git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@573 c06c8d41-db1a-0410-9941-cceddc491573
L5FV5JNA7JXT2P2VGR6PLUW55MKAUQSOELPWBK3QFKDZOBCSCT3AC travel_delay, travel_avoid_terrain, travel_exclude_radius2,travel_stop_message, explore_stop, runrest_ignore_message,runrest_ignore_poison, trapwalk_safe_hp,tc_reachable, tc_dangerous, tc_excluded, tc_exclude_circle;lua: ch_stop_run (ignoring monsters)
travel_delay, travel_avoid_terrain,travel_exclude_radius2, travel_stop_message,explore_greedy, explore_stop, runrest_ignore_message,runrest_ignore_poison, trapwalk_safe_hp, tc_reachable,tc_dangerous, tc_excluded, tc_exclude_circle; lua:ch_stop_run (ignoring monsters)
explore_greedy = falseEnables greedy explore. Greedy explore travels to items thatare eligible for autopickup in addition to exploring thelevel, but is otherwise identical to regular explore. Greedyexplore is only available with stash_tracking = all (for anyother value of stash_tracking, normal explore behaviour isused). Greedy explore is also best with pickup_dropped =false. Explore greed is disabled if you're temporarily unableto pick up items (from uncontrolled levitation, for instance).