Monster enchantment overhaul:

  • Enchantment degree is converted into duration up-front. The average enchantment duration should be nearly the same as before, but we guarantee minimum durations on enchantments. Enchantment duration variance is much less, needs testing to see whether this makes enchantments and summoning too strong.

  • Enchantments that rely on degree (like poison, sticky flame) still use it.

  • Durations are now based on individual movement ticks, not turns (10 ticks = 1 normal player turn).

  • Breaks saves, abjuration doesn't work (will fix).

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1828 c06c8d41-db1a-0410-9941-cceddc491573

Created by  dshaligram  on July 10, 2007
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