git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@573 c06c8d41-db1a-0410-9941-cceddc491573
L5FV5JNA7JXT2P2VGR6PLUW55MKAUQSOELPWBK3QFKDZOBCSCT3AC
travel_delay, travel_avoid_terrain, travel_exclude_radius2,
travel_stop_message, explore_stop, runrest_ignore_message,
runrest_ignore_poison, trapwalk_safe_hp,
tc_reachable, tc_dangerous, tc_excluded, tc_exclude_circle;
lua: ch_stop_run (ignoring monsters)
travel_delay, travel_avoid_terrain,
travel_exclude_radius2, travel_stop_message,
explore_greedy, explore_stop, runrest_ignore_message,
runrest_ignore_poison, trapwalk_safe_hp, tc_reachable,
tc_dangerous, tc_excluded, tc_exclude_circle; lua:
ch_stop_run (ignoring monsters)
explore_greedy = false
Enables greedy explore. Greedy explore travels to items that
are eligible for autopickup in addition to exploring the
level, but is otherwise identical to regular explore. Greedy
explore is only available with stash_tracking = all (for any
other value of stash_tracking, normal explore behaviour is
used). Greedy explore is also best with pickup_dropped =
false. Explore greed is disabled if you're temporarily unable
to pick up items (from uncontrolled levitation, for instance).