Removed references to base.lua from init.txt, and the other lua files.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1623 c06c8d41-db1a-0410-9941-cceddc491573
5RRCORYDFW2N2YPUM4PDYZGI6RY7YWVMGWTY5ZIDVO6JRD5R5GAQC HNXKX6ZDQJV33E7UKZOLBYWJMRZ4QLEMXVXJZNRCTOIG2KVRTIEAC RPOZZWKG5GLPHVZZ7ZKMKS64ZMV2LDCQSARBJFJ6FZOTOKCQO7FAC SDLKLUNFGVKDS55DDJZCBAVIB7NL3RRYPTACAY65SCUQKV6APFSAC UL7XFKMUX3WIU4O2LZANK4ECJ654UZPDBFGNXUEYZYOLKBYBCG6AC AVSMB4Y6F6ZMMNNPOAQQZ34OWC6N5JOURTEWFTUKDWMIIMLWWJUAC UF4ODJOCV3ZL7DXRLLOFVWHUKKJX34FO4ZM6VJAWEJ3QVP3XZ2AAC RVST2QHYJ757ZHK4AUJ5NGPDZ44AD6RVFVXYPKQIBJXZBDNUCHXQC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC ----------------------------------------------------------------------------- trapwalk.lua: (requires base.lua)-- (Thanks to JPEG <erinacea@hotmail.de> for this script.)---- Allows travel to cross traps provided you have sufficient HP to survive the-- trap.---- To use this, add this line to your init.txt:-- lua_file = lua/trapwalk.lua-- and add-- trapwalk_safe_hp = dart:15, needle:25, spear:50-- or similar to your init.txt.---- What it does:---- * Normally autotravel automatically avoids all traps-- * This script allows you to customize at which hp what type of trap is-- regarded as safe for autotravel---- IMPORTANT: trapwalk options must be defined *after* sourcing trapwalk.lua.----------------------------------------------------------------------------- Travel will cross certain traps if you have more than safe_hp hp.function ch_cross_trap(trap)if not options.trapwalk_safe_hp thenreturn falseendlocal opt = options.trapwalk_safe_hplocal hpstr_, _, hpstr = string.find(opt, trap .. "%s*:%s*(%d+)")if not hpstr thenreturn falseendlocal safe_hp = tonumber(hpstr)local hp = you.hp()-- finally compare current hp with safe limitreturn hp >= safe_hpend
----------------------------------------------------------------------------- trapwalk.lua:-- (Thanks to JPEG <erinacea@hotmail.de> for this script.)---- Allows travel to cross traps provided you have sufficient HP to survive the-- trap.---- To use this, add this line to your init.txt:-- lua_file = lua/trapwalk.lua-- and add-- trapwalk_safe_hp = dart:15, needle:25, spear:50-- or similar to your init.txt.---- What it does:---- * Normally autotravel automatically avoids all traps-- * This script allows you to customize at which hp what type of trap is-- regarded as safe for autotravel---- IMPORTANT: trapwalk options must be defined *after* sourcing trapwalk.lua.----------------------------------------------------------------------------- Travel will cross certain traps if you have more than safe_hp hp.function ch_cross_trap(trap)if not options.trapwalk_safe_hp thenreturn falseendlocal opt = options.trapwalk_safe_hplocal hpstr_, _, hpstr = string.find(opt, trap .. "%s*:%s*(%d+)")if not hpstr thenreturn falseendlocal safe_hp = tonumber(hpstr)local hp = you.hp()-- finally compare current hp with safe limitreturn hp >= safe_hpend
-- base.lua:-- Base Lua definitions that other Lua scripts rely on.-- NOTE: Other Lua scripts may demonstrate buggy behaviour if you do-- not source this file. If you're using no Lua scripts at all, you-- needn't source base.lua.---- To use this, add this line to your init.txt:-- lua_file = lua/base.lua
-- userbase.lua:-- Base Lua definitions that other Lua scripts rely on (auto-loaded).