demon_pow[]. This also means that the horns can now grow (but not shrink.)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@571 c06c8d41-db1a-0410-9941-cceddc491573
RGWUYJO74FDGTH22CYSHBKFDGJ4S76WTLIULKPXA4QT5ZCNOB4LQC
bool class_allowed(unsigned char speci, int char_class);
bool verifyPlayerName(void);
void choose_weapon(void);
void enterPlayerName(bool blankOK);
void give_basic_knowledge(int which_job);
void give_basic_spells(int which_job);
void give_last_paycheck(int which_job);
void init_player(void);
void jobs_stat_init(int which_job);
void openingScreen(void);
void species_stat_init(unsigned char which_species);
static bool class_allowed(unsigned char speci, int char_class);
static bool verifyPlayerName(void);
static void choose_weapon(void);
static void enterPlayerName(bool blankOK);
static void give_basic_knowledge(int which_job);
static void give_basic_spells(int which_job);
static void give_basic_mutations(unsigned char speci);
static void give_last_paycheck(int which_job);
static void init_player(void);
static void jobs_stat_init(int which_job);
static void openingScreen(void);
static void species_stat_init(unsigned char which_species);