git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10011 c06c8d41-db1a-0410-9941-cceddc491573
HPV2KABLOLNNUC3L2E5XQOWDOAOVLIGASQ2Z7SVS33QKON34OT4QC XCWJ4K2XFD5CZP2APTH2GDSJ2IITBEN5MXM2LIJF5WQDBATHLLLQC BWH4C6ZVGZV37Y3ILA6Q22IBZKEYY35TJTT2YULSRIYI6SQNLPQQC 25CH7HH4LKXFIZ75YNMXS3TSXO6O27DYSOPLOD45K4OCNFWLS4LQC IAAPG4VMQN6O4CZYNR5QA7MXWVII5USVV2HRX2MDAF2GLDGRUZGAC HVSBRVFZODK4R7P6EJ7Y7AHZDVRSNSFDHIH3M3DDGG5E26Z4KD5AC Q3B3UVMYEVC4YJUPYVSNTR4DJH4E6J4JJDHZNT5LNOCHCPPMEMXAC DK76MINM4TMQKZ6HKMJZMZM7QPGQUO3YY3I226G7JDUYJJLWKWAQC HBPUTW5HDHUEPB62DMJ6GGP2D2GLZB53O5VRTWDLQ4Z53NWB3MKQC YKUVKAIE3IVK377PRJKAXPM45POXYW3ATAKNI3XWKXVFBDRU5LSQC O6ZMFKDI3XO2SWPNEYHIPYFDWJR4TVDP5BAATK6LVCVETQID6E7AC ZQ55TG7UDO6QYKNZGYLETDPGZ7TEWMCCT5S4IU4XMQOLTM6DZYHQC LDBTCT5WIPLJPZWXS2RUQ26QKISCUUTLO77M464WOE6VSYSNPKYAC U6ILMKBXTQZYT62IGD2CALYNU4VQGRSTHN6QBFBU7BVUBHWYOEQQC PUQVSISR5TQFRV6UKOFREN45ZM4YSCST5QSJ2J5CHIHOSYK62MOQC EGCEFY2RR5K3DMJR7WP4KQRBXX2ENCO6YML32TWXXQO5HXJELMOQC 3XRTONH32W5DNI2V2SGAHXN3EHOZQ26ZXMVYL5TRP6HLQN7P4HNAC void tilep_race_default(int race, int gender, int level, int *parts);
int get_gender_from_tile(int parts[]);int tilep_species_to_base_tile(int sp = you.species,int level = you.experience_level);void tilep_race_default(int sp, int gender, int level, int *parts);
void tilep_race_default(int race, int gender, int level, int *parts)
int get_gender_from_tile(int parts[]){return ((parts[TILEP_PART_BASE]- tile_player_part_start[TILEP_PART_BASE]) % 2);}int tilep_species_to_base_tile(int sp, int level){switch (sp){case SP_HUMAN:return TILEP_BASE_HUMAN;case SP_ELF:case SP_HIGH_ELF:case SP_SLUDGE_ELF:return TILEP_BASE_ELF;case SP_DEEP_ELF:return TILEP_BASE_DEEP_ELF;case SP_MOUNTAIN_DWARF:return TILEP_BASE_DWARF;case SP_HALFLING:return TILEP_BASE_HALFLING;case SP_HILL_ORC:return TILEP_BASE_ORC;case SP_KOBOLD:return TILEP_BASE_KOBOLD;case SP_MUMMY:return TILEP_BASE_MUMMY;case SP_NAGA:return TILEP_BASE_NAGA;case SP_OGRE:return TILEP_BASE_OGRE;case SP_TROLL:return TILEP_BASE_TROLL;case SP_BASE_DRACONIAN:case SP_RED_DRACONIAN:case SP_WHITE_DRACONIAN:case SP_GREEN_DRACONIAN:case SP_YELLOW_DRACONIAN:case SP_GREY_DRACONIAN:case SP_BLACK_DRACONIAN:case SP_PURPLE_DRACONIAN:case SP_MOTTLED_DRACONIAN:case SP_PALE_DRACONIAN:{const int colour_offset = _draconian_colour(sp, level);return (TILEP_BASE_DRACONIAN + colour_offset * 2);}case SP_CENTAUR:return TILEP_BASE_CENTAUR;case SP_DEMIGOD:return TILEP_BASE_DEMIGOD;case SP_SPRIGGAN:return TILEP_BASE_SPRIGGAN;case SP_MINOTAUR:return TILEP_BASE_MINOTAUR;case SP_DEMONSPAWN:return TILEP_BASE_DEMONSPAWN;case SP_GHOUL:return TILEP_BASE_GHOUL;case SP_KENKU:return TILEP_BASE_KENKU;case SP_MERFOLK:return TILEP_BASE_MERFOLK;case SP_VAMPIRE:return TILEP_BASE_VAMPIRE;case SP_DEEP_DWARF:return TILEP_BASE_DEEP_DWARF;default:return TILEP_BASE_HUMAN;}}void tilep_race_default(int sp, int gender, int level, int *parts)
int result;int hair;int beard = 0;
if (gender == -1)gender = get_gender_from_tile(parts);ASSERT(gender == TILEP_GENDER_MALE || gender == TILEP_GENDER_FEMALE);int result = tilep_species_to_base_tile(sp, level) + gender;int hair = 0;int beard = 0;
if (parts[TILEP_PART_HAIR] == TILEP_SHOW_EQUIP)parts[TILEP_PART_HAIR] = hair;if (parts[TILEP_PART_BEARD] == TILEP_SHOW_EQUIP)
if (hair == 0 || parts[TILEP_PART_HAIR] == TILEP_SHOW_EQUIP)parts[TILEP_PART_HAIR] = hair;if (beard == 0 || parts[TILEP_PART_BEARD] == TILEP_SHOW_EQUIP)
parts[TILEP_PART_CLOAK] = 0;parts[TILEP_PART_BOOTS] = 0;parts[TILEP_PART_LEG] = 0;parts[TILEP_PART_BODY] = 0;parts[TILEP_PART_ARM] = 0;parts[TILEP_PART_HAND1] = 0;parts[TILEP_PART_HAND2] = 0;parts[TILEP_PART_HELM] = 0;
parts[TILEP_PART_CLOAK] = TILEP_SHOW_EQUIP;parts[TILEP_PART_BOOTS] = TILEP_SHOW_EQUIP;parts[TILEP_PART_LEG] = TILEP_SHOW_EQUIP;parts[TILEP_PART_BODY] = TILEP_SHOW_EQUIP;parts[TILEP_PART_ARM] = TILEP_SHOW_EQUIP;parts[TILEP_PART_HAND1] = TILEP_SHOW_EQUIP;parts[TILEP_PART_HAND2] = TILEP_SHOW_EQUIP;parts[TILEP_PART_HELM] = TILEP_SHOW_EQUIP;