Yes, I know that some of the smaller stuff might already make it into 0.5.2, but at least we don't forget about it. Right? :)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10541 c06c8d41-db1a-0410-9941-cceddc491573
ERDDGBLUEKZ5SIVBKSK3XOWIORPGQRJKWG2RDGT3XQSWOMV36V2QC Stone Soup 0.6--------------* Two new gods: Jiyva, god of slime, and Feawn, god of plants.* Added scroll of silence.* Several new uniques.* Round all aptitudes to multiples of 10.* Armour acquirement is more likely to fill secondary slots.* Book acquirement doesn't give manuals to spellcasting specialists anymore.* Added wands as an acquirement option.* Detected secret doors are still unknown to stupid monsters.* Let toadstools grow on corpses.* All worms are mindless and cannot be pacified.* Abort some teleportation attempts with -TELE without losing the turn.* Weapons of holy wrath cannot be cursed.* Reduce the chances for artefacts with only one stat property.* Add !a inscription to prompt when attacking with this wielded item.* Upgrade equipment of Sonja, Psyche and Terence.* Add some tiles "animations" whenever the screen is redrawn.* Unrandarts and randarts now share the same, cleaner coding structure.* More vaults.Stone Soup 0.5.1 (20090728)---------------------------Disclaimer: These are merely the highlights, not an exhaustive list of changes.* Improved performance for the Tiles version.* Fixed crashes related to giant spores.* Fixed Summon Horrible Things sometimes hanging or crashing.* Fixed monsters refusing to enter or attack into grids on the map edge.* Fixed minivaults not being placed.* Fixed inconvenient electrical eels in entry vaults.* Fixed summoning decks giving permanent summons at low power.* Fixed erroneous "blocked line of fire" warnings.* Fixed missing items in Tiles inventory menus.* Fixed 'C' closing one out of several adjacent doors without prompting.* Fixed Xom's repel stairs effect moving shops.* Fixed Xom gifts not being destroyed in deep water.* Fixed magic mapping bugs in the Tiles version.* Fixed AltGr not being recognized in Windows Tiles version.* Fixed Alt-Tab sometimes locking the Alt key on Windows.* Fixed misbehaviour for temporary weapon brands and throwing.* Fixed Blade Hands not counting as slicing while wearing melded gloves.* Fixed berserking allies taking orders from 'ta'.* Fixed random blinking sometimes placing the player in dangerous clouds.* Fixed certain incorporeal monsters flying instead of levitating.* Fixed server disconnects at --More-- prompts allowing to avoid retribution.* Staff of earth damage is reduced by AC.* Lowered damage output for elemental staves.* Once entered, the gate to Zot remains open even without carrying runes.* Add some fancy messaging when opening the gate to Zot.* Prompt before moving when confused and next to lava or deep water.* Check some abilities' requirements before rolling the success check.* Consider armour properties in fatal stat loss check before transforming.* Really allow uniques to retain their spells when polymorphed.* Improve Yredelemnul's Enslave Soul, no longer uses random resistance checks.* Mutation attacks disregard magic resistance again.* Zin gets a power to once per game cure a follower of all mutations.* Artificers start with 1 MP.* Prompt before allowing TSO/Lugonu to bless your weapon.* Vampiric Draining/Drain Life deal damage to summons again, but don't heal.* Wielding stones for Sandblast now guarantees a range of 2.* Change Portal Projectile range to full LOS.* Limit the number of items a monster may pick up to two per turn.* Unknown mimics are no longer stabbable.* Turn autopickup back on if you gain see invisible, even temporarily.* Polymorph other always polymorphs shapeshifters whose form isn't magic immune.* Troll hide and armour count as light armour.* Let ghouls wear gloves again.* Wearing a visored helmet prevents biting attacks.* Allow players to reroll already named random character combinations.* Improved error messages when trying to load pre-0.5 save files or ghosts.* Some new vaults.* Add new milestones for the CAO tournament.* Tiles: Re-allow selection of player dolls ('-' command).* Add missing tiles options to the options guide (docs/, '?&' command).* Improve tiles for escape hatches and disturbances in shallow water.* Document tiles lags in tiles_help.txt and in the in-game FAQ ('?Q' command).