who has trouble to remove an exclusion because I can't find its centre) and four additional blood variations. They are all rather similar to the up to now only one - too similar, perhaps. In any case, those areas of bloodsoaked battlefields (such as you'll encounter in the Abyss or Pandemonium) look a bit more interesting now. The way the variant is chosen is unfortunately rather hacky, and might lead to unexpected patterns.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6176 c06c8d41-db1a-0410-9941-cceddc491573
EQNA77UM24FFYQ2N44FG53KQGLS43ZGEX7XS5UWR6MM2HE3JBKAAC TUF6IG4NNHW5YD5AVRYE7GILPSFJLUV6442F5LSP436MFEIIGVUAC 25CH7HH4LKXFIZ75YNMXS3TSXO6O27DYSOPLOD45K4OCNFWLS4LQC MQOL2SN2EYBCAVVJ7NPCXEV6C4NPBNMC6QD2AOTZPIAZB243JQ7QC 5FA5IEAXTMXYS2VUBVDKBKHPKAIOY4GN5SXYJORBYWQIGHVW3FFQC 4SUUJM2DQUEWHDG3UKJUDZABLHFVF2CFUX5GVAWKT7BBBGR2ISTQC QON6K747RDVN55UTIJWNGIIGSDS7IHKB24JMHWSIMAQ572D7C3NAC U6ILMKBXTQZYT62IGD2CALYNU4VQGRSTHN6QBFBU7BVUBHWYOEQQC D7EPLNYHJH6C4CTMHCOUUODKGHCJRE4CGKNVSCHCSABN6ZOD2ZBAC LDBTCT5WIPLJPZWXS2RUQ26QKISCUUTLO77M464WOE6VSYSNPKYAC 44LY6TB272RWWFLON2XOUIXWFPUXM5OMX6KLX66HH37BNURVT4DQC ZNUMGZOGREVG6RNSM4RGHG2Y6NYL7O2U642V6F3HJAXMTC5JXJHAC 7G4KWTOOBRLHOZZGFGAXGTUCDF3FGSZOXVHUZZ3V2KVWYSFE7EKAC if (env.tile_flavor[x][y].special != SPECIAL_N &&env.tile_flavor[x][y].special != SPECIAL_S &&env.tile_flavor[x][y].special != SPECIAL_E &&env.tile_flavor[x][y].special != SPECIAL_W)
if (env.tile_flavor[x][y].special != SPECIAL_N&& env.tile_flavor[x][y].special != SPECIAL_S&& env.tile_flavor[x][y].special != SPECIAL_E&& env.tile_flavor[x][y].special != SPECIAL_W)
int right_flavor = x < GXM - 1 ? env.tile_flavor[x+1][y].special :SPECIAL_FULL;int down_flavor = y < GYM - 1 ? env.tile_flavor[x][y+1].special :SPECIAL_FULL;
int right_flavor = x < GXM - 1 ? env.tile_flavor[x+1][y].special: SPECIAL_FULL;int down_flavor = y < GYM - 1 ? env.tile_flavor[x][y+1].special: SPECIAL_FULL;