and monsters; it now damages non-evil and non-unholy monsters (but only at a 50% rate); and, if you worship a good god, your followers resist it.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4204 c06c8d41-db1a-0410-9941-cceddc491573
KXSMIB63X534GW362O7BVDPB6FWGHWZXU2M3EMEARZRXQFGGWD3QC 62CWUC7WKYRODVOOUFHRPDZXGTBUIU7XPR3EHJWESPG2XVUM7SDAC 2TPYGFLMV2POYNRHA2LYX7R5BMFQFIQE2IKYOMI3EG6LZ63QI6UQC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC RPOZZWKG5GLPHVZZ7ZKMKS64ZMV2LDCQSARBJFJ6FZOTOKCQO7FAC SM5TRAZJD7BTJUVJ4HUNKROCH7DLD24SU5II6FQSJYIPQ2XA4RUAC 6ZJBWVPNK2CAHDMSWGXKSZ7NU2GWTDIBBUMI4BRPDL3EEVLOMGTQC if (!you.is_undead && you.species != SP_DEMONSPAWN &&!is_evil_god(you.religion)){canned_msg( MSG_YOU_RESIST );
if (you.is_undead || you.species != SP_DEMONSPAWN)hurted = (hurted * 3) / 2;else if (is_good_god(you.religion))