since no armors are considered mundane, it currently has no effect.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9073 c06c8d41-db1a-0410-9941-cceddc491573
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LU56733MPKSGXIYBH4DUPLMRBHL4ZPWTVQMJ4PM4ILWRTSZWIFKAC
DTO3EUKWHZ5RJNGNCFYXSOVTIPVXPP637F2W7WFGYKJ7JK7VNKNQC
PHBACPMH3F34GODHVDKNCMXWU373RJQGVTDLBFCCDLLWDXVYOLTAC
EH4VJW3I5Y4V6DT3YMLNDA3NW2DEAV4LRE4T5IEXAVB4WB3JJMGAC
Q3DNEB5OOJ34P5ML4CMK3L6SCP7RLW7DDOZEG24KZBX3C7BJRQDAC
NPCTY7SLKPF6POZZDNAIJ4RZPWOH6R65APHPZ7IPRGCOR77CSVFAC
TZ2SH2SPO5TFSFL2OCV5A32P2X4CRHEKEK7ENUFCBVF3RKUWAD4AC
DCZTGQOKB4UO7GTDDG55NYMJXJIZKPMC75IVEGPEDOLTQHXBNQJQC
else if (force_good || forced_ego || item.sub_type == ARM_WIZARD_HAT
|| x_chance_in_y(51 + item_level, 250))
else if ((force_good || forced_ego || item.sub_type == ARM_WIZARD_HAT
|| x_chance_in_y(51 + item_level, 250))
&& !_item_is_mundane(item))