There are still some left, but they're mostly checks for armor greater than plate mail, and they still work with the current code.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8906 c06c8d41-db1a-0410-9941-cceddc491573
HKPD4Y2U4A6IJLF6KSWEUT5WYHMQRYZPIOEVULCQLCZ5O6SQZPPQC WU3E44CEYAC6TWW7M62DXXEJGZO4VJ5TOJALOLAQUNHJGCICWTPAC DTO3EUKWHZ5RJNGNCFYXSOVTIPVXPP637F2W7WFGYKJ7JK7VNKNQC 2J3TK3NYTO5XO6IHLTV5O6B3HYN2NHXD5ST3WLL5KPTUOVS5F3RQC KFULGQQOHWUTXOM3BXCCYPGGVGGY4Z6265XUFRCBPNLTZAEHJZSQC DCZTGQOKB4UO7GTDDG55NYMJXJIZKPMC75IVEGPEDOLTQHXBNQJQC N7OX4IR4OPCSYGLMNZQF6GPVHEZDCOZVKJVKL54CX7HY7OHBD4LQC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC OE3TD4J5FSIFAM37J2UPEV7QQNXLSZM6GDUMPI66LC5LW2OM2J4AC // Medium-level armours, up to plate mail.armtype = ARM_ROBE + random2(8);
// Medium-level armours.const armour_type medarmours[] = { ARM_ROBE, ARM_LEATHER_ARMOUR,ARM_RING_MAIL, ARM_SCALE_MAIL,ARM_CHAIN_MAIL, ARM_SPLINT_MAIL,ARM_BANDED_MAIL, ARM_PLATE_MAIL };armtype = RANDOM_ELEMENT(medarmours);
result = static_cast<armour_type>(ARM_ROBE + random2(8));
const armour_type armours[] = { ARM_ROBE, ARM_LEATHER_ARMOUR,ARM_RING_MAIL, ARM_SCALE_MAIL,ARM_CHAIN_MAIL, ARM_SPLINT_MAIL,ARM_BANDED_MAIL, ARM_PLATE_MAIL };result = static_cast<armour_type>(RANDOM_ELEMENT(armours));