B:BD[
3.3660] → [
3.3660:3714]
B:BD[
3.3929] → [
3.3929:3985]
B:BD[
3.3985] → [
4.1666:1712]
∅:D[
4.1712] → [
3.4192:4264]
B:BD[
3.4192] → [
3.4192:4264]
B:BD[
3.4301] → [
3.4301:4373]
B:BD[
3.4373] → [
2.3702:3760]
∅:D[
4.1783] → [
5.380:438]
∅:D[
2.3760] → [
5.380:438]
B:BD[
6.4280] → [
5.380:438]
B:BD[
5.438] → [
2.3761:3861]
∅:D[
2.3861] → [
7.750:814]
B:BD[
7.750] → [
7.750:814]
B:BD[
7.814] → [
8.939:1005]
import { KeyboardState } from "../lib/pixi/keyboard";
import { Vector2 } from "../lib/util/geometry/vector2";
import { GameState} from "../data/GameState";
import { generatePointNodeTexture } from "./textures/PointNodeTexture";
import { ZLevelGenFactory } from "../dataFactory/WorldGenStateFactory";
import { batchify, Const, Lazy } from "../lib/util/misc";
import { FpsComponent } from "./components/FpsComponent";
import { updaterGenerator2, UpdaterGeneratorType2, UpdaterFn } from "../lib/util/updaterGenerator";
import { ZLevelComponent } from "./components/ZLevelComponent";
import { ReticleComponent } from "./components/ReticleComponent";
import { KeyboardState } from "../../lib/pixi/keyboard";
import { Vector2 } from "../../lib/util/geometry/vector2";
import { GameState} from "../../data/GameState";
import { generatePointNodeTexture } from "../textures/PointNodeTexture";
import { ZLevelGenFactory } from "../../dataFactory/WorldGenStateFactory";
import { batchify, Const, Lazy } from "../../lib/util/misc";
import { FpsComponent } from "./FpsComponent";
import { updaterGenerator2, UpdaterGeneratorType2, UpdaterFn } from "../../lib/util/updaterGenerator";
import { ZLevelComponent } from "./ZLevelComponent";
import { ReticleComponent } from "./ReticleComponent";