then speeding up from Zin's Recitation power) don't give a confusing description. I left in the possibility of actually having both enchantments at once; arguably Slow should just be deleted in this case. Fixed doubled message when enchanting a creature with haste/slow.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8882 c06c8d41-db1a-0410-9941-cceddc491573
PHTCOVKTGDX2ZN4QTG2X2Y2M6HAW2EZJQ5WXWQ3NDFAFF2DR6WDQC UADYVV3UD5ERJTZZJGY4EUQ4NJ2JSBG7YYUJ75ZRBIXRQXQKOJPAC BUSA7O6EFBZVAG2RL5T7MD2WTWKOEKKIAAZ2VS4Y3L6ECT4HQR6QC SDLKLUNFGVKDS55DDJZCBAVIB7NL3RRYPTACAY65SCUQKV6APFSAC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC X5WLJCJVW55SXZVP7IKP7ADCJIGNKN4PKAXFECVR6TNK7XSMZR7QC QYQKV4R47PTERXVFQNNWWQVICGSOMBHW6WM5TAZAKLIYOLLPUAJAC 3GSAVTNKEG45AT2U734R5STSRP22WJZL3H6KUFRUWCIA6A4CZE5QC OP6CTAKWCAU64JXQ3USQYR5E5IFHQHNCACII5UMVRXUTZXJQOAZAC RGY2525RQH7SSGM6ZVI7CZL4WMNFZK2WRABOSIWRKQYYOU2RWN4QC 4UXFU3FZOCBSLDQ4S7MJKAE2H7VUHCNRDQMIY6NJ3PHYXWNGISDQC JI4NDSOXGGZ7QHXXFB3ZTHAKHABXYBZXPDGLUFV5SKYEOL5FT7JQC BJLQU3VCQ7TV3WNO6CZNTPVLQ4RGGSFVDZIO44NBKYMWTHTMYNFAC UEI5JAVCMN7Y2SACTEZPZSNFJWOJTC55G24Q6LKQCT4XNDH5ZQIAC case ENCH_POISON:return "poisoned";case ENCH_SICK:return "sick";case ENCH_ROT:return "rotting away"; //jmf: "covered in sores"?case ENCH_BACKLIGHT:return "softly glowing";case ENCH_SLOW:return "moving slowly";case ENCH_BERSERK:return "berserk";case ENCH_BATTLE_FRENZY:return "consumed by blood-lust";case ENCH_HASTE:return "moving very quickly";case ENCH_CONFUSION:return "bewildered and confused";case ENCH_INVIS:return "slightly transparent";case ENCH_CHARM:return "in your thrall";case ENCH_STICKY_FLAME:return "covered in liquid flames";case ENCH_HELD:return "entangled in a net";case ENCH_PETRIFIED:return "petrified";case ENCH_PETRIFYING:return "slowly petrifying";case ENCH_LOWERED_MR:return "susceptible to magic";default:return "";
case ENCH_POISON: return "poisoned";case ENCH_SICK: return "sick";case ENCH_ROT: return "rotting away"; //jmf: "covered in sores"?case ENCH_BACKLIGHT: return "softly glowing";case ENCH_SLOW: return "moving slowly";case ENCH_BERSERK: return "berserk";case ENCH_BATTLE_FRENZY: return "consumed by blood-lust";case ENCH_HASTE: return "moving very quickly";case ENCH_CONFUSION: return "bewildered and confused";case ENCH_INVIS: return "slightly transparent";case ENCH_CHARM: return "in your thrall";case ENCH_STICKY_FLAME: return "covered in liquid flames";case ENCH_HELD: return "entangled in a net";case ENCH_PETRIFIED: return "petrified";case ENCH_PETRIFYING: return "slowly petrifying";case ENCH_LOWERED_MR: return "susceptible to magic";default: return "";