git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1077 c06c8d41-db1a-0410-9941-cceddc491573
HBQ43PKGMQZHGAKT7HKQLWQ6NKPE5L34NPMVUHIN6YMYFXVW5JGAC ENDMAP######################################################################### Obligatory Oklob Plant Lair Entry Vault,# a.k.a. let's see just how many new-in-DCSS vault-features we can use at onceNAME: erik_lair_1TAGS: lair_entry no_monster_gen no_pool_fixupMONS: plant, fungus, oklob plant, boulder beetleORIENT: floatSHUFFLE: 124wSHUFFLE: cGSUBST: ? = %.KFEAT: O = OKMONS: O = oklob plantMAP..............@...................x.......................x........x......xxcxx...................?..............x...?..............?.....xG.......xGx............x........xx..................@......?....................................x.......xG..............c.........x....c2w4............?..G.....4O1....................cw21...............xx............GG...@....x....xx.................x.........................................................?...x......xx..?...c........x.......x...............x................xx............?...?............?..........................................@.........ENDMAP############################################################################### A boring Lair entry vault.NAME: erik_lair_2TAGS: lair_entryMONS: generate_awake boring beetle / nothing / rat, generate_awake boring beetle# Rats are boring.ORIENT: floatSUBST: ? = c x $ .MAPxxxxxxxxx?xxxxxxxxxx?xxxx?xx?xx?xxxxxxx?xxxxxxxx121xxxxx?xxxxx1O1xxx?xxxx??x111xxx?xxxxxxxxx??xxxxx?xxxx?xxxxx?xxxxxxxxxx?xxxx