git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1401 c06c8d41-db1a-0410-9941-cceddc491573
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static bool cloud_helper(int (*func)(int, int, int, cloud_type, kill_category),int x, int y,int pow, cloud_type ctype, kill_category );
static bool cloud_helper( int (*func) (int, int, int, int, kill_category),int x, int y,int pow, int ctype, kill_category whose )
static bool cloud_helper(int (*func)(int, int, int, cloud_type, kill_category),int x, int y,int pow, cloud_type ctype, kill_category whose )
&& is_range_weapon_type((weapon_type) lnchType)&& wepType == fires_ammo_type((weapon_type) lnchType))
&& is_range_weapon_type(static_cast<weapon_type>(lnchType))&& wepType == fires_ammo_type(static_cast<weapon_type>(lnchType)))
static void cards(unsigned char which_card);
// array sizes -- see notes below {dlb}#define ARRAYSIZE(x) (sizeof(x) / sizeof(x[0]))#define DECK_WONDERS_SIZE ARRAYSIZE(deck_of_wonders)#define DECK_SUMMONING_SIZE ARRAYSIZE(deck_of_summoning)#define DECK_TRICKS_SIZE ARRAYSIZE(deck_of_tricks)#define DECK_POWER_SIZE ARRAYSIZE(deck_of_power)#define DECK_PUNISHMENT_SIZE ARRAYSIZE(deck_of_punishment)
// I really am not fond of how all of this works, the// decks ought to be stored (possibly) in an array of// pointers to int or as discrete arrays of int using// the sizeof operator to determine upper bounds, and// not defines, which is a bit clumsy given that you// have to update two things presently (the array and// the corresponding define) in order to add things to// decks ... someone fix this, or I will {dlb}unsigned char *card = deck_of_wonders;unsigned char max_card = 0;int i = 0;
card_type *deck = deck_of_wonders;int max_card = 0;
if (i == CARD_BLANK && you.skills[SK_EVOCATIONS] > random2(30))i = (int) card[random2(max_card)];
// High Evocations gives you another shot (but not at being punished...)if (which_deck != DECK_OF_PUNISHMENT && chosen == CARD_BLANK &&you.skills[SK_EVOCATIONS] > random2(30))chosen = deck[random2(max_card)];
case 0: cloud_type = CLOUD_FIRE; break;case 1: cloud_type = CLOUD_STINK; break;case 2: cloud_type = CLOUD_COLD; break;case 3: cloud_type = CLOUD_POISON; break;case 4: cloud_type = CLOUD_BLACK_SMOKE; break;case 5: cloud_type = CLOUD_BLUE_SMOKE; break;case 6: cloud_type = CLOUD_PURP_SMOKE; break;default: cloud_type = CLOUD_STEAM; break;
case 0: cl_type = CLOUD_FIRE; break;case 1: cl_type = CLOUD_STINK; break;case 2: cl_type = CLOUD_COLD; break;case 3: cl_type = CLOUD_POISON; break;case 4: cl_type = CLOUD_BLACK_SMOKE; break;case 5: cl_type = CLOUD_BLUE_SMOKE; break;case 6: cl_type = CLOUD_PURP_SMOKE; break;default: cl_type = CLOUD_STEAM; break;