wizardry (which have a more accurate description anyway) (aristotle).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1184 c06c8d41-db1a-0410-9941-cceddc491573
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// If new monster is visible to player, then we've seen it
if (player_monster_visible(monster) && mons_near(monster))
seen_monster(monster);
// If new monster is visible to player, then we've seen it
if (player_monster_visible(monster) && mons_near(monster))
seen_monster(monster);