git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@639 c06c8d41-db1a-0410-9941-cceddc491573
6JVFYLCQMFPV35INYC3MAWJ5AGVDPV7LQ5QS4YMKUJICXJGPJ63AC So, you want to start playing Crawl straight away without bothering with themanual? Read this, the guide to starting Crawl with a minimum of preparation.When you get some more time, you can read crawl_manual.txt in the Docs directoryfor more detailed information. Also take a look at README.stone_soup.txt - thisis not the official distribution of Linley's Dungeon Crawl.
So, you want to start playing Crawl straight away without bothering with themanual? Read this, the guide to starting Crawl with a minimum of preparation.When you get some more time, you can read crawl_manual.txt in the Docsdirectory for more detailed information.
I suggest printing out this file and following its instructions while playingyour first few games (you can also press '?' while playing for a list ofcommands).
I suggest printing it out and following its instructions while playing yourfirst few games (you can also press '?' while playing for a list of commands).
the @ sign which represents You. The coloured parts of the Map are the partsyou can see, while places which you have visited before but cannot currentlysee are shown in grey.
the @ sign which represents You. The coloured parts of the Map are the partsyou can see, while places which you have visited before but cannot currentlysee are shown in grey.
Try walking around, using either the numeric keypad (turn numlock off) or thehjklyubn keys. To move in a given direction until you reach somethinginteresting or see a hostile creature, press shift and the direction.
Try walking around, using either the numeric keypad (try numlock off and on) orthe Rogue (hjklyubn) keys. To move in a given direction until you reachsomething interesting or see a hostile creature, press shift and the direction.
use the 'x' (examine) command to get a short description. You use the 'o'(open) command to open doors, and the '<' (up) and '>' (down) commands to
use the 'x' (examine) command to get a short description. You use the 'o', 'c'commands to open or close doors, and the '<' (up) and '>' (down) commands to
- Ammunition (also the ) sign). Throw it with 't' (throw). Darts are meant tobe thrown by hand; other missiles need an appropriate launcher to be wielded(eg arrows are much more effective when shot with a bow).
- Ammunition (which has the ( sign). Throw it with 't' (throw). Darts aremeant to be thrown by hand; other missiles need an appropriate launcher to bewielded (eg arrows are much more effective when shot with a bow).
Try losing them in corridors, or find a place where you can run around incircles to heal while the monster chases you.
Try losing them in corridors, or as a very last resort find a place whereyou can run around in circles to heal while the monster chases you.- Remember to use projectiles before engaging monsters in close combat.
rest for one turn, while pressing '5' or shift-and-keypad-5 make you rest fora longer time (you will stop resting when fully healed).
rest for one turn, while pressing '5' or shift-and-keypad-5 make you restfor a longer time (you will stop resting when fully healed).
Death in Crawl is permanent; you cannot just reload a saved game and startagain where you left off. The 'S' (Save) command exists only to let you leavea game part-way through and come back to it later. Quitting ('Q') is a way ofcommitting suicide if you can't even be bothered to help your character escapefrom the Dungeon alive.
Death in Crawl is permanent; you cannot just reload a saved game and start againwhere you left off. The 'S' (save) command exists only to let you leave a gamepart-way through and come back to it later. Quitting ('Q') lets you commitsuicide if you can't even be bothered to help your character escape alive.
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