function of enchantment.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7009 c06c8d41-db1a-0410-9941-cceddc491573
TKBNL7HXWTEWYERMIANPKAWU3VD2QYMIZTBC3C7Y4VBHZSP3IBIQC
destroyed = (chance == 0) ? false : one_chance_in(chance);
hostile_grid = grid_destroys_items(grd(where));
// Enchanted projectiles get an extra shot at avoiding
// destruction: plus / (1 + plus) chance of survival.
bool destroyed = (chance == 0) ? false :
(one_chance_in(chance) && one_chance_in(item->plus));
bool hostile_grid = grid_destroys_items(grd(where));