git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6619 c06c8d41-db1a-0410-9941-cceddc491573
JQ7TYWYJV6PRQLENUF25ZHHD3ULFTROL7OS6DHQKEWXTJH5VRSUQC
// Note that the delay was (1 + howdeep * 2), but now that the
// delay is stopped when the player is attacked it can be much
// shorter since its harder to use for quick escapes. -- bwr
start_delay( DELAY_PASSWALL, 2 + howdeep, nx, ny );
// Passwall delay is reduced, and the delay cannot be interrupted.
start_delay( DELAY_PASSWALL, 1 + howdeep, nx, ny );
case DELAY_PASSWALL:
// The lost work here is okay since this spell requires
// the player to "attune to the rock". If changed, then
// the delay should be increased to reduce the power of
// this spell. -- bwr
mpr( "Your meditation is interrupted." );
_pop_delay();
break;