a message if they actually happen. Also, add some more flavour messages for vitrification.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3494 c06c8d41-db1a-0410-9941-cceddc491573
VO5CYD7Z4FYFDT6DGVBX6RT3PHLRSUJA6TWV3GPYVE7QCSJ3JEAAC
22YVHM74WBJNJE4PA5CBEUTDWM6FAGGGILI26A4LXAURX55TNRKAC
KFULGQQOHWUTXOM3BXCCYPGGVGGY4Z6265XUFRCBPNLTZAEHJZSQC
TO3JMTZO6ETZWBXPA75JLCFD7ML546WXBRLWHPKL44ZIQ2H5HW6QC
OONYLF4DAPLIYLBNNRW74IVT5BBTWI4XHQBXSNSPVRX3FTKJBTRAC
K2CS6TCX2NDVL2ASEHGP4J4K4IJ6FP3ANNKTSIWVG43HPYSBX6ZQC
HIRKGUMNJPWKSVTR6TVBPD3MWNA63CEHCLCIPWEMGDFHVB3NPLDQC
if ( grd[x][y] == DNGN_ROCK_WALL )
grd[x][y] = DNGN_CLEAR_ROCK_WALL;
else if ( grd[x][y] == DNGN_STONE_WALL )
grd[x][y] = DNGN_CLEAR_STONE_WALL;
else if ( grd[x][y] == DNGN_PERMAROCK_WALL )
grd[x][y] = DNGN_CLEAR_PERMAROCK_WALL;
dungeon_feature_type grid = grd[x][y];
if (grid == DNGN_ROCK_WALL
|| grid == DNGN_STONE_WALL
|| grid == DNGN_PERMAROCK_WALL )
{
grd[x][y]
= static_cast<dungeon_feature_type>(grid + clear_plus);
something_happened = true;
}