not adjacent. Mindless undead will still only follow you if they're adjacent.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7306 c06c8d41-db1a-0410-9941-cceddc491573
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return (false); // Non-mindless undead will follow Yredelemnul worshippers, and // orcs will follow Beogh worshippers. if (you.religion != GOD_YREDELEMNUL && you.religion != GOD_BEOGH)
return (false);
// Non-mindless undead will follow Yredelemnul worshippers, and
// orcs will follow Beogh worshippers.
if (you.religion != GOD_YREDELEMNUL && you.religion != GOD_BEOGH)
// Orcs will follow Beogh worshippers. if (you.religion != GOD_BEOGH || !is_follower(fmenv))
// Orcs will follow Beogh worshippers.
if (you.religion != GOD_BEOGH || !is_follower(fmenv))
if (you.religion == GOD_YREDELEMNUL && mons_intel(fmenv) <= I_PLANT) return (false); if (!is_follower(fmenv))
if (you.religion == GOD_YREDELEMNUL && mons_intel(fmenv) <= I_PLANT)
if (!is_follower(fmenv))