neutralised monsters (Zin's Recite may do that). Update !^ text to account for that.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6363 c06c8d41-db1a-0410-9941-cceddc491573
EVB3DOBZ7BON52YAVMVKXGLVIEGA6YWDKX2SNTFFMSLB2EWISZ5QC "ones neutral, either temporarily or permanently. ""Neutralising works better on natural beasts and worse on ""demons and undead. If the neutralisation does not succeed, ""then piety, food and Magic are still spent, but the ""monster will not be healed. Only if you manage to neutralise ""the monster, it is healed; you will also get piety for this. ""Should a monster become permanently neutral, you'll gain ""half of its experience value and the monster will ""leave the level as quickly as possible.";
"ones neutral. Pacification works better on natural beasts ""and worse on demons and undead. If the neutralisation does ""not succeed, then piety, food and Magic are still spent, ""but the monster will not be healed. If you successfully ""pacify a monster, it is healed and you will gain half of ""its experience value and some piety. Pacified monsters try ""to leave the level as quickly as possible.";