git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6619 c06c8d41-db1a-0410-9941-cceddc491573
JQ7TYWYJV6PRQLENUF25ZHHD3ULFTROL7OS6DHQKEWXTJH5VRSUQC // Note that the delay was (1 + howdeep * 2), but now that the// delay is stopped when the player is attacked it can be much// shorter since its harder to use for quick escapes. -- bwrstart_delay( DELAY_PASSWALL, 2 + howdeep, nx, ny );
// Passwall delay is reduced, and the delay cannot be interrupted.start_delay( DELAY_PASSWALL, 1 + howdeep, nx, ny );
case DELAY_PASSWALL:// The lost work here is okay since this spell requires// the player to "attune to the rock". If changed, then// the delay should be increased to reduce the power of// this spell. -- bwrmpr( "Your meditation is interrupted." );_pop_delay();break;