Also, improved ettin and zombie tiles.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3477 c06c8d41-db1a-0410-9941-cceddc491573
3SK2OEKJBQUGGYU2PJ7BWBGMKS53K2JH6HKL65AWTFN6JVZRG2PAC SQV4OUWNCYWQTAVHXNK4AENJAEOU2YZOJNJTRWVDZZHOEG6OVAFAC QON6K747RDVN55UTIJWNGIIGSDS7IHKB24JMHWSIMAQ572D7C3NAC 25CH7HH4LKXFIZ75YNMXS3TSXO6O27DYSOPLOD45K4OCNFWLS4LQC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC 5FA5IEAXTMXYS2VUBVDKBKHPKAIOY4GN5SXYJORBYWQIGHVW3FFQC 4SUUJM2DQUEWHDG3UKJUDZABLHFVF2CFUX5GVAWKT7BBBGR2ISTQC TZLAHS2FQGDWDAO6OQFZIZALQCCRTCRBJZBNZFNQ4G7D5UYAIFQAC int tileidx_feature(int object)
static int tileidx_trap(trap_type type){switch (type){case TRAP_DART:return TILE_DNGN_TRAP_DART;case TRAP_ARROW:return TILE_DNGN_TRAP_ARROW;case TRAP_SPEAR:return TILE_DNGN_TRAP_SPEAR;case TRAP_AXE:return TILE_DNGN_TRAP_AXE;case TRAP_TELEPORT:return TILE_DNGN_TRAP_TELEPORT;case TRAP_ALARM:return TILE_DNGN_TRAP_ALARM;case TRAP_BLADE:return TILE_DNGN_TRAP_BLADE;case TRAP_BOLT:return TILE_DNGN_TRAP_BOLT;case TRAP_NET:return TILE_DNGN_TRAP_NET;case TRAP_ZOT:return TILE_DNGN_TRAP_ZOT;case TRAP_NEEDLE:return TILE_DNGN_TRAP_NEEDLE;case TRAP_SHAFT:return TILE_DNGN_TRAP_SHAFT;default:return TILE_ERROR;}}int tileidx_feature(int object, int gx, int gy)
dngn_trap_mechanical DNGN_TRAP_MECHANICALdngn_trap_magical DNGN_TRAP_MAGICAL
dngn_trap_dart DNGN_TRAP_DARTdngn_trap_arrow DNGN_TRAP_ARROWdngn_trap_spear DNGN_TRAP_SPEARdngn_trap_axe DNGN_TRAP_AXEdngn_trap_teleport DNGN_TRAP_TELEPORTdngn_trap_alarm DNGN_TRAP_ALARMdngn_trap_blade DNGN_TRAP_BLADEdngn_trap_bolt DNGN_TRAP_BOLTdngn_trap_net DNGN_TRAP_NETdngn_trap_zot DNGN_TRAP_ZOTdngn_trap_needle DNGN_TRAP_NEEDLE