Fix for (part of) 1709375: monsters dying not because of you always got

"dies" (instead of testing wounded_damage() for constructs, etc.)

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1391 c06c8d41-db1a-0410-9941-cceddc491573

Created by  haranp  on April 29, 2007
MPL4NSRZ4TMXOMYDRRLFF5MPEDI4RZIRCOAF6BEH4AKJLRYTMLMQC
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