Also: Fix 1832819. (Horn mutation not making helmet slot show as "restricted") Fix 1831983. (Autobutcher now ignores weapons inscribed with !w)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2872 c06c8d41-db1a-0410-9941-cceddc491573
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"an attribute may decrease. It wears off with time (wait with "
"<w>5<magenta>) or you can quaff a potion of healing. "
"Also you can always press <w>@<magenta> to see your current "
"status. ";
"an attribute may decrease. It wears off with time (";
if (!i_feel_safe())
text << "find a quiet corner and ";
text << "wait with <w>5<magenta>) or you could quaff a potion of "
"healing. ";
text << "Poison will slowly reduce your hp. It wears off with time "
"(wait with <w>5<magenta>) or you could quaff a potion of "
"healing. Also you can always press <w>@<magenta> to see your "
"current status. ";
text << "Poison will slowly reduce your hp. It wears off with time (";
if (!i_feel_safe())
text << "find a quiet corner and ";
text << "wait with <w>5<magenta>) or you could quaff a potion of "
"healing. ";
else if (!you.running &&
Options.tutorial_events[TUT_SHIFT_RUN] &&
you.num_turns >= 200)
else if (!you.running
&& Options.tutorial_events[TUT_SHIFT_RUN]
&& you.num_turns >= 200
&& you.hp == you.hp_max
&& you.magic_points == you.max_magic_points)
else if (!you.running &&
Options.tutorial_events[TUT_MAP_VIEW] &&
you.num_turns >= 500)
else if (!you.running
&& Options.tutorial_events[TUT_MAP_VIEW]
&& you.num_turns >= 500
&& you.hp == you.hp_max
&& you.magic_points == you.max_magic_points)