Multiple sanctuary fixes:

  • Set sanctuary floor property before checking if monster will flee.

  • Make mimics teleport away, since they can't move.

  • Don't count as fleeing monsters which can't flee, like plants.

  • Don't tell the player about unseen fleeing monsters.

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6213 c06c8d41-db1a-0410-9941-cceddc491573

Created by  zelgadis  on June 29, 2008
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