Also fix a subtle bug causing monsters to be able to teleport through walls if there was clear rock there too. (This is because num_feats_between() is not symmetrical in its first two arguments.)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8847 c06c8d41-db1a-0410-9941-cceddc491573
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if (delta.rdist() == 1 && !allow_adjacent)continue;
if (respect_sanctuary && is_sanctuary(target))continue;// Check that we didn't go through clear walls.if (num_feats_between(target, mon.pos(),DNGN_CLEAR_ROCK_WALL,DNGN_CLEAR_PERMAROCK_WALL,true, true) > 0){continue;}
// Check that we didn't go through clear walls.if (num_feats_between(mon.pos(), target,DNGN_CLEAR_ROCK_WALL,DNGN_CLEAR_PERMAROCK_WALL,true, true) > 0){continue;}