git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@4502 c06c8d41-db1a-0410-9941-cceddc491573
W4GDC5NXVAHB5DBXVBSTGKIKB5Z7QA2544ABWAPKPECARZFTO2XAC // Fix up stair markers. The travel information isn't hooked up// until after we change levels. So, look through all of the stairs// on this level and check if they still need the stair flag.for (unsigned int x = 0; x < GXM; x++)for (unsigned int y = 0; y < GYM; y++){unsigned int tile = env.tile_bk_bg[x][y];if (!(tile & TILE_FLAG_NEW_STAIR))continue;const coord_def gc(x,y);int object = grd(gc);if (!is_travelable_stair((dungeon_feature_type)object) ||travel_cache.know_stair(gc)){env.tile_bk_bg[x][y] &= ~TILE_FLAG_NEW_STAIR;}}