writing types for Tomes of Destruction), and move them into their own file. Also, tweak the message for glowing colors used by scrolls of random uselessness so that they no longer have to start with consonants.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5269 c06c8d41-db1a-0410-9941-cceddc491573
IQ62EJHYKMOSPZ2M2S5KSYYLGPOQ5A6TDCXA3EHHCWBER7QVTFLAC MKJLH3WVCKLKOSGNLQUUUJQZVU5A6DSLSK4ZP5QTAGWUVYV4XHUQC VSO3NZWH2I6K7D53CETCJLQYDWAK4O63E7K4FDZWL7YZWR7I7WLQC XB5K6UHI44JKW7ATO235ISAAAQMZ2OLR4W7NFUCR7LMKIA3T7LMQC WCN4CY4PNHX3Y4PBPT76OTLK56GRSOXBLC7SW73JDGTUMAI6CQXAC F7Q7QRZACTDPP6KH3AB5J6B6B5PRVV4FURTOIGXHRHWNVSQT3TVAC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC XRZPPYWPWUOM4SFNI6BHKH2UKJQNLKOV6Y7XIEPEZXE5QYRT26PAC 4UXFU3FZOCBSLDQ4S7MJKAE2H7VUHCNRDQMIY6NJ3PHYXWNGISDQC 557IY36VX2M4ERVCP5HNI3YTHHVTHPETZ5RWDX5BKDKXXIYCFUJAC SIXMP3FJ4FZHK2YVUPUNE7VA5RHRUJR2WBDETDPPXHIBCQQCC2QAC Y56C5OMUQ5XF2G6DKDV4R5MED44UOIUPTBBQVWQBUHYIXYA5MOZAC EJKHYV2Z6UPRVYUAL4WRW33GBNHYBFPMPA57HMBX2LQKXHIUO5VQC int temp_rand; // for probability determinations {dlb}std::string result;temp_rand = random2(14);result =(temp_rand == 0) ? "writhing" :(temp_rand == 1) ? "bold" :(temp_rand == 2) ? "faint" :(temp_rand == 3) ? "spidery" :(temp_rand == 4) ? "blocky" :(temp_rand == 5) ? "angular" :(temp_rand == 6) ? "shimmering" :(temp_rand == 7) ? "glowing" :(temp_rand == 8) ? "pulsating" :(temp_rand == 9) ? "sinuous": "";
std::string result = getRandNameString("writing_name");
result += ' ';temp_rand = random2(14);result +=(temp_rand == 0) ? "writing" :(temp_rand == 1) ? "scrawl" :(temp_rand == 2) ? "sigils" :(temp_rand == 3) ? "runes" :(temp_rand == 4) ? "hieroglyphics" :(temp_rand == 5) ? "figures" :(temp_rand == 6) ? "print-out" :(temp_rand == 7) ? "binary code" :(temp_rand == 8) ? "glyphs" :(temp_rand == 9) ? "symbols": "text";
std::string weird_glow_colour(){int temp_rand; // for probability determinations {dlb}std::string result;// Must start with a consonant!temp_rand = random2(8);result =(temp_rand == 0) ? "brilliant" :(temp_rand == 1) ? "pale" :(temp_rand == 2) ? "mottled" :(temp_rand == 3) ? "shimmering" :(temp_rand == 4) ? "bright" :(temp_rand == 5) ? "dark" :(temp_rand == 6) ? "shining": "faint";result += ' ';result += weird_colour();return result;}
colour_nameAubergineAzureBeigeBlackBlueBronzeBrownCharcoalChartreuseCyanGoldGreenGreyIndigoLeaf GreenLime GreenMagentaMarigoldMauveOchreOrangePinkPurpleRedRubricScarletSilverUmberWhiteYellow%%%%
####################################################### Miscellaneous# -------------# miscname.txt: lookup miscellaneous names## This file contains a list of names for miscellaneous things.# This is currently only used for colours and writing types.## Note that randarts may use these as well.######################################################%%%%glowing_adjBrilliantPaleMottledShimmeringBrightDarkShiningFaint%%%%colour_nameAubergineAzureBeigeBlackBlueBronzeBrownCharcoalChartreuseCyanGoldGreenGreyIndigoLeaf GreenLime GreenMagentaMarigoldMauveOchreOrangePinkPurpleRedRubricScarletSilverUmberWhiteYellow%%%%glowing_colour_name@glowing_adj@ @colour_name@%%%%writing_adjWrithingBoldFaintSpideryBlockyAngularShimmeringGlowingPulsatingSinuous%%%%writing_nounWritingScrawlSigilsRunesHieroglyphicsFiguresPrint-OutBinary CodeGlyphsSymbolsText%%%%writing_name@writing_adj@ @writing_noun@@colour_name@ @writing_noun@@glowing_colour_name@ @writing_noun@@writing_adj@ @colour_name@ @writing_noun@%%%%