When announcing a monster spell in mons_cast_noise():

  • Try a bit harder to avoid using "nothing" as the target of the spell.

  • Set the target to "DEAD FOE" or "NON-EXISTANT FOE" if the monster is attempting to cast a spell at a dead or non-existant foe.

git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8376 c06c8d41-db1a-0410-9941-cceddc491573

Created by  zelgadis  on January 10, 2009
RB27VEL4Q3D7FEATFRMZVHS4N2ZTWCZ4LQUK3QLAUKQVXNIZNPBAC
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