Also provide a default message for targeted beams.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8072 c06c8d41-db1a-0410-9941-cceddc491573
TEHVEMSILVFVNVW5NC4PPRUAOUP2K6BTUOHKHQMJZIPIG2RDB4WAC // For targeted spells, try with the targeted suffix first.if (in_bounds(pbolt.target) && pbolt.target != monster->pos()&& (flags & SPFLAG_TARGETING_MASK))
const bool visible_beam = pbolt.type != 0 && pbolt.type != ' '&& pbolt.name[0] != '0'&& !pbolt.is_enchantment();const bool targeted = in_bounds(pbolt.target)&& pbolt.target != monster->pos()&& (flags & SPFLAG_TARGETING_MASK);if (targeted)
Lesser Healing cast real__NEXT%%%%Lesser Healing cast gestures@The_monster@ briefly glows while making a small gesture.%%%%Lesser Healing cast@The_monster@ briefly glows.%%%%Greater Healing cast real__NEXT%%%%Greater Healing cast gestures@The_monster@ briefly glows brightly while making a large gesture.%%%%Greater Healing cast@The_monster@ briefly glows brightly.%%%%