https://blog.gardeviance.org/2014/01/mapping-competitive-landscape.html
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EBXEPZGCVH7YATRN3NSIV2YFSBRKK4BX5QPMXENQSGV6CJOCUHKAC
# snap.love: a graph drawing tool
# wardley.love: rudimentary tool for creating Wardley Maps
So far it's just a graph drawing tool atop a background drawing of a [Wardley
Map](https://blog.gardeviance.org/2014/01/mapping-competitive-landscape.html)
template. It doesn't even enforce that the graph stays within the bounds of
the template.
This repo is a fork of [lines.love](http://akkartik.name/lines.html), an
editor for plain text where you can also seamlessly insert line drawings.
Designed above all to be easy to modify and give you early warning if your
modifications break something.
Its immediate upstream is [luaML.love](https://git.sr.ht/~akkartik/luaML.love),
a box model for a Lua-based markup language that models an infinite pannable,
zoomable 2D surface. Updates to it can be downloaded from:
Its immediate upstream is [snap.love](https://git.sr.ht/~akkartik/luaML.love),
a graph-drawing app. Updates to it can be downloaded from:
* https://git.sr.ht/~akkartik/snap.love
* https://nest.pijul.com/akkartik/snap.love (using the Pijul version control system)
* https://git.sr.ht/~akkartik/wardley.love
* https://nest.pijul.com/akkartik/wardley.love (using the Pijul version control system)
local n = 1000
table.insert(Surface, {type='line', data={-n,0, n,0}})
table.insert(Surface, {type='line', data={-n,0, -n,-n}})
table.insert(Surface, {type='line', data={-n/2,0, -n/2,-n}, r=0.5,g=0.5,b=0.5})
table.insert(Surface, {type='line', data={0,0, 0,-n}, r=0.5,g=0.5,b=0.5})
table.insert(Surface, {type='line', data={n/2,0, n/2,-n}, r=0.5,g=0.5,b=0.5})