R5HN6TNA5PO3DSVZ3ALMMBEO4HREQUTKIJJ7VEISOTRSFRBEDKYAC 7KT5VCNGU24M5NPW2YME3BAE3HASNPJ7Y6VEKCFEJDQKNXCP4MYAC CZPLX4O4R7K3TF3NSAL5PT7NO3CUOLDY3OR332GBIYYNKMZTW24AC DHO4JCJIELKX4R42XXAMAHVQTTE6OWULLP2QF4BXO3UWC5UTMSMAC 3J7QNHQ4F2VBYCK6SWKPO3AW3YYAJZNWOW6XNSURSRDZOE2ZIGQAC WPC667PRTGRE7BNP6E7ZCQIKXYMIHJT3LUTTQT7VX2HQVRBXNIKAC DDJJXZKSQLXUXIMLKMKHY75JKC2IRA2A7SEVSUNL5FSCFH77T4IAC 3UFL673QX2JG7KHTAM7DFH4BBYVHDNMXBS2RW45G3JBNFZFLSRRQC // updaters.playerSave.allocatedPointNodeSet.update((prev, prevGameState) => {// if (prev.size() === 0) {// let startNode = prevGameState.worldGen.zLevels[0].chunks.get(new Vector2(0, 0))?.pointNodes.get(new Vector2(0, 0));// if (startNode) {// prev.put(new PointNodeRef({// z: 0,// chunkCoord: new Vector2(0, 0),// pointNodeCoord: new Vector2(0, 0),// pointNodeId: startNode?.id// }))// return prev.clone();// }// }// return prev;// })