Moving the check directly into mons_holiness, so now it should work for all cases.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2088 c06c8d41-db1a-0410-9941-cceddc491573
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}
// Returns true if a given monster is an abomination
// created by Twisted Resurrection
static bool mons_your_abomination(const monsters *mon)
{
if ( mon->type != MONS_ABOMINATION_SMALL
&& mon->type != MONS_ABOMINATION_LARGE )
{
return (false);
}
// Reusing the colour scheme - hacky! (jpeg)
return (mon->number == BROWN || mon->number == RED
|| mon->number == LIGHTRED);