little piety (1) and lots of piety (> 1). Currently, piety is raised by at most 1 at a point so the last one is currently unused. Eventually, we'll want to include that one, though. (Although I've got trouble imagining a piety gain greater than, say, 2 or 3.)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2255 c06c8d41-db1a-0410-9941-cceddc491573
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// First message is if there's no piety gain, second is if there is.
const char *sacrifice[NUM_GODS][2] =
// First message is if there's no piety gain, second is if piety gain
// is one, third message is for piety gain > 1 (currently unused).
const char *sacrifice[NUM_GODS][3] =