previous commit was to handle enchantment beams the same way as offensive beams (oops).
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5130 c06c8d41-db1a-0410-9941-cceddc491573
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if (mons_friendly(monster))
did_god_conduct(DID_ATTACK_FRIEND, 5, true, monster);
else if (mons_neutral(monster))
did_god_conduct(DID_ATTACK_NEUTRAL, 5, true, monster);
if (hurted)
{
if (mons_friendly(monster))
did_god_conduct(DID_ATTACK_FRIEND, 5, true, monster);
else if (mons_neutral(monster))
did_god_conduct(DID_ATTACK_NEUTRAL, 5, true, monster);