Moving the check directly into mons_holiness, so now it should work for all cases.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2088 c06c8d41-db1a-0410-9941-cceddc491573
AY3TQCPUUX7KA64V23KUW3PZD4M6DW5DZNJGWS7X2V7ANSU6LREQC }// Returns true if a given monster is an abomination// created by Twisted Resurrectionstatic bool mons_your_abomination(const monsters *mon){if ( mon->type != MONS_ABOMINATION_SMALL&& mon->type != MONS_ABOMINATION_LARGE ){return (false);}// Reusing the colour scheme - hacky! (jpeg)return (mon->number == BROWN || mon->number == RED|| mon->number == LIGHTRED);