the level.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6342 c06c8d41-db1a-0410-9941-cceddc491573
RXYHWJIDGC2MATMRRJWUQDPLABFDJFA32N5I7WYW7IEHCNSSNZAQC NIVMWUZ3VBY3FSL6LB3NSFJ6BEFIHE7CCLF5II7DHTQYJIARHZLAC QMN4QZWL4LOQMJ7A56O5WXH6J5TBLNA63XWIL34DNU7J3FVQI2UQC JTKZNL3XLWHRDRCQLGWH6AUJENEUIOL4Z6CETTL2ML6YBPSAZXXAC SPWOUV6ZNHLBSAX455ACJDBEJYVFHGO4H76L4NPAE5DF6BEAK34QC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC QQYQ4O4WRYDPIYYWPCUMFPPS4NUXONB2UVXCT7XFIHSVSSPXURXAC LFBNFE3PZBXTR2ROPKYPARUWLJAYWAKGTS7VBWADZWVVSJ5CLX6AC P5TRGRH7XMQSPCZKM5IEEO34TY6WMLGHHX7BU6Y453JFRXLUR2VQC 5FMXUX2ZFIF6NQZCS54W7ZOCVSH7XR6UIMQ5FW2UZLEN4EWP5PSAC EMOBSWJHHB4V6WVMZL7JCF2V3KZN454Z6NS346OKFPMBNO24EJDQC // The monster is travelling randomly.mon->target_x = 10 + random2(GXM - 10);mon->target_y = 10 + random2(GYM - 10);
// If a monster that's been pacified and is leaving// the level can't reach its target, mark its target// as unreachable.if (isPacified)e[e_index].unreachable = true;else{mon->target_x = 10 + random2(GXM - 10);mon->target_y = 10 + random2(GYM - 10);}