first (e.g. leave blood from them on the floor if they're fresh).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8094 c06c8d41-db1a-0410-9941-cceddc491573
2GUJEAQN5CVJOKMEZANI6QQ6JFJZGCS6TDKHTVP4NZFXVNSYZWEAC ADIVVYTV2MJ3XVRYDNBLPTAEACCNF27XZDCRVZFQEHRHPMZGNITQC QS3ZRS3E6KL3YJHPKYEWCWJYRBJSXD5OOYF6Y25HZVECGPJRDB5QC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC 47NSOFQMBZCDIBHEAZSENFUGDSQCX3GJHFBUZ65ARDKCYIZ435LAC GRVGLW4QW6BMLK4E3HY7YMHFV2PWGV7BPVFMOTX5APYKCWNUELOQC L254F6ZIU2HWGLFFGPIORTN4C3TDQ3E5JZ7Z7GQA5AEDIKL6PKDAC destroy_item( carrion.index() );
const int max_chunks = mons_weight(item.plus) / 150;// Only fresh corpses bleed enough to colour the ground.if (!food_is_rotten(item))bleed_onto_floor(pos(), item.plus, max_chunks, true);destroy_item(item.index());