the dungeon).
All dgamelaunch patches are conditionalised by DGL_foo #ifdefs.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1096 c06c8d41-db1a-0410-9941-cceddc491573
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#ifdef DGL_WHEREIS
///////////////////////////////////////////////////////////////////////////
// whereis player
void whereis_record(const char *status)
{
const std::string file_name =
morgue_directory() + you.your_name + std::string(".where");
FILE *handle = fopen(file_name.c_str(), "w");
fprintf(handle, "%s:status=%s\n",
xlog_status_line().c_str(),
status? status : "");
fclose(handle);
}
#endif