Some more monster speech additions:

  • allow handling of specifically neutral or hostile monsters
  • use "good god" or "evil god" prefix where applicable
  • add speech for friendly/neutral holy beings in combination with good god followers

And… rewrote large portions of monster_speech.txt. I think I may now finally have understood how this works, so in the not so distant I will have have to clean up some of the hopelessly complicated functions I introduced when I only thought I'd grasped the details. As usual, explaining it to someone else (if only in writing the documentation) really helped.

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3591 c06c8d41-db1a-0410-9941-cceddc491573

Created by  j-p-e-g  on March 10, 2008
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