then speeding up from Zin's Recitation power) don't give a confusing description. I left in the possibility of actually having both enchantments at once; arguably Slow should just be deleted in this case. Fixed doubled message when enchanting a creature with haste/slow.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8882 c06c8d41-db1a-0410-9941-cceddc491573
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case ENCH_POISON:
return "poisoned";
case ENCH_SICK:
return "sick";
case ENCH_ROT:
return "rotting away"; //jmf: "covered in sores"?
case ENCH_BACKLIGHT:
return "softly glowing";
case ENCH_SLOW:
return "moving slowly";
case ENCH_BERSERK:
return "berserk";
case ENCH_BATTLE_FRENZY:
return "consumed by blood-lust";
case ENCH_HASTE:
return "moving very quickly";
case ENCH_CONFUSION:
return "bewildered and confused";
case ENCH_INVIS:
return "slightly transparent";
case ENCH_CHARM:
return "in your thrall";
case ENCH_STICKY_FLAME:
return "covered in liquid flames";
case ENCH_HELD:
return "entangled in a net";
case ENCH_PETRIFIED:
return "petrified";
case ENCH_PETRIFYING:
return "slowly petrifying";
case ENCH_LOWERED_MR:
return "susceptible to magic";
default:
return "";
case ENCH_POISON: return "poisoned";
case ENCH_SICK: return "sick";
case ENCH_ROT: return "rotting away"; //jmf: "covered in sores"?
case ENCH_BACKLIGHT: return "softly glowing";
case ENCH_SLOW: return "moving slowly";
case ENCH_BERSERK: return "berserk";
case ENCH_BATTLE_FRENZY: return "consumed by blood-lust";
case ENCH_HASTE: return "moving very quickly";
case ENCH_CONFUSION: return "bewildered and confused";
case ENCH_INVIS: return "slightly transparent";
case ENCH_CHARM: return "in your thrall";
case ENCH_STICKY_FLAME: return "covered in liquid flames";
case ENCH_HELD: return "entangled in a net";
case ENCH_PETRIFIED: return "petrified";
case ENCH_PETRIFYING: return "slowly petrifying";
case ENCH_LOWERED_MR: return "susceptible to magic";
default: return "";