is triggered. Give info on avoid mechanical and natural traps by leviating or flying, and that natural and magical traps can't be disarmed. Give hint resting on up-stairs to make quick escape from monsters, and note that monsters can't follow up up unless they're right next to you.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5322 c06c8d41-db1a-0410-9941-cceddc491573
HNX5L5QUZWBQTOBEVKJTAMRX5NOCK7CVBIKMCLYEJLVJNCCUCXUAC HQTS3VQ6PNUZKHNVEWMML7JNAAAKL4DSW3KFSRCCSLGYTDHZFCCAC QXD3HX6QQ37PW6HVKIIKGFLO2ACROLUGKK66KFX7ED6SO4FDXB2AC 77H4BWWPPGLM3PLZH4QTAJRXIZTSDVNCOKZE223I437FN2UJ34RQC 7HA2754QW3SBCAJ5K6KUXNXXXIZB5BIBCFPLXADCXHH6EREKXHSAC LS5XCCGKQHSJQGWLWLGTP2F5OYWK4ND5AQQAGRN6H2HVBSXNCCZAC ESWIM76FGJL4QFLSHU6AC4D74PT7OPLQ7ZCJYWLZS5UCBAJDXYHAC S2LIBA2CLTZ6ZU66AUZ2CCNLCDOBSGWQGTZ6HFAFP2XSWAALGLSQC GL6SGPBZQPJBVGPOASYVCTAFXS7RNARR6Y5WZMIO5YCTB7ZJY4KAC A3MLQ7PZMDW5YGEKMX6YOKMJQE7CZPULZ4SWAFKAQIKWI5XXYG7AC KEANRIMF5CGFVZ2XJYNFPOAKLXOSOJUOVA73IWBWOG576265ERHAC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC text << "Oops... you just triggered a trap. An unwary adventurer ""will occasionally stumble into one of these nasty ""constructions";
if (x == you.x_pos && y == you.y_pos)text << "Oops... you just triggered a trap. ";elsetext << "You just discovered a trap. ";text << "An unwary adventurer will occasionally stumble into one ""of these nasty constructions";
".";
".\n\n""When resting up on the next (deeper) level it's wise ""to retreat to an up staircase or hatch so you can ""retreat to the previous level if a monster wanders ""across you. Monsters can only follow you up if they're ""standing right next to you, so if they're still at least ""two squares away you can flee and safely rest on the ""the previous level. They'll still be there when you ""go back down, though, so you'd want to go back down a ""different set of stairs so they can't get the jump on ""you when you return.";
"dangerous task.";
"dangerous task.\n\n""You can safely pass over a mechanical trap if ""you're flying or leviating.";}else{ostr << "Magical traps can't be disarmed, and unlike ""mechanical traps you can't avoid tripping them ""by levitating or flying over them.";
ostr << "You can enter the previous (shallower) level by following ""these up (<w><<</w>). To get back to this level ""again, press <w>></w> while standing on the "
ostr << "You can enter the previous (shallower) level by ""following these up (<w><<</w>). This is ideal for ""retreating or fidning a safe resting spot, since the ""previous level will have less monsters and monsters ""on this level can't follow you up unless they're ""standing right next to you. To get back to this ""level again, press <w>></w> while standing on the "