the dungeon).
All dgamelaunch patches are conditionalised by DGL_foo #ifdefs.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1096 c06c8d41-db1a-0410-9941-cceddc491573
TR4NPGNO5QNNRJNVMNSUEO5QLT37HCXXDOBKXCB5XWXRQNAJ5SHAC TV3ZC6WOZKSQQJQN26JIVKCHK6UK7WMDBYZDUYRWEAZ4JB4YVNAAC K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC 74LQ7JXVLAFSHLI7LCBKFX47CNTYSKGUQSXNX5FCIUIGCC2JTR3QC YRY2TC3VHOYE47M23UJGUWDGF7H7WGU7WLWI4SUNM4EDNTGUPHGAC RPOZZWKG5GLPHVZZ7ZKMKS64ZMV2LDCQSARBJFJ6FZOTOKCQO7FAC 5UVDIVD4NSXA52U4QMQIVST3GSZJ2A2YZK3RUEXKPM43YVQ7LI5AC SDLKLUNFGVKDS55DDJZCBAVIB7NL3RRYPTACAY65SCUQKV6APFSAC GBUB77EAYHOFY6GQ5IY3ZSBC7FSQFZZKYNBD5QMCQFIKFLYLWHOQC 43ZTEB57FU7KE5EVMYWZONNVJBZCGF3JEAJZIY25LC4LGE65PG5QC 3WRAJZ5ZLOSIZHFBUH5552QC4F3GAK7AXF6VIQFVN6VY7PUO6HPQC RISMOCQM6BKK4XSIRKYLOBB2UPDYJNDAL6OGIIR5GGNZQAK5YSZAC #ifdef DGL_WHEREIS///////////////////////////////////////////////////////////////////////////// whereis playervoid whereis_record(const char *status){const std::string file_name =morgue_directory() + you.your_name + std::string(".where");FILE *handle = fopen(file_name.c_str(), "w");fprintf(handle, "%s:status=%s\n",xlog_status_line().c_str(),status? status : "");fclose(handle);}#endif