To avoid name clashes, rename dlua libs from *_lib to *_dlib.
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extern const struct luaL_reg crawl_lib[];
extern const struct luaL_reg debug_lib[];
extern const struct luaL_reg dgn_lib[];
extern const struct luaL_reg dgn_build_lib[];
extern const struct luaL_reg dgn_event_lib[];
extern const struct luaL_reg dgn_grid_lib[];
extern const struct luaL_reg dgn_item_lib[];
extern const struct luaL_reg dgn_level_lib[];
extern const struct luaL_reg dgn_mons_lib[];
extern const struct luaL_reg dgn_tile_lib[];
extern const struct luaL_reg file_lib[];
extern const struct luaL_reg los_lib[];
extern const struct luaL_reg mapmarker_lib[];
extern const struct luaL_reg you_lib[];
extern const struct luaL_reg debug_dlib[];
extern const struct luaL_reg dgn_dlib[];
extern const struct luaL_reg dgn_build_dlib[];
extern const struct luaL_reg dgn_event_dlib[];
extern const struct luaL_reg dgn_grid_dlib[];
extern const struct luaL_reg dgn_item_dlib[];
extern const struct luaL_reg dgn_level_dlib[];
extern const struct luaL_reg dgn_mons_dlib[];
extern const struct luaL_reg dgn_tile_dlib[];
extern const struct luaL_reg file_dlib[];
extern const struct luaL_reg los_dlib[];
extern const struct luaL_reg mapmarker_dlib[];
extern const struct luaL_reg you_dlib[];
const char *message = luaL_checkstring(ls, 1);
if (!message)
return (0);
int ch = MSGCH_PLAIN;
if (lua_isnumber(ls, 2))
ch = luaL_checkint(ls, 2);
else
{
const char *channel = lua_tostring(ls, 2);
if (channel)
ch = str_to_channel(channel);
}
if (ch < 0 || ch >= NUM_MESSAGE_CHANNELS)
ch = MSGCH_PLAIN;
mpr(message, static_cast<msg_channel_type>(ch));
return (0);
}
static int crawl_formatted_mpr(lua_State *ls)
{
if (!crawl_state.io_inited)
return (0);
const char *message = luaL_checkstring(ls, 1);
if (!message)
return (0);
int ch = MSGCH_PLAIN;
if (lua_isnumber(ls, 2))
ch = luaL_checkint(ls, 2);
else
{
const char *channel = lua_tostring(ls, 2);
if (channel)
ch = str_to_channel(channel);
}
if (ch < 0 || ch >= NUM_MESSAGE_CHANNELS)
ch = MSGCH_PLAIN;
formatted_mpr(formatted_string::parse_string(message),
static_cast<msg_channel_type>(ch));
return (0);
}
LUAWRAP(crawl_more, more())
LUAWRAP(crawl_mesclr, mesclr())
LUAWRAP(crawl_redraw_screen, redraw_screen())
static int crawl_input_line(lua_State *ls)
{
// This is arbitrary, but anybody entering so many characters is psychotic.
char linebuf[500];
get_input_line(linebuf, sizeof linebuf);
lua_pushstring(ls, linebuf);
return (1);
}
static int crawl_c_input_line(lua_State *ls)
{
char linebuf[500];
bool valid = !cancelable_get_line(linebuf, sizeof linebuf);
if (valid)
lua_pushstring(ls, linebuf);
else
lua_pushnil(ls);
return (1);
}
LUARET1(crawl_getch, number, getch())
LUARET1(crawl_kbhit, number, kbhit())
LUAWRAP(crawl_flush_input, flush_input_buffer(FLUSH_LUA))
static char _lua_char(lua_State *ls, int ndx, char defval = 0)
{
return (lua_isnone(ls, ndx) || !lua_isstring(ls, ndx)? defval
: lua_tostring(ls, ndx)[0]);
}
static int crawl_yesno(lua_State *ls)
{
const char *prompt = luaL_checkstring(ls, 1);
const bool safe = lua_toboolean(ls, 2);
const int safeanswer = _lua_char(ls, 3);
const bool clear_after =
lua_isnone(ls, 4) ? true : lua_toboolean(ls, 4);
const bool interrupt_delays =
lua_isnone(ls, 5) ? true : lua_toboolean(ls, 5);
const bool noprompt =
lua_isnone(ls, 6) ? false : lua_toboolean(ls, 6);
cursor_control con(true);
lua_pushboolean(ls, yesno(prompt, safe, safeanswer, clear_after,
interrupt_delays, noprompt));
return (1);
}
static int crawl_yesnoquit(lua_State *ls)
{
const char *prompt = luaL_checkstring(ls, 1);
const bool safe = lua_toboolean(ls, 2);
const int safeanswer = _lua_char(ls, 3);
const bool allow_all =
lua_isnone(ls, 4) ? false : lua_toboolean(ls, 4);
const bool clear_after =
lua_isnone(ls, 5) ? true : lua_toboolean(ls, 5);
// Skipping the other params until somebody needs them.
cursor_control con(true);
lua_pushnumber(ls, yesnoquit(prompt, safe, safeanswer, allow_all,
clear_after));
return (1);
}
static void crawl_sendkeys_proc(lua_State *ls, int argi)
{
if (lua_isstring(ls, argi))
{
const char *keys = luaL_checkstring(ls, argi);
if (!keys)
return;
for ( ; *keys; ++keys)
macro_buf_add(*keys);
}
else if (lua_istable(ls, argi))
{
for (int i = 1; ; ++i)
{
lua_rawgeti(ls, argi, i);
if (lua_isnil(ls, -1))
{
lua_pop(ls, 1);
return;
}
crawl_sendkeys_proc(ls, lua_gettop(ls));
lua_pop(ls, 1);
}
}
else if (lua_isnumber(ls, argi))
{
int key = luaL_checkint(ls, argi);
macro_buf_add(key);
}
}
static int crawl_sendkeys(lua_State *ls)
{
int top = lua_gettop(ls);
for (int i = 1; i <= top; ++i)
crawl_sendkeys_proc(ls, i);
return (0);
}
// Tell Crawl to process one command.
static int crawl_process_command(lua_State *ls)
{
const bool will_process =
current_delay_action() == DELAY_MACRO || !you_are_delayed();
if (will_process)
{
// This should only be called from a macro delay, but run_macro
// may not have started the macro delay; do so now.
if (!you_are_delayed())
start_delay(DELAY_MACRO, 1);
start_delay(DELAY_MACRO_PROCESS_KEY, 1);
}
lua_pushboolean(ls, will_process);
return (1);
}
static int crawl_playsound(lua_State *ls)
{
const char *sf = luaL_checkstring(ls, 1);
if (!sf)
return (0);
play_sound(sf);
return (0);
}
static int crawl_runmacro(lua_State *ls)
{
const char *macroname = luaL_checkstring(ls, 1);
if (!macroname)
return (0);
run_macro(macroname);
return (0);
}
static int crawl_setopt(lua_State *ls)
{
if (!lua_isstring(ls, 1))
return (0);
const char *s = lua_tostring(ls, 1);
if (s)
{
// Note that the conditional script can contain nested Lua[ ]Lua code.
read_options(s, true);
}
return (0);
}
static int crawl_read_options(lua_State *ls)
{
if (!lua_isstring(ls, 1))
return (0);
const char* filename = lua_tostring(ls, 1);
Options.include(filename, true, true);
return (0);
}
static int crawl_bindkey(lua_State *ls)
{
const char *s = NULL;
if (lua_isstring(ls, 1))
{
s = lua_tostring(ls, 1);
}
if (!s || !lua_isfunction(ls, 2) || lua_gettop(ls) != 2)
return (0);
lua_pushvalue(ls, 2);
std::string name = clua.setuniqregistry();
if (lua_gettop(ls) != 2)
{
fprintf(stderr, "Stack top has changed!\n");
lua_settop(ls, 2);
}
macro_userfn(s, name.c_str());
return (0);
}
static int crawl_msgch_num(lua_State *ls)
{
const char *s = luaL_checkstring(ls, 1);
if (!s)
return (0);
int ch = str_to_channel(s);
if (ch == -1)
return (0);
lua_pushnumber(ls, ch);
return (1);
}
static int crawl_msgch_name(lua_State *ls)
{
int num = luaL_checkint(ls, 1);
std::string name = channel_to_str(num);
lua_pushstring(ls, name.c_str());
return (1);
}
static int crawl_take_note(lua_State *ls)
{
const char* msg = luaL_checkstring(ls, 1);
take_note(Note(NOTE_MESSAGE, 0, 0, msg));
return (0);
}
#define REGEX_METATABLE "crawl.regex"
#define MESSF_METATABLE "crawl.messf"
static int crawl_regex(lua_State *ls)
{
const char *s = luaL_checkstring(ls, 1);
if (!s)
return (0);
text_pattern **tpudata =
clua_new_userdata< text_pattern* >(ls, REGEX_METATABLE);
if (tpudata)
{
*tpudata = new text_pattern(s);
return (1);
}
return (0);
}
static int crawl_regex_find(lua_State *ls)
{
text_pattern **pattern =
clua_get_userdata< text_pattern* >(ls, REGEX_METATABLE);
if (!pattern)
return (0);
const char *text = luaL_checkstring(ls, -1);
if (!text)
return (0);
lua_pushboolean(ls, (*pattern)->matches(text));
return (1);
}
static const luaL_reg crawl_regex_ops[] =
{
{ "matches", crawl_regex_find },
{ NULL, NULL }
};
static int crawl_message_filter(lua_State *ls)
{
const char *pattern = luaL_checkstring(ls, 1);
if (!pattern)
return (0);
int num = lua_isnumber(ls, 2)? luaL_checkint(ls, 2) : -1;
message_filter **mf =
clua_new_userdata< message_filter* >( ls, MESSF_METATABLE );
if (mf)
{
*mf = new message_filter( num, pattern );
return (1);
}
return (0);
}
static int crawl_messf_matches(lua_State *ls)
{
message_filter **mf =
clua_get_userdata< message_filter* >(ls, MESSF_METATABLE);
if (!mf)
return (0);
const char *pattern = luaL_checkstring(ls, 2);
int ch = luaL_checkint(ls, 3);
if (pattern)
{
bool filt = (*mf)->is_filtered(ch, pattern);
lua_pushboolean(ls, filt);
return (1);
}
return (0);
}
static const luaL_reg crawl_messf_ops[] =
{
{ "matches", crawl_messf_matches },
{ NULL, NULL }
};
static int crawl_trim(lua_State *ls)
{
const char *s = luaL_checkstring(ls, 1);
if (!s)
return (0);
std::string text = s;
trim_string(text);
lua_pushstring(ls, text.c_str());
return (1);
}
static int crawl_split(lua_State *ls)
{
const char *s = luaL_checkstring(ls, 1),
*token = luaL_checkstring(ls, 2);
if (!s || !token)
return (0);
std::vector<std::string> segs = split_string(token, s);
lua_newtable(ls);
for (int i = 0, count = segs.size(); i < count; ++i)
{
lua_pushstring(ls, segs[i].c_str());
lua_rawseti(ls, -2, i + 1);
}
return (1);
}
static int _crawl_grammar(lua_State *ls)
{
description_level_type ndesc = DESC_PLAIN;
if (lua_isstring(ls, 2))
ndesc = description_type_by_name(lua_tostring(ls, 2));
PLUARET(string,
thing_do_grammar(ndesc, false,
false, luaL_checkstring(ls, 1)).c_str());
}
static int crawl_article_a(lua_State *ls)
{
const char *s = luaL_checkstring(ls, 1);
bool lowercase = true;
if (lua_isboolean(ls, 2))
lowercase = lua_toboolean(ls, 2);
lua_pushstring(ls, article_a(s, lowercase).c_str());
return (1);
}
LUARET1(crawl_game_started, boolean, crawl_state.need_save)
LUARET1(crawl_random2, number, random2( luaL_checkint(ls, 1) ))
LUARET1(crawl_one_chance_in, boolean, one_chance_in( luaL_checkint(ls, 1) ))
LUARET1(crawl_random2avg, number,
random2avg( luaL_checkint(ls, 1), luaL_checkint(ls, 2) ))
LUARET1(crawl_random_range, number,
random_range( luaL_checkint(ls, 1), luaL_checkint(ls, 2),
lua_isnumber(ls, 3)? luaL_checkint(ls, 3) : 1 ))
LUARET1(crawl_coinflip, boolean, coinflip())
LUARET1(crawl_roll_dice, number,
lua_gettop(ls) == 1
? roll_dice( 1, luaL_checkint(ls, 1) )
: roll_dice( luaL_checkint(ls, 1), luaL_checkint(ls, 2) ))
static int crawl_random_element(lua_State *ls)
{
const int table_idx = 1;
const int value_idx = 2;
if (lua_gettop(ls) == 0)
{
lua_pushnil(ls);
return 1;
}
// Only the first arg does anything now. Maybe this should
// select from a variable number of table args?
lua_pop(ls, lua_gettop(ls) - 1);
// Keep max value on the stack, as it could be any type of value.
lua_pushnil(ls);
int rollsize = 0;
lua_pushnil(ls);
while (lua_next(ls, table_idx) != 0)
{
const int weight_idx = -1;
const int key_idx = -2;
int this_weight = lua_isnil(ls, weight_idx) ?
1 : (int)lua_tonumber(ls, weight_idx);
if (rollsize > 0)
{
rollsize += this_weight;
if (x_chance_in_y(this_weight, rollsize))
{
lua_pushvalue(ls, key_idx);
lua_replace(ls, value_idx);
}
}
else
{
lua_pushvalue(ls, key_idx);
lua_replace(ls, value_idx);
rollsize = this_weight;
}
lua_pop(ls, 1);
}
lua_pushvalue(ls, value_idx);
return 1;
}
static int crawl_err_trace(lua_State *ls)
{
const int nargs = lua_gettop(ls);
const int err = lua_pcall(ls, nargs - 1, LUA_MULTRET, 0);
if (err)
{
// This code from lua.c:traceback() (mostly)
const char *errs = lua_tostring(ls, 1);
std::string errstr = errs? errs : "";
lua_getfield(ls, LUA_GLOBALSINDEX, "debug");
if (!lua_istable(ls, -1))
{
lua_pop(ls, 1);
return lua_error(ls);
}
lua_getfield(ls, -1, "traceback");
if (!lua_isfunction(ls, -1))
{
lua_pop(ls, 2);
return lua_error(ls);
}
lua_pushvalue(ls, 1);
lua_pushinteger(ls, 2); // Skip crawl_err_trace and traceback.
lua_call(ls, 2, 1);
// What's on top should be the error.
lua_error(ls);
}
return (lua_gettop(ls));
}
static const struct luaL_reg crawl_clib[] =
{
{ "mpr", crawl_mpr },
{ "formatted_mpr", crawl_formatted_mpr },
{ "more", crawl_more },
{ "mesclr", crawl_mesclr },
{ "random2", crawl_random2 },
{ "one_chance_in", crawl_one_chance_in },
{ "random2avg" , crawl_random2avg },
{ "coinflip", crawl_coinflip },
{ "roll_dice", crawl_roll_dice },
{ "random_range", crawl_random_range },
{ "random_element", crawl_random_element },
{ "redraw_screen", crawl_redraw_screen },
{ "input_line", crawl_input_line },
{ "c_input_line", crawl_c_input_line},
{ "getch", crawl_getch },
{ "yesno", crawl_yesno },
{ "yesnoquit", crawl_yesnoquit },
{ "kbhit", crawl_kbhit },
{ "flush_input", crawl_flush_input },
{ "sendkeys", crawl_sendkeys },
{ "process_command", crawl_process_command },
{ "playsound", crawl_playsound },
{ "runmacro", crawl_runmacro },
{ "bindkey", crawl_bindkey },
{ "setopt", crawl_setopt },
{ "read_options", crawl_read_options },
{ "msgch_num", crawl_msgch_num },
{ "msgch_name", crawl_msgch_name },
{ "take_note", crawl_take_note },
{ "regex", crawl_regex },
{ "message_filter", crawl_message_filter },
{ "trim", crawl_trim },
{ "split", crawl_split },
{ "grammar", _crawl_grammar },
{ "article_a", crawl_article_a },
{ "game_started", crawl_game_started },
{ "err_trace", crawl_err_trace },
{ NULL, NULL },
};
void cluaopen_crawl(lua_State *ls)
{
clua_register_metatable(ls, REGEX_METATABLE, crawl_regex_ops,
lua_object_gc<text_pattern>);
clua_register_metatable(ls, MESSF_METATABLE, crawl_messf_ops,
lua_object_gc<message_filter>);
luaL_openlib(ls, "crawl", crawl_clib, 0);
}
/////////////////////////////////////////////////////////////////////
// Non-user-accessible bindings (dlua).
//
void dluaopen_crawl(lua_State *ls)
{
luaL_openlib(ls, "crawl", crawl_dlib, 0);
}
luaL_openlib(dlua, "dgn", dgn_lib, 0);
luaL_openlib(dlua, "dgn", dgn_build_lib, 0);
luaL_openlib(dlua, "dgn", dgn_event_lib, 0);
luaL_openlib(dlua, "dgn", dgn_grid_lib, 0);
luaL_openlib(dlua, "dgn", dgn_item_lib, 0);
luaL_openlib(dlua, "dgn", dgn_level_lib, 0);
luaL_openlib(dlua, "dgn", dgn_mons_lib, 0);
luaL_openlib(dlua, "dgn", dgn_tile_lib, 0);
dluaopen_crawl(dlua);
luaL_openlib(dlua, "dgn", dgn_dlib, 0);
luaL_openlib(dlua, "dgn", dgn_build_dlib, 0);
luaL_openlib(dlua, "dgn", dgn_event_dlib, 0);
luaL_openlib(dlua, "dgn", dgn_grid_dlib, 0);
luaL_openlib(dlua, "dgn", dgn_item_dlib, 0);
luaL_openlib(dlua, "dgn", dgn_level_dlib, 0);
luaL_openlib(dlua, "dgn", dgn_mons_dlib, 0);
luaL_openlib(dlua, "dgn", dgn_tile_dlib, 0);
luaL_openlib(dlua, "crawl", crawl_lib, 0);
luaL_openlib(dlua, "debug", debug_lib, 0);
luaL_openlib(dlua, "file", file_lib, 0);
luaL_openlib(dlua, "you", you_lib, 0);
luaL_openlib(dlua, "los", los_lib, 0);
luaL_openlib(dlua, "debug", debug_dlib, 0);
luaL_openlib(dlua, "file", file_dlib, 0);
luaL_openlib(dlua, "you", you_dlib, 0);
luaL_openlib(dlua, "los", los_dlib, 0);
}
/////////////////////////////////////////////////////////////////////
// General game bindings.
//
static int crawl_mpr(lua_State *ls)
{
if (!crawl_state.io_inited)
return (0);
const char *message = luaL_checkstring(ls, 1);
if (!message)
return (0);
int ch = MSGCH_PLAIN;
if (lua_isnumber(ls, 2))
ch = luaL_checkint(ls, 2);
else
{
const char *channel = lua_tostring(ls, 2);
if (channel)
ch = str_to_channel(channel);
}
if (ch < 0 || ch >= NUM_MESSAGE_CHANNELS)
ch = MSGCH_PLAIN;
mpr(message, static_cast<msg_channel_type>(ch));
return (0);
}
static int crawl_formatted_mpr(lua_State *ls)
{
if (!crawl_state.io_inited)
return (0);
const char *message = luaL_checkstring(ls, 1);
if (!message)
return (0);
int ch = MSGCH_PLAIN;
if (lua_isnumber(ls, 2))
ch = luaL_checkint(ls, 2);
else
{
const char *channel = lua_tostring(ls, 2);
if (channel)
ch = str_to_channel(channel);
}
if (ch < 0 || ch >= NUM_MESSAGE_CHANNELS)
ch = MSGCH_PLAIN;
formatted_mpr(formatted_string::parse_string(message),
static_cast<msg_channel_type>(ch));
return (0);
}
LUAWRAP(crawl_more, more())
LUAWRAP(crawl_mesclr, mesclr())
LUAWRAP(crawl_redraw_screen, redraw_screen())
static int crawl_input_line(lua_State *ls)
{
// This is arbitrary, but anybody entering so many characters is psychotic.
char linebuf[500];
get_input_line(linebuf, sizeof linebuf);
lua_pushstring(ls, linebuf);
return (1);
}
static int crawl_c_input_line(lua_State *ls)
{
char linebuf[500];
bool valid = !cancelable_get_line(linebuf, sizeof linebuf);
if (valid)
lua_pushstring(ls, linebuf);
else
lua_pushnil(ls);
return (1);
}
LUARET1(crawl_getch, number, getch())
LUARET1(crawl_kbhit, number, kbhit())
LUAWRAP(crawl_flush_input, flush_input_buffer(FLUSH_LUA))
static char _lua_char(lua_State *ls, int ndx, char defval = 0)
{
return (lua_isnone(ls, ndx) || !lua_isstring(ls, ndx)? defval
: lua_tostring(ls, ndx)[0]);
}
static int crawl_yesno(lua_State *ls)
{
const char *prompt = luaL_checkstring(ls, 1);
const bool safe = lua_toboolean(ls, 2);
const int safeanswer = _lua_char(ls, 3);
const bool clear_after =
lua_isnone(ls, 4) ? true : lua_toboolean(ls, 4);
const bool interrupt_delays =
lua_isnone(ls, 5) ? true : lua_toboolean(ls, 5);
const bool noprompt =
lua_isnone(ls, 6) ? false : lua_toboolean(ls, 6);
cursor_control con(true);
lua_pushboolean(ls, yesno(prompt, safe, safeanswer, clear_after,
interrupt_delays, noprompt));
return (1);
}
static int crawl_yesnoquit(lua_State *ls)
{
const char *prompt = luaL_checkstring(ls, 1);
const bool safe = lua_toboolean(ls, 2);
const int safeanswer = _lua_char(ls, 3);
const bool allow_all =
lua_isnone(ls, 4) ? false : lua_toboolean(ls, 4);
const bool clear_after =
lua_isnone(ls, 5) ? true : lua_toboolean(ls, 5);
// Skipping the other params until somebody needs them.
cursor_control con(true);
lua_pushnumber(ls, yesnoquit(prompt, safe, safeanswer, allow_all,
clear_after));
return (1);
}
static void crawl_sendkeys_proc(lua_State *ls, int argi)
{
if (lua_isstring(ls, argi))
{
const char *keys = luaL_checkstring(ls, argi);
if (!keys)
return;
for ( ; *keys; ++keys)
macro_buf_add(*keys);
}
else if (lua_istable(ls, argi))
{
for (int i = 1; ; ++i)
{
lua_rawgeti(ls, argi, i);
if (lua_isnil(ls, -1))
{
lua_pop(ls, 1);
return;
}
crawl_sendkeys_proc(ls, lua_gettop(ls));
lua_pop(ls, 1);
}
}
else if (lua_isnumber(ls, argi))
{
int key = luaL_checkint(ls, argi);
macro_buf_add(key);
}
}
static int crawl_sendkeys(lua_State *ls)
{
int top = lua_gettop(ls);
for (int i = 1; i <= top; ++i)
crawl_sendkeys_proc(ls, i);
return (0);
}
// Tell Crawl to process one command.
static int crawl_process_command(lua_State *ls)
{
const bool will_process =
current_delay_action() == DELAY_MACRO || !you_are_delayed();
if (will_process)
{
// This should only be called from a macro delay, but run_macro
// may not have started the macro delay; do so now.
if (!you_are_delayed())
start_delay(DELAY_MACRO, 1);
start_delay(DELAY_MACRO_PROCESS_KEY, 1);
}
lua_pushboolean(ls, will_process);
return (1);
}
static int crawl_playsound(lua_State *ls)
{
const char *sf = luaL_checkstring(ls, 1);
if (!sf)
return (0);
play_sound(sf);
return (0);
}
static int crawl_runmacro(lua_State *ls)
{
const char *macroname = luaL_checkstring(ls, 1);
if (!macroname)
return (0);
run_macro(macroname);
return (0);
const char *s = lua_tostring(ls, 1);
if (s)
{
// Note that the conditional script can contain nested Lua[ ]Lua code.
read_options(s, true);
}
return (0);
}
static int crawl_read_options(lua_State *ls)
{
if (!lua_isstring(ls, 1))
return (0);
const char* filename = lua_tostring(ls, 1);
Options.include(filename, true, true);
return (0);
}
static int crawl_bindkey(lua_State *ls)
{
const char *s = NULL;
if (lua_isstring(ls, 1))
{
s = lua_tostring(ls, 1);
}
if (!s || !lua_isfunction(ls, 2) || lua_gettop(ls) != 2)
return (0);
lua_pushvalue(ls, 2);
std::string name = clua.setuniqregistry();
if (lua_gettop(ls) != 2)
{
fprintf(stderr, "Stack top has changed!\n");
lua_settop(ls, 2);
}
macro_userfn(s, name.c_str());
return (0);
}
static int crawl_msgch_num(lua_State *ls)
{
const char *s = luaL_checkstring(ls, 1);
if (!s)
return (0);
int ch = str_to_channel(s);
if (ch == -1)
return (0);
lua_pushnumber(ls, ch);
return (1);
}
static int crawl_msgch_name(lua_State *ls)
{
int num = luaL_checkint(ls, 1);
std::string name = channel_to_str(num);
lua_pushstring(ls, name.c_str());
return (1);
}
static int crawl_take_note(lua_State *ls)
{
const char* msg = luaL_checkstring(ls, 1);
take_note(Note(NOTE_MESSAGE, 0, 0, msg));
return (0);
}
#define REGEX_METATABLE "crawl.regex"
#define MESSF_METATABLE "crawl.messf"
static int crawl_regex(lua_State *ls)
{
const char *s = luaL_checkstring(ls, 1);
if (!s)
return (0);
text_pattern **tpudata =
clua_new_userdata< text_pattern* >(ls, REGEX_METATABLE);
if (tpudata)
{
*tpudata = new text_pattern(s);
return (1);
}
return (0);
}
static int crawl_regex_find(lua_State *ls)
{
text_pattern **pattern =
clua_get_userdata< text_pattern* >(ls, REGEX_METATABLE);
if (!pattern)
return (0);
const char *text = luaL_checkstring(ls, -1);
if (!text)
return (0);
lua_pushboolean(ls, (*pattern)->matches(text));
return (1);
}
static const luaL_reg crawl_regex_ops[] =
{
{ "matches", crawl_regex_find },
{ NULL, NULL }
};
static int crawl_message_filter(lua_State *ls)
{
const char *pattern = luaL_checkstring(ls, 1);
if (!pattern)
return (0);
int num = lua_isnumber(ls, 2)? luaL_checkint(ls, 2) : -1;
message_filter **mf =
clua_new_userdata< message_filter* >( ls, MESSF_METATABLE );
if (mf)
{
*mf = new message_filter( num, pattern );
return (1);
}
return (0);
}
static int crawl_messf_matches(lua_State *ls)
{
message_filter **mf =
clua_get_userdata< message_filter* >(ls, MESSF_METATABLE);
if (!mf)
return (0);
const char *pattern = luaL_checkstring(ls, 2);
int ch = luaL_checkint(ls, 3);
if (pattern)
{
bool filt = (*mf)->is_filtered(ch, pattern);
lua_pushboolean(ls, filt);
return (1);
}
return (0);
}
static const luaL_reg crawl_messf_ops[] =
{
{ "matches", crawl_messf_matches },
{ NULL, NULL }
};
static int crawl_trim(lua_State *ls)
{
const char *s = luaL_checkstring(ls, 1);
if (!s)
return (0);
std::string text = s;
trim_string(text);
lua_pushstring(ls, text.c_str());
return (1);
}
static int crawl_split(lua_State *ls)
{
const char *s = luaL_checkstring(ls, 1),
*token = luaL_checkstring(ls, 2);
if (!s || !token)
return (0);
std::vector<std::string> segs = split_string(token, s);
lua_newtable(ls);
for (int i = 0, count = segs.size(); i < count; ++i)
{
lua_pushstring(ls, segs[i].c_str());
lua_rawseti(ls, -2, i + 1);
}
return (1);
}
static int _crawl_grammar(lua_State *ls)
{
description_level_type ndesc = DESC_PLAIN;
if (lua_isstring(ls, 2))
ndesc = description_type_by_name(lua_tostring(ls, 2));
PLUARET(string,
thing_do_grammar(ndesc, false,
false, luaL_checkstring(ls, 1)).c_str());
}
static int crawl_article_a(lua_State *ls)
{
const char *s = luaL_checkstring(ls, 1);
bool lowercase = true;
if (lua_isboolean(ls, 2))
lowercase = lua_toboolean(ls, 2);
lua_pushstring(ls, article_a(s, lowercase).c_str());
return (1);
}
LUARET1(crawl_game_started, boolean, crawl_state.need_save)
LUARET1(crawl_random2, number, random2( luaL_checkint(ls, 1) ))
LUARET1(crawl_one_chance_in, boolean, one_chance_in( luaL_checkint(ls, 1) ))
LUARET1(crawl_random2avg, number,
random2avg( luaL_checkint(ls, 1), luaL_checkint(ls, 2) ))
LUARET1(crawl_random_range, number,
random_range( luaL_checkint(ls, 1), luaL_checkint(ls, 2),
lua_isnumber(ls, 3)? luaL_checkint(ls, 3) : 1 ))
LUARET1(crawl_coinflip, boolean, coinflip())
LUARET1(crawl_roll_dice, number,
lua_gettop(ls) == 1
? roll_dice( 1, luaL_checkint(ls, 1) )
: roll_dice( luaL_checkint(ls, 1), luaL_checkint(ls, 2) ))
static int crawl_random_element(lua_State *ls)
{
const int table_idx = 1;
const int value_idx = 2;
if (lua_gettop(ls) == 0)
{
lua_pushnil(ls);
return 1;
}
// Only the first arg does anything now. Maybe this should
// select from a variable number of table args?
lua_pop(ls, lua_gettop(ls) - 1);
// Keep max value on the stack, as it could be any type of value.
lua_pushnil(ls);
int rollsize = 0;
lua_pushnil(ls);
while (lua_next(ls, table_idx) != 0)
{
const int weight_idx = -1;
const int key_idx = -2;
int this_weight = lua_isnil(ls, weight_idx) ?
1 : (int)lua_tonumber(ls, weight_idx);
if (rollsize > 0)
{
rollsize += this_weight;
if (x_chance_in_y(this_weight, rollsize))
{
lua_pushvalue(ls, key_idx);
lua_replace(ls, value_idx);
}
}
else
{
lua_pushvalue(ls, key_idx);
lua_replace(ls, value_idx);
rollsize = this_weight;
}
lua_pop(ls, 1);
}
lua_pushvalue(ls, value_idx);
return 1;
}
static int crawl_err_trace(lua_State *ls)
{
const int nargs = lua_gettop(ls);
const int err = lua_pcall(ls, nargs - 1, LUA_MULTRET, 0);
if (err)
{
// This code from lua.c:traceback() (mostly)
const char *errs = lua_tostring(ls, 1);
std::string errstr = errs? errs : "";
lua_getfield(ls, LUA_GLOBALSINDEX, "debug");
if (!lua_istable(ls, -1))
{
lua_pop(ls, 1);
return lua_error(ls);
}
lua_getfield(ls, -1, "traceback");
if (!lua_isfunction(ls, -1))
{
lua_pop(ls, 2);
return lua_error(ls);
}
lua_pushvalue(ls, 1);
lua_pushinteger(ls, 2); // Skip crawl_err_trace and traceback.
lua_call(ls, 2, 1);
// What's on top should be the error.
lua_error(ls);
}
return (lua_gettop(ls));
}
static const struct luaL_reg crawl_lib[] =
{
{ "mpr", crawl_mpr },
{ "formatted_mpr", crawl_formatted_mpr },
{ "more", crawl_more },
{ "mesclr", crawl_mesclr },
{ "random2", crawl_random2 },
{ "one_chance_in", crawl_one_chance_in },
{ "random2avg" , crawl_random2avg },
{ "coinflip", crawl_coinflip },
{ "roll_dice", crawl_roll_dice },
{ "random_range", crawl_random_range },
{ "random_element", crawl_random_element },
{ "redraw_screen", crawl_redraw_screen },
{ "input_line", crawl_input_line },
{ "c_input_line", crawl_c_input_line},
{ "getch", crawl_getch },
{ "yesno", crawl_yesno },
{ "yesnoquit", crawl_yesnoquit },
{ "kbhit", crawl_kbhit },
{ "flush_input", crawl_flush_input },
{ "sendkeys", crawl_sendkeys },
{ "process_command", crawl_process_command },
{ "playsound", crawl_playsound },
{ "runmacro", crawl_runmacro },
{ "bindkey", crawl_bindkey },
{ "setopt", crawl_setopt },
{ "read_options", crawl_read_options },
{ "msgch_num", crawl_msgch_num },
{ "msgch_name", crawl_msgch_name },
{ "take_note", crawl_take_note },
{ "regex", crawl_regex },
{ "message_filter", crawl_message_filter },
{ "trim", crawl_trim },
{ "split", crawl_split },
{ "grammar", _crawl_grammar },
{ "article_a", crawl_article_a },
{ "game_started", crawl_game_started },
{ "err_trace", crawl_err_trace },
{ NULL, NULL },
};
void luaopen_crawl(lua_State *ls)
{
clua_register_metatable(ls, REGEX_METATABLE, crawl_regex_ops,
lua_object_gc<text_pattern>);
clua_register_metatable(ls, MESSF_METATABLE, crawl_messf_ops,
lua_object_gc<message_filter>);
luaL_openlib(ls, "crawl", crawl_lib, 0);
}