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Graph Generation Plan v0
1. Name all template layers by path from initial layer
2. name all corners in a particular layer
3. generate corner-to-corner connection graphs
4. plot the graphs w. coordinates on canvase
Flavor assignment
1. Generate voronoi centers based on hashing node names
2. determine flavor of each center
3. write BFS double-flow algorithm to determin flavor of non-centers
4. re-weight highway connections
5. based on the type of node, assign actual stats
6. render a user's stats and stat formula
7. allow user to allocate points and update their stats