawing.shapes[1].mode, 'square', 'F - test_draw_square/shape_mode')check_eq(#drawing.shapes[1].vertices, 4, 'F - test_draw_square/vertices')local p = drawing.points[drawing.shapes[1].vertices[1]]check_eq(p.x, 35, 'F - test_draw_square/p1:x')check_eq(p.y, 36, 'F - test_draw_square/p1:y')local p = drawing.points[drawing.shapes[1].vertices[2]]check_eq(p.x, 65, 'F - test_draw_square/p2:x')check_eq(p.y, 66, 'F - test_draw_square/p2:y')local p = drawing.points[drawing.shapes[1].vertices[3]]check_eq(p.x, 35, 'F - test_draw_square/p3:x')check_eq(p.y, 96, 'F - test_draw_square/p3:y')local p = drawing.points[drawing.shapes[1].vertices[4]]check_eq(p.x, 5, 'F - test_draw_square/p4:x')check_eq(p.y, 66, 'F - test_draw_square/p4:y')endfunction test_name_point()io.write('\ntest_name_point')-- create a drawing with a lineApp.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.filename = 'foo'Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'line'edit.draw(Editor_state)-- draw a lineedit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)edit.run_after_mouse_release(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_name_point/baseline/#shapes')check_eq(#drawing.points, 2, 'F - test_name_point/baseline/#points')check_eq(drawing.shapes[1].mode, 'line', 'F - test_name_point/baseline/shape:1')local p1 = drawing.points[drawing.shapes[1].p1]local p2 = drawing.points[drawing.shapes[1].p2]check_eq(p1.x, 5, 'F - test_name_point/baseline/p1:x')check_eq(p1.y, 6, 'F - test_name_point/baseline/p1:y')check_eq(p2.x, 35, 'F - test_name_point/baseline/p2:x')check_eq(p2.y, 36, 'F - test_name_point/baseline/p2:y')check_nil(p2.name, 'F - test_name_point/baseline/p2:name')-- enter 'name' mode without moving the mouseedit.run_after_keychord(Editor_state, 'C-n')check_eq(Editor_state.current_drawing_mode, 'name', 'F - test_name_point/mode:1')edit.run_after_textinput(Editor_state, 'A')check_eq(p2.name, 'A', 'F - test_name_point')-- still in 'name' modecheck_eq(Editor_state.current_drawing_mode, 'name', 'F - test_name_point/mode:2')-- exit 'name' modeedit.run_after_keychord(Editor_state, 'return')check_eq(Editor_state.current_drawing_mode, 'line', 'F - test_name_point/mode:3')check_eq(p2.name, 'A', 'F - test_name_point')-- wait until saveApp.wait_fake_time(3.1)edit.update(Editor_state, 0)-- change is savedload_from_disk(Editor_state)Text.redraw_all(Editor_state)local p2 = Editor_state.lines[1].points[drawing.shapes[1].p2]check_eq(p2.name, 'A', 'F - test_name_point/save')endfunction test_move_point()io.write('\ntest_move_point')-- create a drawing with a lineApp.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.filename = 'foo'Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'line'edit.draw(Editor_state)edit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)edit.run_after_mouse_release(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_move_point/baseline/#shapes')check_eq(#drawing.points, 2, 'F - test_move_point/baseline/#points')check_eq(drawing.shapes[1].mode, 'line', 'F - test_move_point/baseline/shape:1')local p1 = drawing.points[drawing.shapes[1].p1]local p2 = drawing.points[drawing.shapes[1].p2]check_eq(p1.x, 5, 'F - test_move_point/baseline/p1:x')check_eq(p1.y, 6, 'F - test_move_point/baseline/p1:y')check_eq(p2.x, 35, 'F - test_move_point/baseline/p2:x')check_eq(p2.y, 36, 'F - test_move_point/baseline/p2:y')-- wait until saveApp.wait_fake_time(3.1)edit.update(Editor_state, 0)-- line is saved to diskload_from_disk(Editor_state)Text.redraw_all(Editor_state)local drawing = Editor_state.lines[1]local p2 = Editor_state.lines[1].points[drawing.shapes[1].p2]check_eq(p2.x, 35, 'F - test_move_point/save/x')check_eq(p2.y, 36, 'F - test_move_point/save/y')edit.draw(Editor_state)-- enter 'move' mode without moving the mouseedit.run_after_keychord(Editor_state, 'C-u')check_eq(Editor_state.current_drawing_mode, 'move', 'F - test_move_point/mode:1')-- point is liftedcheck_eq(drawing.pending.mode, 'move', 'F - test_move_point/mode:2')check_eq(drawing.pending.target_point, p2, 'F - test_move_point/target')-- move pointApp.mouse_move(Editor_state.left+26, Editor_state.top+Drawing_padding_top+44)edit.update(Editor_state, 0.05)local p2 = drawing.points[drawing.shapes[1].p2]check_eq(p2.x, 26, 'F - test_move_point/x')check_eq(p2.y, 44, 'F - test_move_point/y')-- exit 'move' modeedit.run_after_mouse_click(Editor_state, Editor_state.left+26, Editor_state.top+Drawing_padding_top+44, 1)check_eq(Editor_state.current_drawing_mode, 'line', 'F - test_move_point/mode:3')check_eq(drawing.pending, {}, 'F - test_move_point/pending')-- wait until saveApp.wait_fake_time(3.1)edit.update(Editor_state, 0)-- change is savedload_from_disk(Editor_state)Text.redraw_all(Editor_state)local p2 = Editor_state.lines[1].points[drawing.shapes[1].p2]check_eq(p2.x, 26, 'F - test_move_point/save/x')check_eq(p2.y, 44, 'F - test_move_point/save/y')endfunction test_move_point_on_manhattan_line()io.write('\ntest_move_point_on_manhattan_line')-- create a drawing with a manhattan lineApp.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.filename = 'foo'Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'manhattan'edit.draw(Editor_state)edit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)edit.run_after_mouse_release(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+46, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_move_point_on_manhattan_line/baseline/#shapes')check_eq(#drawing.points, 2, 'F - test_move_point_on_manhattan_line/baseline/#points')check_eq(drawing.shapes[1].mode, 'manhattan', 'F - test_move_point_on_manhattan_line/baseline/shape:1')edit.draw(Editor_state)-- enter 'move' modeedit.run_after_keychord(Editor_state, 'C-u')check_eq(Editor_state.current_drawing_mode, 'move', 'F - test_move_point_on_manhattan_line/mode:1')-- move pointApp.mouse_move(Editor_state.left+26, Editor_state.top+Drawing_padding_top+44)edit.update(Editor_state, 0.05)-- line is no longer manhattancheck_eq(drawing.shapes[1].mode, 'line', 'F - test_move_point_on_manhattan_line/baseline/shape:1')endfunction test_delete_lines_at_point()io.write('\ntest_delete_lines_at_point')-- create a drawing with two lines connected at a pointApp.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.filename = 'foo'Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'line'edit.draw(Editor_state)edit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)edit.run_after_mouse_release(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)edit.run_after_mouse_press(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)edit.run_after_mouse_release(Editor_state, Editor_state.left+55, Editor_state.top+Drawing_padding_top+26, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 2, 'F - test_delete_lines_at_point/baseline/#shapes')check_eq(drawing.shapes[1].mode, 'line', 'F - test_delete_lines_at_point/baseline/shape:1')check_eq(drawing.shapes[2].mode, 'line', 'F - test_delete_lines_at_point/baseline/shape:2')-- hover on the common point and deleteApp.mouse_move(Editor_state.left+35, Editor_state.top+Drawing_padding_top+36)edit.run_after_keychord(Editor_state, 'C-d')check_eq(drawing.shapes[1].mode, 'deleted', 'F - test_delete_lines_at_point/shape:1')check_eq(drawing.shapes[2].mode, 'deleted', 'F - test_delete_lines_at_point/shape:2')-- wait for some timeApp.wait_fake_time(3.1)edit.update(Editor_state, 0)-- deleted points disappear after file is reloadedload_from_disk(Editor_state)Text.redraw_all(Editor_state)check_eq(#Editor_state.lines[1].shapes, 0, 'F - test_delete_lines_at_point/save')endfunction test_delete_line_under_mouse_pointer()io.write('\ntest_delete_line_under_mouse_pointer')-- create a drawing with two lines connected at a pointApp.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'line'edit.draw(Editor_state)edit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)edit.run_after_mouse_release(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)edit.run_after_mouse_press(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)edit.run_after_mouse_release(Editor_state, Editor_state.left+55, Editor_state.top+Drawing_padding_top+26, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 2, 'F - test_delete_line_under_mouse_pointer/baseline/#shapes')check_eq(drawing.shapes[1].mode, 'line', 'F - test_delete_line_under_mouse_pointer/baseline/shape:1')check_eq(drawing.shapes[2].mode, 'line', 'F - test_delete_line_under_mouse_pointer/baseline/shape:2')-- hover on one of the lines and deleteApp.mouse_move(Editor_state.left+25, Editor_state.top+Drawing_padding_top+26)edit.run_after_keychord(Editor_state, 'C-d')-- only that line is deletedcheck_eq(drawing.shapes[1].mode, 'deleted', 'F - test_delete_line_under_mouse_pointer/shape:1')check_eq(drawing.shapes[2].mode, 'line', 'F - test_delete_line_under_mouse_pointer/shape:2')endfunction test_delete_point_from_polygon()io.write('\ntest_delete_point_from_polygon')-- create a drawing with two lines connected at a pointApp.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'line'edit.draw(Editor_state)-- first pointedit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)edit.run_after_keychord(Editor_state, 'g') -- polygon mode-- second pointApp.mouse_move(Editor_state.left+65, Editor_state.top+Drawing_padding_top+36)edit.run_after_keychord(Editor_state, 'p') -- add point-- third pointApp.mouse_move(Editor_state.left+35, Editor_state.top+Drawing_padding_top+26)edit.run_after_keychord(Editor_state, 'p') -- add point-- fourth pointedit.run_after_mouse_release(Editor_state, Editor_state.left+14, Editor_state.top+Drawing_padding_top+16, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_delete_point_from_polygon/baseline/#shapes')check_eq(drawing.shapes[1].mode, 'polygon', 'F - test_delete_point_from_polygon/baseline/mode')check_eq(#drawing.shapes[1].vertices, 4, 'F - test_delete_point_from_polygon/baseline/vertices')-- hover on a point and deleteApp.mouse_move(Editor_state.left+35, Editor_state.top+Drawing_padding_top+26)edit.run_after_keychord(Editor_state, 'C-d')-- just the one point is deletedcheck_eq(drawing.shapes[1].mode, 'polygon', 'F - test_delete_point_from_polygon/shape')check_eq(#drawing.shapes[1].vertices, 3, 'F - test_delete_point_from_polygon/vertices')endfunction test_delete_point_from_polygon()io.write('\ntest_delete_point_from_polygon')-- create a drawing with two lines connected at a pointApp.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'line'edit.draw(Editor_state)-- first pointedit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)edit.run_after_keychord(Editor_state, 'g') -- polygon mode-- second pointApp.mouse_move(Editor_state.left+65, Editor_state.top+Drawing_padding_top+36)edit.run_after_keychord(Editor_state, 'p') -- add point-- third pointedit.run_after_mouse_release(Editor_state, Editor_state.left+14, Editor_state.top+Drawing_padding_top+16, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_delete_point_from_polygon/baseline/#shapes')check_eq(drawing.shapes[1].mode, 'polygon', 'F - test_delete_point_from_polygon/baseline/mode')check_eq(#drawing.shapes[1].vertices, 3, 'F - test_delete_point_from_polygon/baseline/vertices')-- hover on a point and deleteApp.mouse_move(Editor_state.left+65, Editor_state.top+Drawing_padding_top+36)edit.run_after_keychord(Editor_state, 'C-d')-- there's < 3 points left, so the whole polygon is deletedcheck_eq(drawing.shapes[1].mode, 'deleted', 'F - test_delete_point_from_polygon')endfunction test_undo_name_point()io.write('\ntest_undo_name_point')-- create a drawing with a lineApp.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.filename = 'foo'Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'line'edit.draw(Editor_state)-- draw a lineedit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)edit.run_after_mouse_release(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_undo_name_point/baseline/#shapes')check_eq(#drawing.points, 2, 'F - test_undo_name_point/baseline/#points')check_eq(drawing.shapes[1].mode, 'line', 'F - test_undo_name_point/baseline/shape:1')local p1 = drawing.points[drawing.shapes[1].p1]local p2 = drawing.points[drawing.shapes[1].p2]check_eq(p1.x, 5, 'F - test_undo_name_point/baseline/p1:x')check_eq(p1.y, 6, 'F - test_undo_name_point/baseline/p1:y')check_eq(p2.x, 35, 'F - test_undo_name_point/baseline/p2:x')check_eq(p2.y, 36, 'F - test_undo_name_point/baseline/p2:y')check_nil(p2.name, 'F - test_undo_name_point/baseline/p2:name')check_eq(#Editor_state.history, 1, 'F - test_undo_name_point/baseline/history:1')--? print('a', Editor_state.lines.current_drawing)-- enter 'name' mode without moving the mouseedit.run_after_keychord(Editor_state, 'C-n')edit.run_after_textinput(Editor_state, 'A')edit.run_after_keychord(Editor_state, 'return')check_eq(p2.name, 'A', 'F - test_undo_name_point/baseline')check_eq(#Editor_state.history, 3, 'F - test_undo_name_point/baseline/history:2')check_eq(Editor_state.next_history, 4, 'F - test_undo_name_point/baseline/next_history')--? print('b', Editor_state.lines.current_drawing)-- undoedit.run_after_keychord(Editor_state, 'C-z')local drawing = Editor_state.lines[1]local p2 = drawing.points[drawing.shapes[1].p2]check_eq(Editor_state.next_history, 3, 'F - test_undo_name_point/next_history')check_eq(p2.name, '', 'F - test_undo_name_point') -- not quite what it was before, but close enough-- wait until saveApp.wait_fake_time(3.1)edit.update(Editor_state, 0)-- undo is savedload_from_disk(Editor_state)Text.redraw_all(Editor_state)local p2 = Editor_state.lines[1].points[drawing.shapes[1].p2]check_eq(p2.name, '', 'F - test_undo_name_point/save')endfunction test_undo_move_point()io.write('\ntest_undo_move_point')-- create a drawing with a lineApp.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.filename = 'foo'Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'line'edit.draw(Editor_state)edit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)edit.run_after_mouse_release(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_undo_move_point/baseline/#shapes')check_eq(#drawing.points, 2, 'F - test_undo_move_point/baseline/#points')check_eq(drawing.shapes[1].mode, 'line', 'F - test_undo_move_point/baseline/shape:1')local p1 = drawing.points[drawing.shapes[1].p1]local p2 = drawing.points[drawing.shapes[1].p2]check_eq(p1.x, 5, 'F - test_undo_move_point/baseline/p1:x')check_eq(p1.y, 6, 'F - test_undo_move_point/baseline/p1:y')check_eq(p2.x, 35, 'F - test_undo_move_point/baseline/p2:x')check_eq(p2.y, 36, 'F - test_undo_move_point/baseline/p2:y')check_nil(p2.name, 'F - test_undo_move_point/baseline/p2:name')-- move p2edit.run_after_keychord(Editor_state, 'C-u')App.mouse_move(Editor_state.left+26, Editor_state.top+Drawing_padding_top+44)edit.update(Editor_state, 0.05)local p2 = drawing.points[drawing.shapes[1].p2]check_eq(p2.x, 26, 'F - test_undo_move_point/x')check_eq(p2.y, 44, 'F - test_undo_move_point/y')-- exit 'move' modeedit.run_after_mouse_click(Editor_state, Editor_state.left+26, Editor_state.top+Drawing_padding_top+44, 1)check_eq(Editor_state.next_history, 4, 'F - test_undo_move_point/next_history')-- undoedit.run_after_keychord(Editor_state, 'C-z')edit.run_after_keychord(Editor_state, 'C-z') -- bug: need to undo twicelocal drawing = Editor_state.lines[1]local p2 = drawing.points[drawing.shapes[1].p2]check_eq(Editor_state.next_history, 2, 'F - test_undo_move_point/next_history')check_eq(p2.x, 35, 'F - test_undo_move_point/x')check_eq(p2.y, 36, 'F - test_undo_move_point/y')-- wait until saveApp.wait_fake_time(3.1)edit.update(Editor_state, 0)-- undo is savedload_from_disk(Editor_state)Text.redraw_all(Editor_state)local p2 = Editor_state.lines[1].points[drawing.shapes[1].p2]check_eq(p2.x, 35, 'F - test_undo_move_point/save/x')check_eq(p2.y, 36, 'F - test_undo_move_point/save/y')endfunction test_undo_delete_point()io.write('\ntest_undo_delete_point')-- create a drawing with two lines connected at a pointApp.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.filename = 'foo'Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'line'edit.draw(Editor_state)edit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)edit.run_after_mouse_release(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)edit.run_after_mouse_press(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)edit.run_after_mouse_release(Editor_state, Editor_state.left+55, Editor_state.top+Drawing_padding_top+26, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 2, 'F - test_undo_delete_point/baseline/#shapes')check_eq(drawing.shapes[1].mode, 'line', 'F - test_undo_delete_point/baseline/shape:1')check_eq(drawing.shapes[2].mode, 'line', 'F - test_undo_delete_point/baseline/shape:2')-- hover on the common point and deleteApp.mouse_move(Editor_state.left+35, Editor_state.top+Drawing_padding_top+36)edit.run_after_keychord(Editor_state, 'C-d')check_eq(drawing.shapes[1].mode, 'deleted', 'F - test_undo_delete_point/shape:1')check_eq(drawing.shapes[2].mode, 'deleted', 'F - test_undo_delete_point/shape:2')-- undoedit.run_after_keychord(Editor_state, 'C-z')local drawing = Editor_state.lines[1]local p2 = drawing.points[drawing.shapes[1].p2]check_eq(Editor_state.next_history, 3, 'F - test_undo_move_point/next_history')check_eq(drawing.shapes[1].mode, 'line', 'F - test_undo_delete_point/shape:1')check_eq(drawing.shapes[2].mode, 'line', 'F - test_undo_delete_point/shape:2')-- wait until saveApp.wait_fake_time(3.1)edit.update(Editor_state, 0)-- undo is savedload_from_disk(Editor_state)Text.redraw_all(Editor_state)check_eq(#Editor_state.lines[1].shapes, 2, 'F - test_undo_delete_point/save')end
Current_time = Current_time + 0.1Current_time = Current_time + 0.1App.run_after_keychord('C-l')-- margins are now adjustedcheck_eq(Editor_state.left, Margin_left, 'F - test_show_log_browser_side_resizes_both_sides_if_cannot_double_window_width/edit:left')check_eq(Editor_state.right, App.screen.width/2 - Margin_right, 'F - test_show_log_browser_side_resizes_both_sides_if_cannot_double_window_width/edit:right')check_eq(Log_browser_state.left, App.screen.width/2 + Margin_left, 'F - test_show_log_browser_side_resizes_both_sides_if_cannot_double_window_width/log:left')check_eq(Log_browser_state.right, App.screen.width - Margin_right, 'F - test_show_log_browser_side_resizes_both_sides_if_cannot_double_window_width/log:right')endApp.run_after_keychord('C-l')-- window width is doubledcheck_eq(App.screen.width, 600, 'F - test_show_log_browser_side_doubles_window_width_if_possible/display:width')-- left side margins are unchangedcheck_eq(Editor_state.left, Margin_left, 'F - test_show_log_browser_side_doubles_window_width_if_possible/edit:left')check_eq(Editor_state.right, old_editor_right, 'F - test_show_log_browser_side_doubles_window_width_if_possible/edit:right')-- log browser margins are adjustedcheck_eq(Log_browser_state.left, App.screen.width/2 + Margin_left, 'F - test_show_log_browser_side_doubles_window_width_if_possible/log:left')check_eq(Log_browser_state.right, App.screen.width - Margin_right, 'F - test_show_log_browser_side_doubles_window_width_if_possible/log:right')endfunction test_show_log_browser_side_resizes_both_sides_if_cannot_double_window_width()io.write('\ntest_show_log_browser_side_resizes_both_sides_if_cannot_double_window_width')-- initialize screen dimensions and indicate that it is maximizedApp.screen.init{width=300, height=300}Display_width = 300-- initialize source app with left side occupying more than half the displayCurrent_app = 'source'Editor_state = edit.initialize_test_state()Editor_state.filename = 'foo'Editor_state.left = Margin_leftEditor_state.right = 200Text.redraw_all(Editor_state)Log_browser_state = edit.initialize_test_state()-- log browser has some arbitrary marginsLog_browser_state.left = 200 + Margin_leftLog_browser_state.right = 400Text.redraw_all(Log_browser_state)log_browser.parse(Log_browser_state)-- display log browserCurrent_time = Current_time + 0.1App.run_after_keychord('C-l')check(Show_log_browser_side, 'F - test_show_log_browser_side')
if State.next_save and State.next_save < Current_time thenState.next_save = Current_time + 3 -- short enough that you're likely to still remember what you didendendfunction edit.quit(State)-- make sure to save before quittingif State.next_save thensave_to_disk(State)endendfunction edit.mouse_pressed(State, x,y, mouse_button)if State.search_term then return endsave_to_disk(State)State.next_save = nilendendfunction schedule_save(State)if State.next_save == nil then
Current_time = Current_time + 3.1Current_time = Current_time + 3.1Current_time = Current_time + 3.1Current_time = Current_time + 3.1Current_time = Current_time + 3.1Current_time = Current_time + 3.1Current_time = Current_time + 3.1Current_time = Current_time + 3.1Current_time = Current_time + 3.1
-- major tests for drawings-- We minimize assumptions about specific pixels, and try to test at the level-- of specific shapes. In particular, no tests of freehand drawings.function test_creating_drawing_saves()io.write('\ntest_creating_drawing_saves')App.screen.init{width=120, height=60}Editor_state = edit.initialize_test_state()Editor_state.filename = 'foo'Editor_state.lines = load_array{}Text.redraw_all(Editor_state)edit.draw(Editor_state)-- click on button to create drawingedit.run_after_mouse_click(Editor_state, 8,Editor_state.top+8, 1)-- file not immediately savededit.update(Editor_state, 0.01)check_nil(App.filesystem['foo'], 'F - test_creating_drawing_saves/early')-- wait until save
edit.update(Editor_state, 0)-- filesystem contains drawing and an empty line of textcheck_eq(App.filesystem['foo'], '```lines\n```\n\n', 'F - test_creating_drawing_saves')endfunction test_draw_line()io.write('\ntest_draw_line')-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)App.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.filename = 'foo'Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'line'edit.draw(Editor_state)check_eq(#Editor_state.lines, 2, 'F - test_draw_line/baseline/#lines')check_eq(Editor_state.lines[1].mode, 'drawing', 'F - test_draw_line/baseline/mode')check_eq(Editor_state.line_cache[1].starty, Editor_state.top+Drawing_padding_top, 'F - test_draw_line/baseline/y')check_eq(Editor_state.lines[1].h, 128, 'F - test_draw_line/baseline/y')check_eq(#Editor_state.lines[1].shapes, 0, 'F - test_draw_line/baseline/#shapes')-- draw a lineedit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)edit.run_after_mouse_release(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_draw_line/#shapes')check_eq(#drawing.points, 2, 'F - test_draw_line/#points')check_eq(drawing.shapes[1].mode, 'line', 'F - test_draw_line/shape:1')local p1 = drawing.points[drawing.shapes[1].p1]local p2 = drawing.points[drawing.shapes[1].p2]check_eq(p1.x, 5, 'F - test_draw_line/p1:x')check_eq(p1.y, 6, 'F - test_draw_line/p1:y')check_eq(p2.x, 35, 'F - test_draw_line/p2:x')check_eq(p2.y, 36, 'F - test_draw_line/p2:y')-- wait until save
edit.update(Editor_state, 0)-- The format on disk isn't perfectly stable. Table fields can be reordered.-- So just reload from disk to verify.load_from_disk(Editor_state)Text.redraw_all(Editor_state)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_draw_line/save/#shapes')check_eq(#drawing.points, 2, 'F - test_draw_line/save/#points')check_eq(drawing.shapes[1].mode, 'line', 'F - test_draw_line/save/shape:1')local p1 = drawing.points[drawing.shapes[1].p1]local p2 = drawing.points[drawing.shapes[1].p2]check_eq(p1.x, 5, 'F - test_draw_line/save/p1:x')check_eq(p1.y, 6, 'F - test_draw_line/save/p1:y')check_eq(p2.x, 35, 'F - test_draw_line/save/p2:x')check_eq(p2.y, 36, 'F - test_draw_line/save/p2:y')endfunction test_draw_horizontal_line()io.write('\ntest_draw_horizontal_line')-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)App.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'manhattan'edit.draw(Editor_state)check_eq(#Editor_state.lines, 2, 'F - test_draw_horizontal_line/baseline/#lines')check_eq(Editor_state.lines[1].mode, 'drawing', 'F - test_draw_horizontal_line/baseline/mode')check_eq(Editor_state.line_cache[1].starty, Editor_state.top+Drawing_padding_top, 'F - test_draw_horizontal_line/baseline/y')check_eq(Editor_state.lines[1].h, 128, 'F - test_draw_horizontal_line/baseline/y')check_eq(#Editor_state.lines[1].shapes, 0, 'F - test_draw_horizontal_line/baseline/#shapes')-- draw a line that is more horizontal than verticaledit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)edit.run_after_mouse_release(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+26, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_draw_horizontal_line/#shapes')check_eq(#drawing.points, 2, 'F - test_draw_horizontal_line/#points')check_eq(drawing.shapes[1].mode, 'manhattan', 'F - test_draw_horizontal_line/shape_mode')local p1 = drawing.points[drawing.shapes[1].p1]local p2 = drawing.points[drawing.shapes[1].p2]check_eq(p1.x, 5, 'F - test_draw_horizontal_line/p1:x')check_eq(p1.y, 6, 'F - test_draw_horizontal_line/p1:y')check_eq(p2.x, 35, 'F - test_draw_horizontal_line/p2:x')check_eq(p2.y, p1.y, 'F - test_draw_horizontal_line/p2:y')endfunction test_draw_circle()io.write('\ntest_draw_circle')-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)App.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'line'edit.draw(Editor_state)check_eq(#Editor_state.lines, 2, 'F - test_draw_circle/baseline/#lines')check_eq(Editor_state.lines[1].mode, 'drawing', 'F - test_draw_circle/baseline/mode')check_eq(Editor_state.line_cache[1].starty, Editor_state.top+Drawing_padding_top, 'F - test_draw_circle/baseline/y')check_eq(Editor_state.lines[1].h, 128, 'F - test_draw_circle/baseline/y')check_eq(#Editor_state.lines[1].shapes, 0, 'F - test_draw_circle/baseline/#shapes')-- draw a circleApp.mouse_move(Editor_state.left+4, Editor_state.top+Drawing_padding_top+4) -- hover on drawingedit.run_after_keychord(Editor_state, 'C-o')edit.run_after_mouse_press(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)edit.run_after_mouse_release(Editor_state, Editor_state.left+35+30, Editor_state.top+Drawing_padding_top+36, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_draw_circle/#shapes')check_eq(#drawing.points, 1, 'F - test_draw_circle/#points')check_eq(drawing.shapes[1].mode, 'circle', 'F - test_draw_horizontal_line/shape_mode')check_eq(drawing.shapes[1].radius, 30, 'F - test_draw_circle/radius')local center = drawing.points[drawing.shapes[1].center]check_eq(center.x, 35, 'F - test_draw_circle/center:x')check_eq(center.y, 36, 'F - test_draw_circle/center:y')endfunction test_cancel_stroke()io.write('\ntest_cancel_stroke')-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)App.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.filename = 'foo'Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'line'edit.draw(Editor_state)check_eq(#Editor_state.lines, 2, 'F - test_cancel_stroke/baseline/#lines')check_eq(Editor_state.lines[1].mode, 'drawing', 'F - test_cancel_stroke/baseline/mode')check_eq(Editor_state.line_cache[1].starty, Editor_state.top+Drawing_padding_top, 'F - test_cancel_stroke/baseline/y')check_eq(Editor_state.lines[1].h, 128, 'F - test_cancel_stroke/baseline/y')check_eq(#Editor_state.lines[1].shapes, 0, 'F - test_cancel_stroke/baseline/#shapes')-- start drawing a lineedit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)-- canceledit.run_after_keychord(Editor_state, 'escape')edit.run_after_mouse_release(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 0, 'F - test_cancel_stroke/#shapes')endfunction test_keys_do_not_affect_shape_when_mouse_up()io.write('\ntest_keys_do_not_affect_shape_when_mouse_up')-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)App.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'line'edit.draw(Editor_state)-- hover over drawing and press 'o' without holding mouseApp.mouse_move(Editor_state.left+4, Editor_state.top+Drawing_padding_top+4) -- hover on drawingedit.run_after_keychord(Editor_state, 'o')-- no change to drawing modecheck_eq(Editor_state.current_drawing_mode, 'line', 'F - test_keys_do_not_affect_shape_when_mouse_up/drawing_mode')-- no change to text either because we didn't run the textinput eventendfunction test_draw_circle_mid_stroke()io.write('\ntest_draw_circle_mid_stroke')-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)App.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'line'edit.draw(Editor_state)check_eq(#Editor_state.lines, 2, 'F - test_draw_circle_mid_stroke/baseline/#lines')check_eq(Editor_state.lines[1].mode, 'drawing', 'F - test_draw_circle_mid_stroke/baseline/mode')check_eq(Editor_state.line_cache[1].starty, Editor_state.top+Drawing_padding_top, 'F - test_draw_circle_mid_stroke/baseline/y')check_eq(Editor_state.lines[1].h, 128, 'F - test_draw_circle_mid_stroke/baseline/y')check_eq(#Editor_state.lines[1].shapes, 0, 'F - test_draw_circle_mid_stroke/baseline/#shapes')-- draw a circleApp.mouse_move(Editor_state.left+4, Editor_state.top+Drawing_padding_top+4) -- hover on drawingedit.run_after_mouse_press(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)edit.run_after_keychord(Editor_state, 'o')edit.run_after_mouse_release(Editor_state, Editor_state.left+35+30, Editor_state.top+Drawing_padding_top+36, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_draw_circle_mid_stroke/#shapes')check_eq(#drawing.points, 1, 'F - test_draw_circle_mid_stroke/#points')check_eq(drawing.shapes[1].mode, 'circle', 'F - test_draw_horizontal_line/shape_mode')check_eq(drawing.shapes[1].radius, 30, 'F - test_draw_circle_mid_stroke/radius')local center = drawing.points[drawing.shapes[1].center]check_eq(center.x, 35, 'F - test_draw_circle_mid_stroke/center:x')check_eq(center.y, 36, 'F - test_draw_circle_mid_stroke/center:y')endfunction test_draw_arc()io.write('\ntest_draw_arc')-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)App.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'circle'edit.draw(Editor_state)check_eq(#Editor_state.lines, 2, 'F - test_draw_arc/baseline/#lines')check_eq(Editor_state.lines[1].mode, 'drawing', 'F - test_draw_arc/baseline/mode')check_eq(Editor_state.line_cache[1].starty, Editor_state.top+Drawing_padding_top, 'F - test_draw_arc/baseline/y')check_eq(Editor_state.lines[1].h, 128, 'F - test_draw_arc/baseline/y')check_eq(#Editor_state.lines[1].shapes, 0, 'F - test_draw_arc/baseline/#shapes')-- draw an arcedit.run_after_mouse_press(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)App.mouse_move(Editor_state.left+35+30, Editor_state.top+Drawing_padding_top+36)edit.run_after_keychord(Editor_state, 'a') -- arc modeedit.run_after_mouse_release(Editor_state, Editor_state.left+35+50, Editor_state.top+Drawing_padding_top+36+50, 1) -- 45°local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_draw_arc/#shapes')check_eq(#drawing.points, 1, 'F - test_draw_arc/#points')check_eq(drawing.shapes[1].mode, 'arc', 'F - test_draw_horizontal_line/shape_mode')local arc = drawing.shapes[1]check_eq(arc.radius, 30, 'F - test_draw_arc/radius')local center = drawing.points[arc.center]check_eq(center.x, 35, 'F - test_draw_arc/center:x')check_eq(center.y, 36, 'F - test_draw_arc/center:y')check_eq(arc.start_angle, 0, 'F - test_draw_arc/start:angle')check_eq(arc.end_angle, math.pi/4, 'F - test_draw_arc/end:angle')endfunction test_draw_polygon()io.write('\ntest_draw_polygon')-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)App.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)edit.draw(Editor_state)check_eq(Editor_state.current_drawing_mode, 'line', 'F - test_draw_polygon/baseline/drawing_mode')check_eq(#Editor_state.lines, 2, 'F - test_draw_polygon/baseline/#lines')check_eq(Editor_state.lines[1].mode, 'drawing', 'F - test_draw_polygon/baseline/mode')check_eq(Editor_state.line_cache[1].starty, Editor_state.top+Drawing_padding_top, 'F - test_draw_polygon/baseline/y')check_eq(Editor_state.lines[1].h, 128, 'F - test_draw_polygon/baseline/y')check_eq(#Editor_state.lines[1].shapes, 0, 'F - test_draw_polygon/baseline/#shapes')-- first pointedit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)edit.run_after_keychord(Editor_state, 'g') -- polygon mode-- second pointApp.mouse_move(Editor_state.left+65, Editor_state.top+Drawing_padding_top+36)edit.run_after_keychord(Editor_state, 'p') -- add point-- final pointedit.run_after_mouse_release(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+26, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_draw_polygon/#shapes')check_eq(#drawing.points, 3, 'F - test_draw_polygon/vertices')local shape = drawing.shapes[1]check_eq(shape.mode, 'polygon', 'F - test_draw_polygon/shape_mode')check_eq(#shape.vertices, 3, 'F - test_draw_polygon/vertices')local p = drawing.points[shape.vertices[1]]check_eq(p.x, 5, 'F - test_draw_polygon/p1:x')check_eq(p.y, 6, 'F - test_draw_polygon/p1:y')local p = drawing.points[shape.vertices[2]]check_eq(p.x, 65, 'F - test_draw_polygon/p2:x')check_eq(p.y, 36, 'F - test_draw_polygon/p2:y')local p = drawing.points[shape.vertices[3]]check_eq(p.x, 35, 'F - test_draw_polygon/p3:x')check_eq(p.y, 26, 'F - test_draw_polygon/p3:y')endfunction test_draw_rectangle()io.write('\ntest_draw_rectangle')-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)App.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)edit.draw(Editor_state)check_eq(Editor_state.current_drawing_mode, 'line', 'F - test_draw_rectangle/baseline/drawing_mode')check_eq(#Editor_state.lines, 2, 'F - test_draw_rectangle/baseline/#lines')check_eq(Editor_state.lines[1].mode, 'drawing', 'F - test_draw_rectangle/baseline/mode')check_eq(Editor_state.line_cache[1].starty, Editor_state.top+Drawing_padding_top, 'F - test_draw_rectangle/baseline/y')check_eq(Editor_state.lines[1].h, 128, 'F - test_draw_rectangle/baseline/y')check_eq(#Editor_state.lines[1].shapes, 0, 'F - test_draw_rectangle/baseline/#shapes')-- first pointedit.run_after_mouse_press(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)edit.run_after_keychord(Editor_state, 'r') -- rectangle mode-- second point/first edgeApp.mouse_move(Editor_state.left+42, Editor_state.top+Drawing_padding_top+45)edit.run_after_keychord(Editor_state, 'p')-- override second point/first edgeApp.mouse_move(Editor_state.left+75, Editor_state.top+Drawing_padding_top+76)edit.run_after_keychord(Editor_state, 'p')-- release (decides 'thickness' of rectangle perpendicular to first edge)edit.run_after_mouse_release(Editor_state, Editor_state.left+15, Editor_state.top+Drawing_padding_top+26, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_draw_rectangle/#shapes')check_eq(#drawing.points, 5, 'F - test_draw_rectangle/#points') -- currently includes every point addedlocal shape = drawing.shapes[1]check_eq(shape.mode, 'rectangle', 'F - test_draw_rectangle/shape_mode')check_eq(#shape.vertices, 4, 'F - test_draw_rectangle/vertices')local p = drawing.points[shape.vertices[1]]check_eq(p.x, 35, 'F - test_draw_rectangle/p1:x')check_eq(p.y, 36, 'F - test_draw_rectangle/p1:y')local p = drawing.points[shape.vertices[2]]check_eq(p.x, 75, 'F - test_draw_rectangle/p2:x')check_eq(p.y, 76, 'F - test_draw_rectangle/p2:y')local p = drawing.points[shape.vertices[3]]check_eq(p.x, 70, 'F - test_draw_rectangle/p3:x')check_eq(p.y, 81, 'F - test_draw_rectangle/p3:y')local p = drawing.points[shape.vertices[4]]check_eq(p.x, 30, 'F - test_draw_rectangle/p4:x')check_eq(p.y, 41, 'F - test_draw_rectangle/p4:y')endfunction test_draw_rectangle_intermediate()io.write('\ntest_draw_rectangle_intermediate')-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)App.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)edit.draw(Editor_state)check_eq(Editor_state.current_drawing_mode, 'line', 'F - test_draw_rectangle_intermediate/baseline/drawing_mode')check_eq(#Editor_state.lines, 2, 'F - test_draw_rectangle_intermediate/baseline/#lines')check_eq(Editor_state.lines[1].mode, 'drawing', 'F - test_draw_rectangle_intermediate/baseline/mode')check_eq(Editor_state.line_cache[1].starty, Editor_state.top+Drawing_padding_top, 'F - test_draw_rectangle_intermediate/baseline/y')check_eq(Editor_state.lines[1].h, 128, 'F - test_draw_rectangle_intermediate/baseline/y')check_eq(#Editor_state.lines[1].shapes, 0, 'F - test_draw_rectangle_intermediate/baseline/#shapes')-- first pointedit.run_after_mouse_press(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)edit.run_after_keychord(Editor_state, 'r') -- rectangle mode-- second point/first edgeApp.mouse_move(Editor_state.left+42, Editor_state.top+Drawing_padding_top+45)edit.run_after_keychord(Editor_state, 'p')-- override second point/first edgeApp.mouse_move(Editor_state.left+75, Editor_state.top+Drawing_padding_top+76)edit.run_after_keychord(Editor_state, 'p')local drawing = Editor_state.lines[1]check_eq(#drawing.points, 3, 'F - test_draw_rectangle_intermediate/#points') -- currently includes every point addedlocal pending = drawing.pendingcheck_eq(pending.mode, 'rectangle', 'F - test_draw_rectangle_intermediate/shape_mode')check_eq(#pending.vertices, 2, 'F - test_draw_rectangle_intermediate/vertices')local p = drawing.points[pending.vertices[1]]check_eq(p.x, 35, 'F - test_draw_rectangle_intermediate/p1:x')check_eq(p.y, 36, 'F - test_draw_rectangle_intermediate/p1:y')local p = drawing.points[pending.vertices[2]]check_eq(p.x, 75, 'F - test_draw_rectangle_intermediate/p2:x')check_eq(p.y, 76, 'F - test_draw_rectangle_intermediate/p2:y')-- outline of rectangle is drawn based on where the mouse is, but we can't check that so farendfunction test_draw_square()io.write('\ntest_draw_square')-- display a drawing followed by a line of text (you shouldn't ever have a drawing right at the end)App.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)edit.draw(Editor_state)check_eq(Editor_state.current_drawing_mode, 'line', 'F - test_draw_square/baseline/drawing_mode')check_eq(#Editor_state.lines, 2, 'F - test_draw_square/baseline/#lines')check_eq(Editor_state.lines[1].mode, 'drawing', 'F - test_draw_square/baseline/mode')check_eq(Editor_state.line_cache[1].starty, Editor_state.top+Drawing_padding_top, 'F - test_draw_square/baseline/y')check_eq(Editor_state.lines[1].h, 128, 'F - test_draw_square/baseline/y')check_eq(#Editor_state.lines[1].shapes, 0, 'F - test_draw_square/baseline/#shapes')-- first pointedit.run_after_mouse_press(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)edit.run_after_keychord(Editor_state, 's') -- square mode-- second point/first edgeApp.mouse_move(Editor_state.left+42, Editor_state.top+Drawing_padding_top+45)edit.run_after_keychord(Editor_state, 'p')-- override second point/first edgeApp.mouse_move(Editor_state.left+65, Editor_state.top+Drawing_padding_top+66)edit.run_after_keychord(Editor_state, 'p')-- release (decides which side of first edge to draw square on)edit.run_after_mouse_release(Editor_state, Editor_state.left+15, Editor_state.top+Drawing_padding_top+26, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_draw_square/#shapes')check_eq(#drawing.points, 5, 'F - test_draw_square/#points') -- currently includes every point addedcheck_eq(drawing.shapes[1].mode, 'square', 'F - test_draw_square/shape_mode')check_eq(#drawing.shapes[1].vertices, 4, 'F - test_draw_square/vertices')local p = drawing.points[drawing.shapes[1].vertices[1]]check_eq(p.x, 35, 'F - test_draw_square/p1:x')check_eq(p.y, 36, 'F - test_draw_square/p1:y')local p = drawing.points[drawing.shapes[1].vertices[2]]check_eq(p.x, 65, 'F - test_draw_square/p2:x')check_eq(p.y, 66, 'F - test_draw_square/p2:y')local p = drawing.points[drawing.shapes[1].vertices[3]]check_eq(p.x, 35, 'F - test_draw_square/p3:x')check_eq(p.y, 96, 'F - test_draw_square/p3:y')local p = drawing.points[drawing.shapes[1].vertices[4]]check_eq(p.x, 5, 'F - test_draw_square/p4:x')check_eq(p.y, 66, 'F - test_draw_square/p4:y')endfunction test_name_point()io.write('\ntest_name_point')-- create a drawing with a lineApp.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.filename = 'foo'Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'line'edit.draw(Editor_state)-- draw a lineedit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)edit.run_after_mouse_release(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_name_point/baseline/#shapes')check_eq(#drawing.points, 2, 'F - test_name_point/baseline/#points')check_eq(drawing.shapes[1].mode, 'line', 'F - test_name_point/baseline/shape:1')local p1 = drawing.points[drawing.shapes[1].p1]local p2 = drawing.points[drawing.shapes[1].p2]check_eq(p1.x, 5, 'F - test_name_point/baseline/p1:x')check_eq(p1.y, 6, 'F - test_name_point/baseline/p1:y')check_eq(p2.x, 35, 'F - test_name_point/baseline/p2:x')check_eq(p2.y, 36, 'F - test_name_point/baseline/p2:y')check_nil(p2.name, 'F - test_name_point/baseline/p2:name')-- enter 'name' mode without moving the mouseedit.run_after_keychord(Editor_state, 'C-n')check_eq(Editor_state.current_drawing_mode, 'name', 'F - test_name_point/mode:1')edit.run_after_textinput(Editor_state, 'A')check_eq(p2.name, 'A', 'F - test_name_point')-- still in 'name' modecheck_eq(Editor_state.current_drawing_mode, 'name', 'F - test_name_point/mode:2')-- exit 'name' modeedit.run_after_keychord(Editor_state, 'return')check_eq(Editor_state.current_drawing_mode, 'line', 'F - test_name_point/mode:3')check_eq(p2.name, 'A', 'F - test_name_point')-- wait until save
edit.update(Editor_state, 0)-- change is savedload_from_disk(Editor_state)Text.redraw_all(Editor_state)local p2 = Editor_state.lines[1].points[drawing.shapes[1].p2]check_eq(p2.name, 'A', 'F - test_name_point/save')endfunction test_move_point()io.write('\ntest_move_point')-- create a drawing with a lineApp.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.filename = 'foo'Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'line'edit.draw(Editor_state)edit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)edit.run_after_mouse_release(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_move_point/baseline/#shapes')check_eq(#drawing.points, 2, 'F - test_move_point/baseline/#points')check_eq(drawing.shapes[1].mode, 'line', 'F - test_move_point/baseline/shape:1')local p1 = drawing.points[drawing.shapes[1].p1]local p2 = drawing.points[drawing.shapes[1].p2]check_eq(p1.x, 5, 'F - test_move_point/baseline/p1:x')check_eq(p1.y, 6, 'F - test_move_point/baseline/p1:y')check_eq(p2.x, 35, 'F - test_move_point/baseline/p2:x')check_eq(p2.y, 36, 'F - test_move_point/baseline/p2:y')-- wait until save
edit.update(Editor_state, 0)-- line is saved to diskload_from_disk(Editor_state)Text.redraw_all(Editor_state)local drawing = Editor_state.lines[1]local p2 = Editor_state.lines[1].points[drawing.shapes[1].p2]check_eq(p2.x, 35, 'F - test_move_point/save/x')check_eq(p2.y, 36, 'F - test_move_point/save/y')edit.draw(Editor_state)-- enter 'move' mode without moving the mouseedit.run_after_keychord(Editor_state, 'C-u')check_eq(Editor_state.current_drawing_mode, 'move', 'F - test_move_point/mode:1')-- point is liftedcheck_eq(drawing.pending.mode, 'move', 'F - test_move_point/mode:2')check_eq(drawing.pending.target_point, p2, 'F - test_move_point/target')-- move pointApp.mouse_move(Editor_state.left+26, Editor_state.top+Drawing_padding_top+44)edit.update(Editor_state, 0.05)local p2 = drawing.points[drawing.shapes[1].p2]check_eq(p2.x, 26, 'F - test_move_point/x')check_eq(p2.y, 44, 'F - test_move_point/y')-- exit 'move' modeedit.run_after_mouse_click(Editor_state, Editor_state.left+26, Editor_state.top+Drawing_padding_top+44, 1)check_eq(Editor_state.current_drawing_mode, 'line', 'F - test_move_point/mode:3')check_eq(drawing.pending, {}, 'F - test_move_point/pending')-- wait until save
edit.update(Editor_state, 0)-- change is savedload_from_disk(Editor_state)Text.redraw_all(Editor_state)local p2 = Editor_state.lines[1].points[drawing.shapes[1].p2]check_eq(p2.x, 26, 'F - test_move_point/save/x')check_eq(p2.y, 44, 'F - test_move_point/save/y')endfunction test_move_point_on_manhattan_line()io.write('\ntest_move_point_on_manhattan_line')-- create a drawing with a manhattan lineApp.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.filename = 'foo'Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'manhattan'edit.draw(Editor_state)edit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)edit.run_after_mouse_release(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+46, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_move_point_on_manhattan_line/baseline/#shapes')check_eq(#drawing.points, 2, 'F - test_move_point_on_manhattan_line/baseline/#points')check_eq(drawing.shapes[1].mode, 'manhattan', 'F - test_move_point_on_manhattan_line/baseline/shape:1')edit.draw(Editor_state)-- enter 'move' modeedit.run_after_keychord(Editor_state, 'C-u')check_eq(Editor_state.current_drawing_mode, 'move', 'F - test_move_point_on_manhattan_line/mode:1')-- move pointApp.mouse_move(Editor_state.left+26, Editor_state.top+Drawing_padding_top+44)edit.update(Editor_state, 0.05)-- line is no longer manhattancheck_eq(drawing.shapes[1].mode, 'line', 'F - test_move_point_on_manhattan_line/baseline/shape:1')endfunction test_delete_lines_at_point()io.write('\ntest_delete_lines_at_point')-- create a drawing with two lines connected at a pointApp.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.filename = 'foo'Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'line'edit.draw(Editor_state)edit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)edit.run_after_mouse_release(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)edit.run_after_mouse_press(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)edit.run_after_mouse_release(Editor_state, Editor_state.left+55, Editor_state.top+Drawing_padding_top+26, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 2, 'F - test_delete_lines_at_point/baseline/#shapes')check_eq(drawing.shapes[1].mode, 'line', 'F - test_delete_lines_at_point/baseline/shape:1')check_eq(drawing.shapes[2].mode, 'line', 'F - test_delete_lines_at_point/baseline/shape:2')-- hover on the common point and deleteApp.mouse_move(Editor_state.left+35, Editor_state.top+Drawing_padding_top+36)edit.run_after_keychord(Editor_state, 'C-d')check_eq(drawing.shapes[1].mode, 'deleted', 'F - test_delete_lines_at_point/shape:1')check_eq(drawing.shapes[2].mode, 'deleted', 'F - test_delete_lines_at_point/shape:2')-- wait for some time
edit.update(Editor_state, 0)-- deleted points disappear after file is reloadedload_from_disk(Editor_state)Text.redraw_all(Editor_state)check_eq(#Editor_state.lines[1].shapes, 0, 'F - test_delete_lines_at_point/save')endfunction test_delete_line_under_mouse_pointer()io.write('\ntest_delete_line_under_mouse_pointer')-- create a drawing with two lines connected at a pointApp.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'line'edit.draw(Editor_state)edit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)edit.run_after_mouse_release(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)edit.run_after_mouse_press(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)edit.run_after_mouse_release(Editor_state, Editor_state.left+55, Editor_state.top+Drawing_padding_top+26, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 2, 'F - test_delete_line_under_mouse_pointer/baseline/#shapes')check_eq(drawing.shapes[1].mode, 'line', 'F - test_delete_line_under_mouse_pointer/baseline/shape:1')check_eq(drawing.shapes[2].mode, 'line', 'F - test_delete_line_under_mouse_pointer/baseline/shape:2')-- hover on one of the lines and deleteApp.mouse_move(Editor_state.left+25, Editor_state.top+Drawing_padding_top+26)edit.run_after_keychord(Editor_state, 'C-d')-- only that line is deletedcheck_eq(drawing.shapes[1].mode, 'deleted', 'F - test_delete_line_under_mouse_pointer/shape:1')check_eq(drawing.shapes[2].mode, 'line', 'F - test_delete_line_under_mouse_pointer/shape:2')endfunction test_delete_point_from_polygon()io.write('\ntest_delete_point_from_polygon')-- create a drawing with two lines connected at a pointApp.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'line'edit.draw(Editor_state)-- first pointedit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)edit.run_after_keychord(Editor_state, 'g') -- polygon mode-- second pointApp.mouse_move(Editor_state.left+65, Editor_state.top+Drawing_padding_top+36)edit.run_after_keychord(Editor_state, 'p') -- add point-- third pointApp.mouse_move(Editor_state.left+35, Editor_state.top+Drawing_padding_top+26)edit.run_after_keychord(Editor_state, 'p') -- add point-- fourth pointedit.run_after_mouse_release(Editor_state, Editor_state.left+14, Editor_state.top+Drawing_padding_top+16, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_delete_point_from_polygon/baseline/#shapes')check_eq(drawing.shapes[1].mode, 'polygon', 'F - test_delete_point_from_polygon/baseline/mode')check_eq(#drawing.shapes[1].vertices, 4, 'F - test_delete_point_from_polygon/baseline/vertices')-- hover on a point and deleteApp.mouse_move(Editor_state.left+35, Editor_state.top+Drawing_padding_top+26)edit.run_after_keychord(Editor_state, 'C-d')-- just the one point is deletedcheck_eq(drawing.shapes[1].mode, 'polygon', 'F - test_delete_point_from_polygon/shape')check_eq(#drawing.shapes[1].vertices, 3, 'F - test_delete_point_from_polygon/vertices')endfunction test_delete_point_from_polygon()io.write('\ntest_delete_point_from_polygon')-- create a drawing with two lines connected at a pointApp.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'line'edit.draw(Editor_state)-- first pointedit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)edit.run_after_keychord(Editor_state, 'g') -- polygon mode-- second pointApp.mouse_move(Editor_state.left+65, Editor_state.top+Drawing_padding_top+36)edit.run_after_keychord(Editor_state, 'p') -- add point-- third pointedit.run_after_mouse_release(Editor_state, Editor_state.left+14, Editor_state.top+Drawing_padding_top+16, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_delete_point_from_polygon/baseline/#shapes')check_eq(drawing.shapes[1].mode, 'polygon', 'F - test_delete_point_from_polygon/baseline/mode')check_eq(#drawing.shapes[1].vertices, 3, 'F - test_delete_point_from_polygon/baseline/vertices')-- hover on a point and deleteApp.mouse_move(Editor_state.left+65, Editor_state.top+Drawing_padding_top+36)edit.run_after_keychord(Editor_state, 'C-d')-- there's < 3 points left, so the whole polygon is deletedcheck_eq(drawing.shapes[1].mode, 'deleted', 'F - test_delete_point_from_polygon')endfunction test_undo_name_point()io.write('\ntest_undo_name_point')-- create a drawing with a lineApp.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.filename = 'foo'Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'line'edit.draw(Editor_state)-- draw a lineedit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)edit.run_after_mouse_release(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_undo_name_point/baseline/#shapes')check_eq(#drawing.points, 2, 'F - test_undo_name_point/baseline/#points')check_eq(drawing.shapes[1].mode, 'line', 'F - test_undo_name_point/baseline/shape:1')local p1 = drawing.points[drawing.shapes[1].p1]local p2 = drawing.points[drawing.shapes[1].p2]check_eq(p1.x, 5, 'F - test_undo_name_point/baseline/p1:x')check_eq(p1.y, 6, 'F - test_undo_name_point/baseline/p1:y')check_eq(p2.x, 35, 'F - test_undo_name_point/baseline/p2:x')check_eq(p2.y, 36, 'F - test_undo_name_point/baseline/p2:y')check_nil(p2.name, 'F - test_undo_name_point/baseline/p2:name')check_eq(#Editor_state.history, 1, 'F - test_undo_name_point/baseline/history:1')--? print('a', Editor_state.lines.current_drawing)-- enter 'name' mode without moving the mouseedit.run_after_keychord(Editor_state, 'C-n')edit.run_after_textinput(Editor_state, 'A')edit.run_after_keychord(Editor_state, 'return')check_eq(p2.name, 'A', 'F - test_undo_name_point/baseline')check_eq(#Editor_state.history, 3, 'F - test_undo_name_point/baseline/history:2')check_eq(Editor_state.next_history, 4, 'F - test_undo_name_point/baseline/next_history')--? print('b', Editor_state.lines.current_drawing)-- undoedit.run_after_keychord(Editor_state, 'C-z')local drawing = Editor_state.lines[1]local p2 = drawing.points[drawing.shapes[1].p2]check_eq(Editor_state.next_history, 3, 'F - test_undo_name_point/next_history')check_eq(p2.name, '', 'F - test_undo_name_point') -- not quite what it was before, but close enough-- wait until save
edit.update(Editor_state, 0)-- undo is savedload_from_disk(Editor_state)Text.redraw_all(Editor_state)local p2 = Editor_state.lines[1].points[drawing.shapes[1].p2]check_eq(p2.name, '', 'F - test_undo_name_point/save')endfunction test_undo_move_point()io.write('\ntest_undo_move_point')-- create a drawing with a lineApp.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.filename = 'foo'Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'line'edit.draw(Editor_state)edit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)edit.run_after_mouse_release(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 1, 'F - test_undo_move_point/baseline/#shapes')check_eq(#drawing.points, 2, 'F - test_undo_move_point/baseline/#points')check_eq(drawing.shapes[1].mode, 'line', 'F - test_undo_move_point/baseline/shape:1')local p1 = drawing.points[drawing.shapes[1].p1]local p2 = drawing.points[drawing.shapes[1].p2]check_eq(p1.x, 5, 'F - test_undo_move_point/baseline/p1:x')check_eq(p1.y, 6, 'F - test_undo_move_point/baseline/p1:y')check_eq(p2.x, 35, 'F - test_undo_move_point/baseline/p2:x')check_eq(p2.y, 36, 'F - test_undo_move_point/baseline/p2:y')check_nil(p2.name, 'F - test_undo_move_point/baseline/p2:name')-- move p2edit.run_after_keychord(Editor_state, 'C-u')App.mouse_move(Editor_state.left+26, Editor_state.top+Drawing_padding_top+44)edit.update(Editor_state, 0.05)local p2 = drawing.points[drawing.shapes[1].p2]check_eq(p2.x, 26, 'F - test_undo_move_point/x')check_eq(p2.y, 44, 'F - test_undo_move_point/y')-- exit 'move' modeedit.run_after_mouse_click(Editor_state, Editor_state.left+26, Editor_state.top+Drawing_padding_top+44, 1)check_eq(Editor_state.next_history, 4, 'F - test_undo_move_point/next_history')-- undoedit.run_after_keychord(Editor_state, 'C-z')edit.run_after_keychord(Editor_state, 'C-z') -- bug: need to undo twicelocal drawing = Editor_state.lines[1]local p2 = drawing.points[drawing.shapes[1].p2]check_eq(Editor_state.next_history, 2, 'F - test_undo_move_point/next_history')check_eq(p2.x, 35, 'F - test_undo_move_point/x')check_eq(p2.y, 36, 'F - test_undo_move_point/y')-- wait until save
edit.update(Editor_state, 0)-- undo is savedload_from_disk(Editor_state)Text.redraw_all(Editor_state)local p2 = Editor_state.lines[1].points[drawing.shapes[1].p2]check_eq(p2.x, 35, 'F - test_undo_move_point/save/x')check_eq(p2.y, 36, 'F - test_undo_move_point/save/y')endfunction test_undo_delete_point()io.write('\ntest_undo_delete_point')-- create a drawing with two lines connected at a pointApp.screen.init{width=Test_margin_left+256, height=300} -- drawing coordinates 1:1 with pixelsEditor_state = edit.initialize_test_state()Editor_state.filename = 'foo'Editor_state.lines = load_array{'```lines', '```', ''}Text.redraw_all(Editor_state)Editor_state.current_drawing_mode = 'line'edit.draw(Editor_state)edit.run_after_mouse_press(Editor_state, Editor_state.left+5, Editor_state.top+Drawing_padding_top+6, 1)edit.run_after_mouse_release(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)edit.run_after_mouse_press(Editor_state, Editor_state.left+35, Editor_state.top+Drawing_padding_top+36, 1)edit.run_after_mouse_release(Editor_state, Editor_state.left+55, Editor_state.top+Drawing_padding_top+26, 1)local drawing = Editor_state.lines[1]check_eq(#drawing.shapes, 2, 'F - test_undo_delete_point/baseline/#shapes')check_eq(drawing.shapes[1].mode, 'line', 'F - test_undo_delete_point/baseline/shape:1')check_eq(drawing.shapes[2].mode, 'line', 'F - test_undo_delete_point/baseline/shape:2')-- hover on the common point and deleteApp.mouse_move(Editor_state.left+35, Editor_state.top+Drawing_padding_top+36)edit.run_after_keychord(Editor_state, 'C-d')check_eq(drawing.shapes[1].mode, 'deleted', 'F - test_undo_delete_point/shape:1')check_eq(drawing.shapes[2].mode, 'deleted', 'F - test_undo_delete_point/shape:2')-- undoedit.run_after_keychord(Editor_state, 'C-z')local drawing = Editor_state.lines[1]local p2 = drawing.points[drawing.shapes[1].p2]check_eq(Editor_state.next_history, 3, 'F - test_undo_move_point/next_history')check_eq(drawing.shapes[1].mode, 'line', 'F - test_undo_delete_point/shape:1')check_eq(drawing.shapes[2].mode, 'line', 'F - test_undo_delete_point/shape:2')-- wait until save
edit.update(Editor_state, 0)-- undo is savedload_from_disk(Editor_state)Text.redraw_all(Editor_state)check_eq(#Editor_state.lines[1].shapes, 2, 'F - test_undo_delete_point/save')end