or 40*40 (Minotaur). This significantly increases difficulty again. The numbers are completely arbitrary but they appeared to work fine in testing.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7390 c06c8d41-db1a-0410-9941-cceddc491573
LDWVYZF4CGEO6NTBTHSHSAVLEPKZS2NY5RYXN64UOYGJW5FQ523AC
if (!see_grid(xcount, ycount)
&& (force || x_chance_in_y(chance_forgotten, 100)))
const coord_def c(xcount, ycount);
if (!see_grid(c)
&& (force || x_chance_in_y(chance_forgotten, 100)
|| chance_forgotten < 100 && (you.pos()-c).abs() > radius))