demon_pow[]. This also means that the horns can now grow (but not shrink.)
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@571 c06c8d41-db1a-0410-9941-cceddc491573
RGWUYJO74FDGTH22CYSHBKFDGJ4S76WTLIULKPXA4QT5ZCNOB4LQC bool class_allowed(unsigned char speci, int char_class);bool verifyPlayerName(void);void choose_weapon(void);void enterPlayerName(bool blankOK);void give_basic_knowledge(int which_job);void give_basic_spells(int which_job);void give_last_paycheck(int which_job);void init_player(void);void jobs_stat_init(int which_job);void openingScreen(void);void species_stat_init(unsigned char which_species);
static bool class_allowed(unsigned char speci, int char_class);static bool verifyPlayerName(void);static void choose_weapon(void);static void enterPlayerName(bool blankOK);static void give_basic_knowledge(int which_job);static void give_basic_spells(int which_job);static void give_basic_mutations(unsigned char speci);static void give_last_paycheck(int which_job);static void init_player(void);static void jobs_stat_init(int which_job);static void openingScreen(void);static void species_stat_init(unsigned char which_species);