git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2938 c06c8d41-db1a-0410-9941-cceddc491573
6LYLJJDKKIPIXKJITRAC7LAZSNBO7O4IJIVBKUC7FD57AV53LHHAC QMDOGHN3AZOBGTS2CHK5VYAZ5MKYHTSIDJYN7HANSGWFWSNXCLAQC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC EGV2HM7SD7UQSWJGLR65NQJTUBAJ7WHLM67FMH4UFP7JRSFKREPAC 3KAINFIXO7WNWGUGZB43EUNFRS2ZPBLQZDTY456QACMRHYIJ7WDAC VEOWM6UDFNWRAXP5YUO7XBH4ZALAJXCWRA4IRDITXJ3QWH42CTWAC SJXOZ6J66G3S5VYGIZ3YHEUCKUF5554YEFUYLVBH7X4ALYSXKTGQC WVFKGV3AMOYUZ53MWH2RWRITRRCPKKNPTO7QASA5WVKWAUGDJ2OQC JIMH7VEMQ7QF6VV2D65UISCRG5W55UX5YSQLLUW6SZNSTZMFWQ5AC menv[mon].flags |= MF_HARD_RESET;}static void summon_skeleton(int power, deck_rarity_type rarity){const int power_level = get_power_level(power, rarity);const bool friendly = (power_level > 0 || !one_chance_in(4));const monster_type skeltypes[] = {MONS_SKELETON_LARGE, MONS_SKELETAL_WARRIOR, MONS_SKELETAL_DRAGON};const int mon = create_monster(skeltypes[power_level], std::min(power/50,6),friendly ? BEH_FRIENDLY : BEH_HOSTILE,you.x_pos, you.y_pos, MHITYOU, 250 );if ( mon != -1 )