git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9411 c06c8d41-db1a-0410-9941-cceddc491573
OVYFNBS6TZ7DGYA3TYM7N244T4M6JE6ISAPOZKOMRRAQEEIVPXBQC UADYVV3UD5ERJTZZJGY4EUQ4NJ2JSBG7YYUJ75ZRBIXRQXQKOJPAC FIYBXLWALQINNQTHG2KNDUUTAQAZRDDLXW2XOVSKDKBADJ3XCJ4AC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC RPOZZWKG5GLPHVZZ7ZKMKS64ZMV2LDCQSARBJFJ6FZOTOKCQO7FAC OYTCBRC7LE44EUVRZVYTOOVKQWJ6P6YE3FXTOGUTNKEMLNWPHKSQC 5XNQ3SSNBFXFNWA6DPM74W6FH65NX665P3DMH6YCWVFOPZTJSYCQC QS3ZRS3E6KL3YJHPKYEWCWJYRBJSXD5OOYF6Y25HZVECGPJRDB5QC SDLKLUNFGVKDS55DDJZCBAVIB7NL3RRYPTACAY65SCUQKV6APFSAC 5V47S4NNTHWTSAHV3YLO2VGH7JTUIYJ3GBPDN5ZM4UQALT2ZEXDQC 6BYKOHEMLXXUKTH56UHJ6YQ6VWQCBWSSTCXFDT33RNID4G4ZUIKQC VOXLOCDUHOAFIKRTSISYMOA2QFY3TSHQGR7BKGGQ2VZ5BUUKUQYAC // Attempts to make missile weapons nicer to the player by// reducing the extreme variance in damage done.void scale_dice( dice_def &dice, int threshold )
// Attempts to make missile weapons nicer to the player by reducing the// extreme variance in damage done.void scale_dice(dice_def &dice, int threshold)