git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4556 c06c8d41-db1a-0410-9941-cceddc491573
IKNISANLZPADZVTNXZFPH2TQWCS6ZAMERU5JVGGSDFIPV3UEDVLQC XTGMWL4WEG5O4Y66E5G3MQCOXRDTUTZYFWERRHMUY7OHDWB3LRUQC 23PFLB2E4QHL5SF3Q2YV5FXRH6MFHENEU2ACVC572ZCYDXCBZVQAC G4TVXOLIF5X2MWV7I4UPT3MSQHRMGME6QRIIFAQ64C45JGYK7SIAC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC KN5WFFRSNGHIGI5IUYRBOA4R4K7XK3AEAAMN6ELDFTSYKPN7QX7AC SYHNAIAJCQHYMVDZWBZC2AUP5F4B5MXL5OY753KGNVH2CLRFSBSAC BK57XAAMIKM3RXZNYWSK2Y5IYEWEAU2VM4AQKLN2T6NM7S5BCWEQC case 0:return (0); // handled abovecase 1:case 2:case 3:case 4:if (!mons_class_is_confusable(mons->type)|| !mons->add_ench(mon_enchant(ENCH_CONFUSION, 0, KC_YOU,(16 + random2avg(13, 2)) * 10))){
case 0:return (0); // handled abovecase 1:case 2:case 3:case 4:if (!mons_class_is_confusable(mons->type)|| !mons->add_ench(mon_enchant(ENCH_CONFUSION, 0, KC_YOU,(16 + random2avg(13, 2)) * 10))){
}simple_monster_message(mons, " looks confused.");break;case 5:case 6:case 7:case 8:mons->put_to_sleep();simple_monster_message(mons, " falls asleep!");break;case 9:case 10:case 11:case 12:if (!mons->add_ench(ENCH_NEUTRAL))return (0);simple_monster_message(mons, " seems impressed!");break;case 13:case 14:case 15:if (!mons->add_ench(ENCH_FEAR))return (0);simple_monster_message(mons, " turns to flee.");break;case 16:case 17:if (!mons->add_ench(mon_enchant(ENCH_PARALYSIS, 0, KC_YOU,(16 + random2avg(13, 2)) * 10)))return (0);simple_monster_message(mons, " freezes in fright!");break;default:if (holiness == MH_HOLY)good_god_holy_attitude_change(mons);else{if (holiness == MH_UNDEAD || holiness == MH_DEMONIC){if (!mons->add_ench(ENCH_NEUTRAL))return (0);}else{// permanently neutral, but same message as enchantmentmons->attitude = ATT_NEUTRAL;mons->flags |= MF_WAS_NEUTRAL;
}simple_monster_message(mons, " looks confused.");break;case 5:case 6:case 7:case 8:mons->put_to_sleep();simple_monster_message(mons, " falls asleep!");break;case 9:case 10:case 11:case 12:if (!mons->add_ench(ENCH_NEUTRAL))return (0);simple_monster_message(mons, " seems impressed!");break;case 13:case 14:case 15:if (!mons->add_ench(ENCH_FEAR))return (0);simple_monster_message(mons, " turns to flee.");break;case 16:case 17:if (!mons->add_ench(mon_enchant(ENCH_PARALYSIS, 0, KC_YOU,(16 + random2avg(13, 2)) * 10)))return (0);simple_monster_message(mons, " freezes in fright!");break;default:if (holiness == MH_HOLY)good_god_holy_attitude_change(mons);else{if (holiness == MH_UNDEAD || holiness == MH_DEMONIC){if (!mons->add_ench(ENCH_NEUTRAL))return (0);}else{// permanently neutral, but same message as enchantmentmons->attitude = ATT_NEUTRAL;mons->flags |= MF_WAS_NEUTRAL;
// give half of the monster's xpunsigned int exp_gain = 0, avail_gain = 0;gain_exp( exper_value(mons) / 2 + 1, &exp_gain, &avail_gain );mons->flags |= MF_GOT_HALF_XP;}simple_monster_message(mons, " seems impressed!");}break;
// give half of the monster's xpunsigned int exp_gain = 0, avail_gain = 0;gain_exp( exper_value(mons) / 2 + 1, &exp_gain, &avail_gain );mons->flags |= MF_GOT_HALF_XP;}simple_monster_message(mons, " seems impressed!");}break;