If a friendly monster is enslaved/charmed, note that it is only temporarily friendly, and that it will become hostile when its friendliness wears out.
Make sure TUT_MONSTER_FRIENDLY is fired for summoned friendly monsters, not just for enslaved/charmed monsters.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9816 c06c8d41-db1a-0410-9941-cceddc491573
AHDR6VAKT6NGNERU244ZBTXYK73SWZVF5Q3SH3GPRNHNTJSJY7FAC AVEOSLDREJHWFZE6ULAWGQPDT24YX4OAOGL7YAUCFVRGHCS22UCAC JBZ7NU4BB5PGQWCOSZHD5OQUHQIVOD4XGJLSJQ7BUGQEGPRTVGZQC HQTS3VQ6PNUZKHNVEWMML7JNAAAKL4DSW3KFSRCCSLGYTDHZFCCAC 77H4BWWPPGLM3PLZH4QTAJRXIZTSDVNCOKZE223I437FN2UJ34RQC Q4YYTFXYZUDBYWT37U354CJOAQMAAIWM5W72TAEGMEUKZIUZBMGAC Z6XF4AIERIW4U4AR3HU2ILYFZ54IK4K4ORQ6JKCEWRO5LZODWDDAC AA5RRYINGLYJHZNRSQUHI6K4GIT4KZBFRFZ43EJJPOMJAMXWULMAC 2DWQ5F6EYSBKF7CN3MFNMXQWS6NWHKDJN6RN6AH2FWAJUZGLB6RAC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC RPOZZWKG5GLPHVZZ7ZKMKS64ZMV2LDCQSARBJFJ6FZOTOKCQO7FAC TXFN7TLLKYEM2W5HVB2UXKXUH7MTXOU77PXBPMP7NJKXSLVX5PMQC IO5CHPT4QBYSFAPSZGGJAYMN33RDAQKGLVW6OKK25HVIEEQEI4IQC take_note(Note(NOTE_SEEN_MONSTER, monster->type, 0,monster->name(DESC_NOCAP_A, true).c_str()));
if (Options.tutorial_left)tutorial_first_monster(*monster);if (MONST_INTERESTING(monster)){take_note(Note(NOTE_SEEN_MONSTER, monster->type, 0,monster->name(DESC_NOCAP_A, true).c_str()));}